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  • Mate-in-Two

    1951

    Mate-in-Two

    1951

    Card & Board Game
    Legacy Computer
    Robot Chess is an early chess game in which the user can play against an AI. The AI is only powerful enough to compute "mate-in-two" problems and thus the game didn't represent a full game of chess. Players would enter moves of the Ferranti Mark 1 and the computer would print out the response move. The simulation ignores some chess rules such as en passant, promotion and castling.
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