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New Arcade Games - Page 255

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  • Scuba Diver

    1983

    Scuba Diver

    1983

    Arcade
    Atari 2600
    Put on your swim fins and get ready to dive into adventure! But be careful because your search for the treasure of the sunken Spanish galleon is filled with danger. Man-eating fish and vicious sea monsters infect the waters where you must dive! To top things off you only have 60 seconds worth of oxygen for every dive.
  • New Sinbad 7

    1983

    New Sinbad 7

    1983

    Arcade
    Arcade
    Playing as Sinbad, you try to get treasure and defeat enemies.
  • Crackpots

    1983

    Crackpots

    1983

    Arcade
    Atari 2600
    We're infested! A bug barrage is swarming out of the sewer, chomping away at every building in town. Entire neighborhoods are now crumb piles! Over in Brooklyn, Potsy, the rooftop gardener, is defeating his beloved building with his only weapon - potted petunias. Be a good neighbor. Help him take potshots at the insect invaders... Quick! When too many bugs crawl into the windows, they'll start eating you out of house and home!
  • The Birds and the Bees

    1983

    The Birds and the Bees

    1983

    Arcade
    ZX Spectrum
    Boris the Bee simply cannot resist the sweet nectar of the flowers of a field, despite being in danger of birds and wasps.
  • Mario's Cement Factory

    1983

    Mario's Cement Factory

    1983

    Arcade
    Game & Watch
    A Table Top port of Mario's Cement Factory.
  • Donkey Kong Jr.

    1983

    Donkey Kong Jr.

    1983

    Arcade
    Game & Watch
    Donkey Kong Jr. is a Tabletop, and Panorama Game & Watch game. The Tabletop and Panorama versions are the same, though there is a New Wide Screen game under the same name, which is different.
  • Guzzler

    1983

    Guzzler

    1983

    Arcade
    Arcade SG-1000
    Guzzler is a coin operated arcade maze game developed and manufactured by Tehkan Ltd., and licensed to Centuri for United States distribution in 1983. It was released as a conversion kit, including a new marquee and control panel.
  • Mario Bros.

    1983

    Mario Bros.

    1983

    Arcade
    Game & Watch
    Mario Bros. is a title for the Game & Watch. Despite its name, it has no similarity to the arcade game Mario Bros. Instead of plumbing, Mario and Luigi are working at a bottling factory and must prepare packages of bottles to load onto a delivery truck. This game, played on the Multi Screen model of the Game & Watch, a few months before the much more popular arcade title, making it the first game to feature Luigi.
  • Raft Rider

    1983

    Raft Rider

    1983

    Arcade
    Atari 2600
    White water everywhere! And hidden in the strong current are any number of dangers lying in wait to capsize your log raft. Your mission is to make your way downstream as far as possible, avoiding treacherous rocks, feisty moose, and sections of tree which have been cut down by a pesky beaver. Skillful maneuvering is not without rewards, however, because there are also gold nuggets appearing in the river, which, when touched, can be accumulated to extend your trek into the wilderness.
  • Ice Trek

    1983

    Ice Trek

    1983

    Arcade
    Intellivision
    In order to stop another Ice Age from occurring, Vail the Avenger must make a trek across the frozen lands in order to reach the Ice Palace of Kalktron the Terrible and put a stop to his evil plans to freeze the land. He will have to ski through a herd of Caribou, cross the frozen river, and then take on the many dangers of the Ice Palace in order to stop Kalktron. Can he stop another Ice Age?
  • Dracula

    1983

    Dracula

    1983

    Arcade
    Intellivision
    As the sun sets, Dracula rises, hungry for the blood of fresh victims. As Dracula, the goal of this game is to stalk the streets at night, feeding on people walking the streets, or by luring them out of their homes. As Dracula bites his victims, his actions will call the attention of the local constable who will try to slow him down by driving a stake into him. Dracula can respond by either turning one of his victims into zombies to attack the police, or by transforming into a bat to escape capture. Even the forces of nature are against the vampire, as wolves will attack him on foot, and hawks will drag away his bat form. Dracula must feed on a certain number of victims and return to his tomb before sunrise, or he will not survive to feed another night.
  • Food Fight

    1983

    Food Fight

    1983

    Arcade
    Arcade
    Food Fight (also styled as Charley Chuck's Food Fight) is an arcade game released by Atari, Inc. in March 1983. The player guides Charley Chuck, who is trying to eat an ice cream cone before it melts, while avoiding four chefs bent on stopping him. The game sold 1,951 video game arcade cabinets.
  • Gypsy

    1983

    Gypsy

    1983

    Arcade
    Atari 8-bit
    You steer a caterpiller on his search for food through the treetop of a tree using its branches. Naturally you have to avoid loads of unpleasant enemies.
  • Scuba Dive

    1983

    Scuba Dive

    1983

    Arcade
    Commodore C64/128/MAX ZX Spectrum
    The aim of the game was simple yet unique. Starting with three divers (lives) on a motor boat you were to drop into the deep blue and gather underwater riches such as pearls and treasure. Nothing like this had been released on the ZX Spectrum before, a game based around wet suit shenanigans was totally original. Controlling your sprite was a little tricky at first, but once you got the hang of it you would be moving through the underwater caverns with the grace of Shelly Winters. Well nearly. You could rotate your character clockwise or anti-clockwise then 'swim' in the direction you were facing. Acceleration to full speed took a couple of seconds (realistic) as did slowing down to a halt (again, realistic). It was up to you to collect pearls from oyster shells (which would open and shut, timing to swoop in and nab the pearl was key), and to locate lost treasure (but only in the deepest parts of the underwater cavern). There were hazards to avoid in the water such as sharks, jellyfish, eels and giant octupus. C
  • Henhouse

    1983

    Henhouse

    1983

    Arcade
    Texas Instruments TI-99
    In Henhouse, you are trying to help a farmer collect his eggs. Eggs are laid in the hen house near the top of the screen, and then move to one of five chutes. When the chute is full, you can collect the eggs and take them to your truck. If the chute is full and another egg lands in it, you'll have a cracked egg. Six cracked eggs will end your game. Of course, you're not the only one who wants those eggs. Bandits and coyotes appear from time to time. Bandits will steal an egg (earning you a cracked egg), but the coyotes will kill your chickens, ending the game. To stop them, you have to grab your shotgun from the left of the screen and shoot them. There are also two birds flying at the top of the screen. Although they don't harm you, you can shoot them for 50 points. You must put your gun back when finished defending the hen house, as you cannot collect eggs while holding the gun.
  • Super Demon Attack

    1983

    Super Demon Attack

    1983

    Arcade
    Texas Instruments TI-99
    Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser canon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your canon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.
  • Ambulance

    1983

    Ambulance

    1983

    Arcade
    Texas Instruments TI-99
    The object of the game is to pick up patients from their homes and race them to the hospital. When a house flashes, that indicates a sick patient is present. Navigate to the house and press the fire button to pick the patient up. Then, drive through the city to get to the hospital. You have to avoid other cars on the road because they will not stop for you. On certain levels, there's a train that makes you sit and wait. You only have a limited amount of time to deliver your patients.
  • Rotor Raiders

    1983

    Rotor Raiders

    1983

    Arcade
    Texas Instruments TI-99
    Rotor Raiders is a game very similar to Pac-Man where instead of you are on cleanup. Your character is that of a drain cleaner where you must navigate through the sewers to clean out the mice and their trail as they navigate. Four mice are typically in the sewer per level and each will make capture difficult and unpredictable. During gameplay there are brief periods of darkness where knowledge of the map design will come in handy to the user. After a brief outage lights are restored and the map can once again be seen. Who knew sewer cleanup could be so much fun!
  • Sewermania

    1983

    Sewermania

    1983

    Arcade
    Texas Instruments TI-99
    This game was designed by both Beverly Starke (Milton Bradley graphics artist) and programmer Dave Landon. According to Dave, Sewermania was MB President Jim Shea's favorite game out of all the MBX titles that were in development. According to early promotional material, the generator located in the upper left corner of the screen was intended to flood the sewer and kill all the rats. This would help the player in locating the bomb since there would be no rats to avoid for a few seconds (although the alligator would still be lurking around). In the released version of the game, however, the generator's functionality was removed making it impossible to flood the sewer. According to programmer Dave Landon the reason for the removal was because the game was initially developed for MB's own video game unit before being brought over the TI-99/4A (read the MBX development history by clicking the link in the above Trivia section). The TI-99/4A's cartridges were smaller in size apparently to what Milton Bradley had envisi
  • Sneggit

    1983

    Sneggit

    1983

    Arcade
    Texas Instruments TI-99
    In Sneggit, you control a chicken trying to gather up eggs from the barnyard before the snakes get them! Pick up one egg at a time, bring it back to the nest, and repeat! But it's not just about quickly grabbing the eggs, you also have to make sure to defend the nests, or else a snake might clean it out completely! This is a pretty fun game for the TI-99/4A and deserves a look! Games back then had such clever concepts behind them. OK, games nowadays do too, sometimes.....
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