Last Man Standing is a Doom 3 Coop Mod that aims to bring back the feel of the classic Dooms. Our LMS Mod gametype is survival in nature where you face swarms of attacking monsters to the adrenaline pumping energy of heavy metal soundtracks. We also fully support Doom 3 coop in the Single Player levels through the SP Coop gametype and the Doom 3 expansion pack ROE through the gametype ROE Coop. Also the Classic Doom for Doom 3 Mod has been integrated into LMS 4.0 to provide cooperative support! The monsters keep coming, and the bullets keep flying. Let the terror begin...
In this MOD you will not play with Gordon Freeman, Adrian Shephard or Barney Calhoun, but for David Johnson - one of black ops which all have been sent for destruction of alive essences taking place in military base "Black Mesa".
Deep Water is a single player action shooter game set in a post-apocalyptic world where the atmosphere has changed after an unspecified disaster. You now take on the role of a young man named El Shipak who hunts sea monster for a living. Six months ago Shipak has sighted a special monster and he is now obsessed with hunting it down.
Gameplay includes sailing around the oceans with El Shipaks boat. In the Oceans are floating harbors where supplies like fuel and ammo can be bought to hunt down the monster. Here the player can also buy better guns and upgrade his ship. At the harbor the player can also take on missions. Missions usually involve sailing to a certain area and gunning down enemies from the deck of your ship. Maneuvering the ship and fighting off the enemies can’t be done at the same time. If fighting enemies the player can move freely across the deck of the ship.
Five map episode set in a medieval fantasy world, with many custom textures, a few new monsters and some other QC: starting in a dark swamp, the player has to travel through caverns and temples to a ship bringing him to the town of Ontranto, where he is to battle the Duke.
The sequel to Ablaze, Bruise Mining Company is another fast paced romp through alien infested installation. This time they've taken over a uranium mining operation and as usual it's your job to flush 'em out.
A collection of larger maps than normal Doom2. Should provide about four hours of play on Ultra-Violence. Three of these maps were released in earlier versions as "Perdido", 1,2 & 3.
Castle Nevermore is a single-level PWAD for Doom II, designed by Björn Ostmann (Vader) and released in June 2004. The map is themed on a gothic castle, with a detailed design that emphasizes layout and atmosphere. It combines small exterior areas, such as courtyards and gardens, with the deep and complex architecture of the castle.
Shadow Ops: Red Mercury is an action-oriented first person shooter based on modern military weapons, equipment and tactics, although presented as a "blockbuster action movie" rather than a hardcore realistic military simulation. Players proceed through linear levels while battling terrorists and hostile enemy soldiers in locations spanning all around the globe, such as Syria and France, using an assortment of modern firearms.
Psi-Ops is an action game with a twist: no longer do you have to rely solely on big weapons and explosions to progress through it - you also have the aid of psychic powers to take down army after army of enemy soldiers.
In the game you take the role of Nick Scryer, a secret agent who had his face reconstructed and mind wiped clean in order to infiltrate a growing psychic organization calling itself The Movement. Nick, however, is captured, but manages to free himself and continue his mission to stop The Movement, regaining his psychic abilities along the way.
The game mixes regular weapons with the weapons of the mind. You'll have access to a series of mind powers, such as Telekinesis (the ability to fling object and soldiers around), Pyrokineses (the ability to set things on fire), Mind Drain (for draining Psi power out of foes' minds) and Remote Viewing (leaving your body behind and exploring the level).
The sequel to Jungle Tour 2, this level follows very much the same 'fight for survival' pattern as its predecessor. There's no puzzles, just a huge, icy landscape with plateaus, rocky outcroppings and caves.
Deus Vult is a four-level PWAD for limit removing source ports created by Huy "Doom Marine" Pham and released on May 28, 2004. A bonus fifth level contains all previous four combined as a single map. The WAD has a reputation of being extremely hard, in the slaughter style of Hell Revealed, but with more detailed levels. It was a named a runner-up in the first Cacowards.
A sequel, Deus Vult II, was released in 2008.
Chaos Field is a top-down space shooter similar in concept to the Gradius series, or Ikaruga. You control one of three ships, each with their own pilot and unique weapon systems.
The game takes place over 5 phases, in each phase you face a number of boss battles. Unlike other games if this genre, almost the entire game is composed of boss battles, each boss requiring a different strategy to defeat.
The game also uses a unique in-game difficulty adjuster. Called "fields", you can play in either Order or Chaos. Compared to Order, the Chaos Field offers you increased fire power and abilities, but also does the same for your enemies. Order Field is more relaxed on both sides. If you can play in the Chaos Field, you stand to gain substantially more points.
Vile Flesh is a solo megaWAD in a fine classical tradition, following the journey of a lone soldier over the course of 32 maps as he fights through a beleaguered Earth, the netherworld, and back again in a bid to foil Hell's latest genocidal machinations and, once again, save our world. Lovingly and carefully realized, nicely polished, and decked out with a cool, laid-back custom soundtrack of the author's own making