Valiant Sir Cucumber must rescue Princess Tomato from evil Minister Pumpkin in this offbeat adventure game for NES. Static scenes are viewed from a first-person perspective inside a window, with a description of the area appearing underneath. Actions such as "move," "talk," "give," and "fight" are initiated by selecting individual buttons positioned along the view window's edges. You'll interact with an assortment of personified fruits and vegetables throughout your travels across Salad Kingdom, all while acquiring various items to solve puzzles. Pursue Tomato's captors across nine locales to restore peace to the land.
The followers of the evil Ra Goan have toppled the king from the throne. None are brave enough to take his place. The Elders have decreed that any man who can pass three tests will become King of Baljinya. Find the Tree of Merill. Defeat the Goblin of Balala Valley. Destroy the Statue of Evil. It sounds easy. But the followers of Ra Goan are waiting to stop you! It's an adventure that will take you across rivers and oceans, through swamps and over mountains. You have a sword and a bow. But magical weapons may become yours... for a price. Pass the tests and you shall be king. But remember: There's more to being a Lord of The Sword than hacking apart thine enemies!
The village of Nitta has been invaded by the army of Dr. Bomb, an evil scientist who is plotting to take over the world. Facing this crisis is Bravoman, who received his powers from Alpha Man to stand up against Dr. Bomb in the name of justice. The village of Nitta consists of 22 stages -- action stages that take place on the ground and shooting stages that take place underwater. Action stages use a unique control system in which the height of a jump and the distance of an attack changes depending on how long players hold down the button. Players collect the Luck Symbols that appear when they defeat enemies and give them to Lottery Man to get recovery and power-up items. Stop Dr. Bomb and bring peace to the village of Nitta and the rest of the world.
An adventure game starring Sir Arthur Conan Doyle's Sherlock Holmes developed for the NES by Towa Chiki.
Meitantei Holmes: Kiri no London Satsujin Jiken ("Great Detective Holmes: Fog of London Murder Case") is a murder mystery adventure game where the player directs Sherlock Holmes around London, finding clues and interrogating witnesses and suspects. Like its many NES adventure game contemporaries, it adheres to the Portopia formula of text adventure whodunits.
It is the sequel to Towa Chiki's earlier Sherlock Holmes game (Sherlock Holmes: Hakushaku Reijou Yuukai Jiken) and received a sequel (Meitantei Holmes: M-Kara no Chousenjou). None of these games were ever released outside of Japan.
The game revolves around a dog and his family. Being one of the earliest adventure games for an 8-bit console system, the game tends to be simplistic compared to today's adventure games. As a Japan exclusive video game, literacy is required in the Japanese language in order to play the game. The character seems to have an anime-like influence as the people are watching out for the dog that is sitting on a log. Among the human beings, however, is an alien-like creature. While the literal translation would be Searching the Stars..., the actual alternative title is The Story of Mio.
The original Famicom version of the game known in the West as Dr. Jekyll and Mr. Hyde. The original version has a different stage order when compared to the international version, and it is also more difficult.
A group of five detective kids are on a mission to retrieve various objects stolen by a mysterious thief who wears a golden mask. The group counts the leader Hiroshi, the cute and Aikido expert Yasuko who also happen to be the only girl of the group, Susumu, Satoru and Takeo. The mysterious thief uses many ingenious tricks to escape his pursuers, such as a huge and colorful air-balloon.
The Battle For Olympus was developed by Infinity and Radical Entertainment for the Nintendo Entertainment System and Nintendo GameBoy. It was released in 1988, the year after Zelda II was released. The game borrowed many concepts from the popular Zelda game, utilizing various special weapons and tools as the game progresses.
The second game in the Tantei Jinguuji Saburo franchise. The top down RPG style investigation is removed in this game, making this a purely menu based adventure game. A murder happens in the port of Yokohama, as detective Jinguuji Saburo, you are tasked to investigate the twists and turns of the case to find the culprit.
"Ingrid is Ingrid Bottomlow, the intellectual-but-clumsy gnome we met in Gnome Ranger. Her beloved home village Little Moaning is earmarked for a yuppie-friendly transformation by Jasper Quickbuck of Ridley's Manor.
Ingrid has three cunning plans to stop him - producing a petition with everybody's signature, finding a more orthodox prevention method, and finally infiltrating Ridley's Manor itself by pretending to be a maid, and then finding proof that he's a dodgy geezer who should be locked up. These three quests can be played in any order, although they logically follow on from each other. She is accompanied by Flopsy the dog in the first 2 parts, and her cousin Daisy in the third." --mobygames.com
An adventure game for the NES published by Sunsoft. A boy named Kyle must rescue the princess of a kingdom where very small humans and animals peacefully co-exist.
Ripple Island (occasionally seen translated as "Lipple Island") is a graphic adventure game where the player interacts with the world using a series of commands, such as "pick up", "walk" or "use".
Rather than the usual murder mystery games which were the trend at the time, Ripple Island instead adopts a fantasy storybook setting where smaller humans and friendly animals, such as raccoons and rabbits, co-exist peacefully. The kingdom is threatened by the arrival of Gerogeru, a self-styled Emperor of Darkness and giant frog, after he kidnaps the princess. Kyle, a young boy and the game's protagonist, is attempting to rescue her.
The game was never released outside of Japan. It was, however, re-released as part of a Japan-only PS2 compilation based on Sunsoft's works. It also received a manga adaptation.
A murder mystery graphic adventure game for the Famicom. It was never released outside of Japan.
Satsui no Kaisou: Soft House Satsujin Jiken ("Hierarchy Of Murderous Intent: The Software House Serial Murders") is a menu-based adventure game by Hyperware in which the player is a young man attempting to solve the murder of a successful software developer. Like in many Famicom adventure games, the player can gather clues by examining sites of interest, talking to various people and keeping track of the information they've gathered. As the case continues, more people working for the titular game company start dying and the player is given more murders to solve.
Time is an important factor in the game as talking to right people and being in the right places at the right moments will prove instrumental towards solving the mystery. The President of the game company only gives the protagonist three days to solve the case before they get the police involved, giving the player a strict deadline. The game's writer will intr
Dragon Scroll: Yomigaerishi Maryuu is an adventure game developed by Konami in 1987 for the Famicom. It is often compared to The Legend of Zelda in terms of game play, but it is considerably more difficult due to the lack of clues or information on how to proceed.
The game is non-linear, and you must explore different territories in search of the eight stolen magical artifacts that maintain a sleep spell over a large and dangerous dragon. Enemies roam the overworld and dungeons, and must be defeated in order to earn experience points. Experience points are used to increase the player's level, which makes him stronger and gives him access to stronger weapons and magic. Most useful items are well hidden and, even when obtained, are difficult to determine their appropriate use. The game features a password system which allows you to continue play where you left off.