Jenesis is a 2011 megawad for Doom II by James Paddock. It was one of the winners of Doomworld's Cacowards for 2011.
Jenesis' goal was to retain the classic feel of not just the original Doom and Final Doom games, but that of popular megawads like the Memento Mori duology, Hell Revealed, Alien Vendetta, Requiem and Scythe, and often to mesh these themes together to create nostalgic yet modern-looking maps.
The VR Arcade Shooting Range Mix speed and accuracy to turn into a crazy shooting expert! Shoot, move, turn around, shoot again. Comfortable. Zero motion sickness.
Requiem (REQUIEM.WAD) is a 1997 megawad that contains 32 new levels, uploaded to the idgames archive on July 4, 1997. Several of its designers previously worked on Memento Mori and Memento Mori II. It is famous for popularizing architectural tricks that are used even today, including the faked 3D bridges originally introduced by Dystopia 3. It is also one of the few PWADs that are allowed to be used in Compet-n speedruns.
50 Shades of Graytall is a megawad of 18 levels built around the design constraint of using only three textures for walls (namely DOORTRAK, FIREBLU1, and GRAYTALL). Despite this limitation, the challenge was to create levels that were aesthetically pleasing and offered interesting gameplay. The project was led by Michael Fraize (Marcaek). Each map was allowed to use one flat of the author's choice as well as F_SKY1. In addition, further textures could be used on non-visible parts (such as the upper and lower textures of a one-sided line) so as to achieve special effects, such as switch sounds (a line only provides audible feedback when activated if it has a switch texture) and sky transfers.
Doom 2 the Way id Did is a 2013 megawad for Doom II containing 32 new levels designed to mimic the mapping style of Sandy Petersen, John Romero and American McGee
Doom the Way id Did: The Lost Episodes is a 2012 megawad for Ultimate Doom containing six new episodes totalling 53 levels created with maps submitted to Doom the Way id Did which did not make the final cut.
In 2016 it received the Mordeth Award of the 23rd Annual Cacowards and was uploaded to idgames archive.
Memento Mori II (MM2.WAD) is a 1996 megawad that contains 32 new levels, plus two top-secret levels that are not contained in the WAD file itself (see Accessing the top-secret levels). Released on July 27, 1996, it is the sequel to the 1995 megawad Memento Mori, with many of the same designers involved, including Denis and Thomas Möller of the Innocent Crew. Like its predecessor, and in contrast to most megawads, it is designed especially for cooperative multiplayer gameplay, although it can be played in single-player as well. It is also one of the few PWADs that are allowed to be used in Compet-N speedruns.
Even with the Hell Cult gone, the dead don’t rest in this brand-new Zombie Army 4 campaign mission! Battle your way through the terrifying frozen North towards a new Hell Storm, on the trail of a missing scientist and scout team! Can the deadhunters find their allies in time, or will the mountain take its toll?
Trapped miles beneath the Earth’s surface, fight your way through a ghastly dig site and battle ancient horrors in this brand-new campaign mission for Zombie Army 4.
When the deadhunters discover an abandoned underground city, old allies become a force to be reckoned with as they uncover a source of horrifying occult power.
The Fuhrer has been defeated, but the dead still rise. Infiltrate a mysterious laboratory, tear your way through zombified researchers and solve the mystery of the zombie scourge! Terror Lab is the first mission in Hell Cult, a new hair-raising three-part Zombie Army 4: Dead War campaign! Explore a brand-new location in this terrifying mission in co-op or single player, complete with new collectables! The Fuhrer may be gone, but the dead war rages on!
Magnolia is a set of three Boom-compatible maps released by Zachary Stephens (Ribbiks) in 2018. Like many of his past works, this wad alters the palette to allow for a range of teal and magenta colors to replace a wide variety of the original shades.
Year 2612. Humans have started to travel space and colonizing other planets.
For decades, the nation of Arkagis has been under the power of dictator. The United Space Colonies have sent an army to bring down the dictator and free Arkagis!
- Rotating fields at full speed
- Speedrunning Timer
- Cut scenes with voice acting
- 60Hz/50Hz speed correction
Unholy Realms is a 2013 megawad by Brian Knox (Snakes) consisting of 32 limit-removing maps, all but four of which were designed by Knox. The soundtrack was composed entirely by John Weekley (PRIMEVAL). The megawad was in development for three and a half years, eventually uploaded to the idgames archive on 15 December, 2013. The megawad was one of the winners of the 20th annual Cacowards.
Chapter 2: Season 5, also known as Season 15, is the fifteenth season in Fortnite: Battle Royale that started on December 2nd, 2020 and is set to finish on March 15th, 2021. Its theme revolves around The Zero Point and bounty hunters with the slogan “Join the Hunt” and the title Zero Point.
Ready to take down all your enemies? Prepare your weapons and join Axes — an epic battle royale! It's an action-packed game where you prove that you can really rumble on the battlefield! Enter the arena and try to be the last one standing. Battle to survive using different weapons: axes, swords, shurikens and many more. Let the great scuffle begin!
Halodoom is a project about the past and the present colliding. It is a new story set in the Halo universe told using the Doom engine.
Halodoom uses the Zandronum multiplayer port for Doom by id Software to bring a new yet familiar experience. Halodoom comes complete with campaign, multiplayer and firefight. Halodoom is over seven years in the making, and fuses all of the things that made both Doom and Halo great.
Operation: Biowar, more generally known as Biowar, is a 19 level megawad created by Chris Harbin together with Paul Corfiatis and John Bishop. It was released in 1999, and features a combination of techbase and Hell levels but also some new themes including a snowy mountain. There are several new sound effects and textures but no changes in the regular Doom gameplay. The mod features music by well known composer Mark Klem.
Whispers of Satan is a Doom II megawad that requires a Boom-compatible source port created by Paul Corfiatis and Kristian Aro which was released on September 15, 2009. The story is set in the distant future but similar to the original Doom II, with the player starting on Earth and progressing into the depths of hell. Whispers of Satan also contains original music composed by both Paul and Kristian. With the modern source ports of today, the levels themselves in Whispers of Satan have superior detail compared to the original Doom II.
Marathon: Rubicon X is considered by some the unofficial fourth chapter in the Marathon series.
Rubicon X features all new high-resolution artwork, new and updated maps, and enough surprises to feel like a whole new game.