Return to Hadron is a work in progress remake of ConC.E.R.N.ed, a Doom megawad created by Matt Powell (cannonball) for limit removing source ports. The first episode was released in 2015 and was later named as a winner of the 22nd Annual Cacowards. Powell released a second episode in late 2016, which was a runner-up for the 2017 Cacowards. On September 1, 2020, episode 3 was released which, again, reached runner-up status at the 2020 Cacowards. Episode 4 was released on October 22, 2023.
Don 2: The Game is a third-person action tie-in game for the 2011 film "Don 2: The King Is Back" developed by Gameshastra and published by Sony Computer Entertainment. The game loosely follows the plot of the film, with Don fighting back against his back-stabbing henchmen, European cartel bosses, and old enemies from the first film.
Don 2: The Game is notable for being the last first-party release for the PlayStation 2.
Eternal War: Shadows of Light is a Christian-themed first/third-person shooter running on a modified Quake engine. Eternal War expands upon the gameplay formula of Quake by introducing additional features and playing modes.
Mike's journey spans 17 levels, which can be completed either in single-player mode or in co-op with other players. There is also another game mode called Flood, which involves fending off waves of demons and sealing the gates through which they come. This is primarily a multiplayer mode, but it can also be played with friendly bots.
The game's setting has strong medieval fantasy motives. The eight weapons at the player's disposal either come from a medieval arsenal (dagger, crossbow, sword) or are various holy spells like Smite and Trinity Blast which are powered by manna. Essentially, most weapons function similarly to those of Quake. However, each also has an alternate firing mode that can be toggled at any time. Alternate attacks deal more damage at the cost of increased ammo consumption.
Temple of the Lizardmen 2 is a ten-level PWAD by Alando1, released in 2010. It received mention in the Cacowards feature that year as not quite a runner-up, but a recommended play as well-made and "really fun".
The mod includes a complete set of replacement weapons and monsters, and a handful of new powerups. Dead marines with PDAs are also encountered. Difficulty settings have been renamed to Easy, Medium, Hard, and Hell Revealed.
The author states that gameplay is meant to meld Doom with Unreal, although some resources are obviously copied from Doom-related titles, e.g. the Super Minotaur (Maulotaur), invulnerability ring (Ring of Invincibility), and Serpent Staff.
According to its readme, Temple of the Lizardmen 2 is compatible with GZDoom versions 1.3.7 through 1.4.2.
In 2017, an expansion pack to Skulldash, entitled Skulldash: Expanded Edition was released, allowing the mod to be played in GZDoom, and featuring an additional eighteen levels created by O'Sullivan and various mappers from across the Doom community. The mod is intended to be played using the OpenGL renderer, with the effects of the software renderer ranging from sub-optimal visuals to major graphical glitches on some maps.
A full, modded Campaign featuring tweaks to weapons, vehicles, AI, scenarios, encounters, and more, to help the game reach its full potential through being more fun and fair while still challenging and faithful to the OG experience.
A full, modded Campaign that tweaks the sandbox to make a more gratifying and decision-based game, where every piece of that sandbox has a distinct role. As well as adjusting Legendary difficulty to be less frustrating, but more fair while still challenging.
Skulldash is a megawad and time-trial styled gameplay mod for GZDoom (3.2.0 and higher) created by Joshua O'Sullivan (Dragonfly). The original version, containing 32 levels, was released on 22 October, 2015, and ran on the Zandronum source port. This first release went on to win one of the 22nd Annual Cacowards.
DOOM meets Deus Ex.
This map is a love letter to cyberpunk genre as a whole and the Deus Ex franchise in particular.
Using the whole new set of custom made textures, the project aims to recreate the look and vibe of an unethical
near future corporation run by the forces of hell.
This is an exploration-heavy map that has multiple ways to progress through.
A full, modded Campaign that tweaks the sandbox to make a more gratifying and decision-based game, where every piece of that sandbox has a distinct role. As well as adjusting Legendary difficulty to be less frustrating, but more fair while still challenging.
The Brotherhood of Ruin is a 2003 episode of seven maps for Doom II, created by Kristian Aro. The maps in Brotherhood of Ruin do not have names. However names have been implemented for MAP28, MAP29, and MAP30 in the WAD. The names are Hell Gate, Threshold to Agony, and Doomed Forever, respectively.
It was selected by Doomworld as one of the ten mods from 2003 to be placed among the Top 100 WADs of All Time.
A full, modded Campaign for Halo Combat Evolved that tweaks the sandbox to make a more gratifying and decision-based game, where every piece of that sandbox has a distinct role.
Iron Assault is a mech action game, designed specifically for GZDoom. It is based loosely on an obscure shooter released by graffiti studios back in the mid nineties. Note that Iron Assault is a re-imagining, not a 1:1 remake of the original. It is heavily influenced by Heavy Gear 1, and Mechwarrior 4 (especially mercenaries).
A gameplay mod for Doom 1 and 2, Space Hunter is heavily inspired by the original Metroid for the NES, featuring weapons and items from the first game of the series. Space Hunter is a streamlined gameplay mod focusing on blasting monsters with only two main weapons, though you'll get some upgrades along the way.
Metroid: Dreadnought is a mod for Doom II inspired by both Prime and Super, aiming to combine the speed and weapons of Super Metroid with the hectic gunplay of Metroid Prime; it provides an experience both hectic and fun in both singleplayer and multiplayer, giving veterans of the franchise the ability to wield their favored items in new ways and gives newcomers a fantastic introduction to the greatest action/adventure franchise to hit consoles.