The Sega Saturn version of Duke Nukem 3D is a 1997 port that was developed by Lobotomy Software and published by Sega. Instead of the classic Build engine, the port uses Lobotomy Software's own game engine, SlaveDriver, which is notable for its use of dynamic lighting.
Duke Nukem's coming to get some! Prepare yourself to become the biggest, baddest, alien basher in the known universe - Duke Nukem; as you blast your way through the streets of LA out to an orbiting station, and onto the moon itself. Bag some aliens with over a dozen hi-tech weapons. 32 levels of non-stop carnage. Run, jump, crawl, swim, and jetpack your way through danger. Big weapons and bigger bosses for a fun-filled fragfest! Four-player, split-screen Dukematch action.
25th Century Duke is an add-on episode set in the 25th Century, a time where the global population is exceeding the 300 billion mark. The environment has been depleted so much so that the creation of oxygen now rests in the hands of big industries. The cities of the world reach higher and higher for the clouds. Scenarios not dis-similar to those found in the cult movies BladeRunner and The Fifth Element.
Monolith Productions' official expansion pack to Blood, featuring one new episode, six new enemies, a variety of bug fixes and a bloodbath level modeled after Monolith's corporate office.
Zero 5 is a futuristic space shooter set in a 3-D, 360 degree playfield. The year is 2044 and the battle for Earth has begun. On the far reaches of the galaxy, a massive invasion force is assembling. Scanners at DEFCON have alerted you to the alien threat. The Earth's best pilots are dispatched in their BAMBAM cruisers to engage the enemy.
Take No Prisoners is a 1997 game set in a post-apocalyptic Texas; with the main character, Slade, given the mission to retrieve an object from the center of a small town. Slade, having to battle past the cities violent inhabitants, manages to retrive the object and escape the city alive.
Whatever path Kyle Katarn chooses will change the face of the galaxy forever.
Star Wars Jedi Knight: Dark Forces II continues the story of Kyle Katarn, a young mercenary that successfully infiltrated the Empire, as he embarks on a quest to discover his past and learn the ways of the Jedi.
In order to protect the galaxy Katarn must confront his father's murderers, led by the Dark Jedi Jerec, and stop them from obtaining the mysterious powers of a "Valley of the Jedi", a focal point for Jedi power and a Jedi burial ground. As Katarn embarks on his journey to defeat the Dark Jedi he must also shape his destiny, by choosing to follow either the light side, or the dark side.
This partial conversion is quite old now, released in 1997. This 6 SP map episode, also including a start map, end map, cutscenes, and 5 DM maps, has stood the test of time as one of the most atmospheric experiences available. Using the episode's additions to full effect, Zerstörer has an atmosphere of unparalleled bleakness and inhospitality - and sometimes outright scariness. In this way, it enhances the dark, gothic aspects of Quake.
#1 Kill Extra is a single-level PWAD for Doom that was designed by Angelo Jefferson and released in 1997. It was released at the same time as #1Kill and was followed by Number One Kill The Next Generation later in the same year.
#1Kill is a Doom episode created by Angelo Jefferson in 1997. It was released at the same time as #1Kill Extra and was followed by Number One Kill The Next Generation later in the same yearr
A detailed single player only level for Hexen. Some devious puzzles as well as loads of action. A huge outdoor desert area, with a fort, a castle, a well, a tower and lots of dungeons and cultist places.
A three level long episode for Blood by Swedish mapper Christian Green, a member of Team BANZAI, who spent awhile creating the maps; maps date from fall 1997 and were first released on Game Leader, and were re-shared from The Krunatus Blood Page from August 7, 2003.
The Lost World: Jurassic Park is an action-adventure video game developed by Appaloosa Interactive, and published by Sega for the Sega Genesis and is based on the film of the same name, which in turn is based on the novel by Michael Crichton.
Unlike the previous Jurassic Park games for the Genesis, the game features a bird's-eye view perspective similar to Jurassic Park on the Super NES.
The player assumes the role of an unnamed character who must capture dinosaurs on Isla Sorna while stopping rival hunters from transporting dinosaurs to the mainland. The game consists of nineteen missions spread across four sections of the island, referred to as Sites One through Four. Boss levels must be played at the end of each Site in order to advance to the next Site.
A second player, in the role of Ian Malcolm, can help out in Cooperative Mode, or both players can work against each other in Competitive Mode. Weapons such as a taser, tranquilizer gun, shotgun and grenades can be used against hunters and dinosaurs. At times