An Interactive Fiction adventure by Jon Thackray and Dr. Jonathan Partington for the IBM System/370 'Phoenix' mainframe system at the University of Cambridge.
The Tomb of Dracula is an arcade adventure where the aim is to explore vaults over various levels of Dracula's Tomb to find the Vampire's Treasure worth half a million pounds.
Inside a distant valley was a maze cut off from civilisation where many explorer as entered but never returned to say what was inside or on the other side. You are an explorer and have decided to navigate the maze and find the answers on the other side.
Escape is a single screen top view maze game where the screen has many paths to walk along as you try to find an axe that is hidden to break a blue door at the other side. As you explore the maze you are being chased by a dinosaur and if he catches you then it is game over.
When you walk over the axe then the border turns black and you pick it up but this slows you down and if a dinosaur is close then you can drop it to speed up. Once you manage to break the door then you are given a time and you can select another skill level (1-5) with more dinosaurs the higher the level.
You are Mac Steele - archeologist, adventurer and treasure hunter. Poisoned by one of your newly found artifacts, you're fighting against time to find the legendary Mask of the Sun, which is your only chance to find a cure. On your trip you'll stumble across antique ruins of the Aztecs, burried deep within Mexico, which hold the secret of a long lost civilization. Mask of the Sun is a classical text adventure with graphics of your surroundings.
You are a diver in an underwater maze. Throughout the maze are valuable diamonds, and your goal is to retrieve as many as you can. In the middle of the screen is a shark cage where you begin. As you collect diamonds you need to bring them back to the shark cage in order to earn points. Swimming back and forth constantly is a deadly shark. If the shark encounters any of the diamonds, it will eat them; likewise you can also be eaten by the shark, causing you to lose a life. You have no defense against the shark, however you are immune if you are in the shark cage and the doors are closed. Somewhere in the maze the Loch Ness monster remains hidden. If you disturb the monster, it will continuously chase you unless you can lead it back into one of the caves located in the corners of the screen.
This game's name was changed from Lochjaw to Shark Attack because, being the game was about an attacking shark, there was a lawsuit that the game's name was too close to the movie title Jaws.
The sequel to Colossal Adventure is an interactive fiction game with a VERB NOUN interface.
The fantasy setting takes a clear influence from Lord of the Rings. After centuries of harmony, Middle Earth has hit problems due to a cataclysmic sequence of events - a crop failure leading to animals turning violent, and then an attack from a mysterious enemy to the north. The evil Demon Lord Alagiarept is discovered to be responsible, and as such the Wizards are given a week to beat him, before Middle Earth must surrender.
You play a rookie magician with Meditation, Mysticism and Moneymaking skills. While the main war goes on, you attempt a much bolder mission - locate the four Stones-of-the-Elements and the Medallion of Life to enter Alagiarept's Dark Tower and kill him.
Colossal Adventure takes its cue from the very earliest mainframe text adventures. Our hero must rescue the elves and find fifteen pieces of treasure. There are many dark areas, so lights and batteries are at a premium. Be careful of vicious dwarves, who can be killed using axes. You can carry up to four objects at a time; the useful ones include a newspaper, keys and sandwiches. The vocabulary includes saying spell names, DROPping items to stay within the carrying limit (and for other specific reasons), CATCHing a bird, and standard directions plus IN and OUT.