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New Adventure Games - Page 518

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Newest Most Popular Top Rated
  • Ashkeron!

    1985

    Ashkeron!

    1985

    Adventure
    ZX Spectrum Amstrad CPC
    You have to track down five treasures that were stolen by an evil wizard - you only have until the crowning of the princess takes place.
  • Mordon's Quest

    1985

    Mordon's Quest

    1985

    Adventure
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    You have to help the Ancient One to find all the pieces of a time machine before the evil Bostafer beats you to it.
  • Zzzz

    1985

    Zzzz

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum
    Zzzz is a single player text adventure game with graphics.
  • Souls of Darkon

    1985

    Souls of Darkon

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Megron, the planet where science and magic meet, has fallen. The Great Council of Megron has vanished. Their lust for power released Darkon, and the evil one has now acquired all the council's knowledge. Only you together with the robot Komputa, can save the day. Souls Of Darkon Is a single player text adventure with graphics, based on ZX Spectrum and released also for Amstrad CPC and Commodore 64.
  • Bored of the Rings

    1985

    Bored of the Rings

    1985

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    A parody of the original adventure written by Fergus McNeill for Silversoft.
  • Borrowed Time

    1985

    Borrowed Time

    1985

    Adventure
    Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II
    An adventure game set in the 1930s. Also known as Time to Die.
  • Mindshadow

    1985

    Mindshadow

    1985

    Adventure
    Atari 8-bit Commodore C64/128/MAX DOS Apple II
    You awake in a hut on a deserted island, with a headache and no memory. The PC version is a PC bootable.
  • Back to the Future

    1985

    Back to the Future

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    star 5.3
    Based on the 1985 movie, you play as a short Marty McFly and must find your mother and father and lead them to the dance so they fall in love before you're out of time. You start in front of the dance then must jump over or on bullies. Do not let them touch you head on or you lose a life. Also watch for toy planes that will dive at you. When you are in front of a building, jump at the windows to open them. You must find your father, who will then follow you. Next, find your mother and lead your father to her. They will both follow you so you lead them to the dance. This ends the round. The next round will have more buildings to search and tougher bullies, like some that leap to catch you in mid-air.
  • Time Gal

    1985

    Time Gal

    1985

    Adventure
    Arcade LaserActive Sega Saturn PlayStation Sega CD Amstrad CPC
    The year is 4001. The evil Luna has stolen a time machine and plans to use it to take over the world. You are the Time Gal, a skillful and pretty scientist, and your mission is to chase Luna through different time periods, to get the time machine back, and to save the world.
  • The Fellowship of the Ring: A Software Adventure

    1985

    The Fellowship of the Ring: A Software Adventure

    1985

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Mac DOS Apple II Amstrad CPC Amstrad PCW
    star 5.6
    The Fellowship of the Ring is an interactive fiction (with graphics) game based on the first volume of J.R.R. Tolkien's novel The Lord of the Rings, describing the efforts of the Hobbits Frodo, Pippin, and Sam and their quest to bring the ring to Mount Doom. The game is divided into two parts (represented by two separate executable files: DOS version). The first part starts with Frodo at his home in the Shire, where eventually you will team up with the other Hobbits Pippin and Sam, as well as Aragorn and Gandalf. From meeting with Tom Bombadil, the Green Knight, the Balrog and ends with the Nazgul River incident. The second part of the game starts with forming of the fellowship, thus adding new team members: Boromir, Legolas, etc., until the end of the novel.
  • Wild West

    1985

    Wild West

    1985

    Adventure
    Commodore C64/128/MAX
    You try to get your Fort back from Big Nose Bill.
  • Seas of Blood

    1985

    Seas of Blood

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Adaption of the Fighting Fantasy gamebook of the same name.
  • Rambo: First Blood Part II

    1985

    Rambo: First Blood Part II

    1985

    Adventure
    Mac DOS Apple II
    Text adventure (!) based on the movie of the same name.
  • Robin of Sherlock

    1985

    Robin of Sherlock

    1985

    Adventure
    ZX Spectrum Amstrad CPC
    Robin of Sherlock is a spoof adventure game for the ZX Spectrum
  • Okhotsk ni Kiyu: Hokkaido Rensa Satsujin

    1985

    Okhotsk ni Kiyu: Hokkaido Rensa Satsujin

    1985

    Adventure
    MSX
  • 2010: The Text Adventure Game

    1985

    2010: The Text Adventure Game

    1985

    Adventure
    ColecoVision
    Text adventure based on the movie "2010" based on the novel by Arthur C. Clarke.
  • The Cave of Time

    1985

    The Cave of Time

    1985

    Adventure
    Commodore C64/128/MAX Apple II
    This is a multiple-choice adventure game based on the first book in the popular "Choose Your Own Adventure" series. In the game, you are a kid who enters the Cave of Time to recover four items stolen by the Time Grouches and must return them to their proper places and times. The items are: a golden crown, Abraham Lincoln's hat, the Loch Ness Monster's egg, and a piece of flint.
  • Nine Princes in Amber

    1985

    Nine Princes in Amber

    1985

    Adventure
    Commodore C64/128/MAX Atari ST/STE DOS Apple II MSX
    An Interactive Fiction game based on the fantasy novel with the same name.
  • The NeverEnding Story

    1985

    The NeverEnding Story

    1985

    Adventure
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Apple II Amstrad CPC
    The land of Fantasia is being consumed by Nothingness. It takes Bastian, a boy from the real world, to believe in Atreyu and all the magical beings of Fantasia to save it from extinction.
  • Spellbreaker

    1985

    Spellbreaker

    1985

    Adventure
    Atari 8-bit Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC Amstrad PCW Texas Instruments TI-99
    star 6
    Spellbreaker is an interactive fiction computer game written by Dave Lebling and released by Infocom in 1985, the third and final game in the "Enchanter Trilogy". Like most of Infocom's games, it was released for many of the time's popular computer platforms, such as the Commodore 64, Atari ST and Apple II. It is Infocom's eighteenth game. Over the course of events in the trilogy's earlier games from 956 to 957 GUE (Enchanter and Sorcerer), the player's character has progressed from a novice wizard possessing a few weak spells to the leader of the Circle of Enchanters. Now, in 966 GUE (ten years after the events of Enchanter), the very foundations of Magic itself seem to be failing, and the leaders of all the Guilds in the land have gathered to demand answers. In the midst of this impassioned meeting, the crowd is suddenly transformed into a group of toads and newts. Everyone present is affected except for the player and a shadowy figure who flees the hall.
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