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New Arcade Games - Page 261

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  • Fast Freddie

    1982

    Fast Freddie

    1982

    Arcade
    Arcade
    You guide Freddie on his hang glider to the end of the level.
  • Transylvanian Tower

    1982

    Transylvanian Tower

    1982

    Arcade
    Dragon 32/64 Commodore C64/128/MAX ZX Spectrum
    You have to find and kill the vampire count and find his treasure.
  • Jawbreaker II

    1982

    Jawbreaker II

    1982

    Arcade
    Commodore VIC-20 Atari 8-bit Commodore C64/128/MAX Apple II Texas Instruments TI-99
    Man! If you like Pac-Man, candy, giant spinning happy faces, more candy, Mozart (I think), teeth, moving horizontally....well....Jawbreaker II has it all! This is a fun game for the TI-99/4A, and was a sequel...I guess?...of the original Jawbreaker on the Atari 2600. Though related, the Jawbreaker for the Atari 400/800 was a Pac-Man clone, with the same theme of candy eating and tooth brushing.
  • Princess and Frog

    1982

    Princess and Frog

    1982

    Arcade
    Commodore VIC-20 Atari 8-bit Texas Instruments TI-99
    This take on Frogger features music and speech. In this variation, you are a frog trying to get to the princess's castle. You must first cross a road filled with jousting knights on horseback. You must then cross the moat, filled with snakes and alligators. The alligators will submerge, drowning your frog if he's riding on that alligator's back. If you make it safely, you become a handsome prince.
  • Nato defense

    1982

    Nato defense

    1982

    Arcade
    Arcade
    Pac Man clone
  • Naughty Boy

    1982

    Naughty Boy

    1982

    Arcade
    Arcade
    You are a boy in a weird kingdom filled with even weirder monsters. Armed only with stones and your ability to aim your throws you set out to burn this place to the ground.
  • Lasso

    1982

    Lasso

    1982

    Arcade
    Arcade
    A rope type animal catching game.
  • Macho Mouse

    1982

    Macho Mouse

    1982

    Arcade
    Arcade
    Macho Mouse is an arcade game which was released by Techstar in 1982; it runs on the hardware first used by Amenip and Centuri for Round-Up (two Zilog Z80s, running at 3.072 and 2.5 MHz, with two General Instrument AY-3-8910s running at 1.536 MHz for audio). The player must use the four-way joystick, to direct the eponymous "Macho Mouse" around a maze, leaving a trail of dots behind him as he goes (like Pac-Man in reverse), and causing images of his head to appear while avoiding cats that will kill him on contact - but as in Konami's Amidar, Macho Mouse can jump by means of a button and stun the cats for a short period of time. Between rounds, there is a "slot machine" similar to that of Chuo Co., Ltd.'s Funny Mouse (later re-released by Taito Corporation, as "Super Mouse").
  • Pioneer Balloon

    1982

    Pioneer Balloon

    1982

    Arcade
    Arcade
    Pioneer Balloon was an odd, though enjoyable, game in which the player piloted a hot-air balloon over a southwest landscape while dropping bombs on wagon trains and Native American villages before landing in a fort. The weird part came via the games many anachronistic (or downright bizarre) elements. The “Native Americans” lived in huts and hurled boomerangs (in the Wild West?). An even stranger enemy was a series of killer waterspouts (in the Wild West??). Strangest of all was a stage involving a series of islands populated by hopping-mad giant, yellow apes (in the Wild West???).
  • Moguchan

    1982

    Moguchan

    1982

    Arcade
    Arcade
  • Wiping

    1982

    Wiping

    1982

    Arcade
    Arcade
    Wiping is a Maze / Digging game developed by Nichibutsu for the Arcade.
  • 38 Munchkin

    1982

    38 Munchkin

    1982

    Arcade
    Odyssey 2 / Videopac G7000
  • XWing Fighter

    1982

    XWing Fighter

    1982

    Arcade
    DOS
    In XWing Fighter you need to pilot an X Wing aircraft in an attack on the Death Star, re-enacting the scene from the first Star Wars movie. There is a small unshielded exhaust port which you must hit directly with a torpedo. As you approach the death star numerous imperial fighters and Darth Vader himself will try to stop you. Your fighter is equipped with lasers to fight the imperial fighters and Darth Vader, and three torpedoes to use against the death star. The mission fails if you miss the death star with all three torpedoes or are destroyed by a fighter.
  • Kamikazi Alien

    1982

    Kamikazi Alien

    1982

    Arcade
    DOS
    A very simple and primitive spaceshooter.Shoot aliens before they reach your spaceship. The ship is equipped with two weapons: plasma guns and smart bombs. You get more points, if you shoot the aliens immediately after they appear.
  • The Queen of Hearts Maze Game

    1982

    The Queen of Hearts Maze Game

    1982

    Arcade
    DOS
    The Queen of Hearts Maze Game is basically Pac-Man clone in ASCII.
  • Rocket Lander

    1982

    Rocket Lander

    1982

    Arcade
    DOS
    Rocket Lander is a good - but very rare - conversion of the hit arcade game Lunar Lander.
  • Snack Attack II

    1982

    Snack Attack II

    1982

    Arcade
    DOS
    Another Pac-Man clone
  • PacWorm

    1982

    PacWorm

    1982

    Arcade
    DOS
    PacWorm is an early Snake-like game for DOS. Your objective is to eat 10 "foods" that appear randomly on the field. Each time you gobble a food, your worm gets longer; if you hit anything except the food (like walls or yourself), you use a life. If you've eaten 10 foods, a door opens and you can leave the level, coming to the next level with additional walls. There is also time limit of sorts: if you'll not eat next food in given time range, it will multiply and counter of "needed food" will go up.
  • Ramsak

    1982

    Ramsak

    1982

    Arcade
    DOS
    The player (a white smiling face) travels on a field, trying to collect all dots and symbols and escaping evil Red Faces. There are also destructible (light-blue) and indestructible (dark blue) blocks on field. There is only one playing field, but it is randomly generated: there is random block placement, in-field bonus symbols randomly restocked after each death, and, moreover, each Red Face can remove or place any symbol on board (including indestructible blocks). There are no different levels and the game plays on the same board until the player loses all lives.
  • Floppy Frenzy

    1982

    Floppy Frenzy

    1982

    Arcade
    DOS
    In Floppy Frenzy, players guide a floppy disk through a maze, being careful to avoid dust and magnets. Players can trap magnets in a trap, while using traps on dust will reduce the dust and make it harmless. Be warned though, as magnets get free after a while or if they touch another trap after they are trapped. There is also a timer. If the player does not use their traps on all the enemies within the time limit, they will die. If the player loses all three of their lives the game is then over. After each level the player gets to a bonus score screen, which shows how well they did within the time limit. The faster a player used their traps on all the enemies, the higher the bonus score multiplier.
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