Cosmo Warrior Zero, originally created and supervised by Reiji Matsumoto, a game combining an action/shooting game and a digital comic! A game with 3 modes that invite the player into a new "Matsumoto World"!
A colorized version of Pop'n Twinbee for Game Boy Color released as part of Konami GB Collection Vol. 3. The Japanese version of the corresponding collection was released on the Game Boy. Thus, it is not colored, but it features Super Game Boy palettes and borders.
Flying Heroes is an arena based shooter game that takes place on various flying creatures. There are four clans to choose from, with varying creatures or machines for players. The four clans are: Sky Knights, Lizard Riders, Hammercraft, and Magion. Each clan offers different options, such as different amounts of health, different weapons and different flying crafts. There is also a multiplayer mode. In the beginning, or in the demo, only Lizard Riders and Magion are available choices; Sky Knights and Hammercraft become available when the career mode is beaten.
An original adaptation of John Romero's Daikatana with unique gameplay differences, developed by Kemco for the Nintendo 64.
Daikatana is similar to the PC version in terms of gameplay, but the game itself is very different. It plays one repeating music track per era, weapons can be carried through different eras, and it had a lot of fogging and low framerate along with low resolutions to make up for performance in its large areas, despite the expansion pak.
This was due to the game being on a Nintendo system, to prevent pointless slaughter, despite the game already being rated M.
A prediction is that before human civilization, there was once an advanced civilization on Mars. A sorceress destroyed the civilization and everything that was remembered of it, except a chip called "INFINITY". In 2100, millions of people were starving due to massive food shortages and has caused civil wars around the world. Centuries later, however, the world government had sent colonists to Mars which began to solve these problems. At a nearby farm, the Infinity chip was discovered and it revealed all the technology of the advanced civilization. In 2309, a Declaration of Independence has been sent to Earth. Large armies have been amassed on Mars, and a gigantic armada was waiting for any attack from Earth. The Earth government sends out a fleet of battleships followed by a special air raid unit called ACID; ACID is equipped with a new fighter ship known as the Mosquito. Their mission is to enter Mars, stop the rebel violence, locate and destroy the rebel leader, whoever... or whatever it may be...
The Classic Episode is a nine-level Doom PWAD that replaces episode 2. It was made by Jan Van der Veken, Anthony Soto, Nick Baker, and Travers Dunne who also worked on The Darkening series. The Classic Episode is one of the few PWADs that Compet-n allows recording on. Two versions of WAD exist: the original version from 2000, which must be used for Compet-n demos, and version 2.0 released in 2002. Only the latter is uploaded on the idgames archive.
Gunner 3 is a very challenging 2d shooter, set in the forests of South America where rumors have been heard that in area 6B they are experimenting with mutants and weapons, your mission is to stop them and destroy all the soldiers enemies
Sanvein is a fast-paced top down shooter where time is of the essence and every moment counts. The main computer of the self-sufficient space colony Utopia, called St. Schutz, has gone haywire. The goal of the game is to escape from Utopia.
The game plays very differently from a normal space shooter. Each "floor" is made up of a series of interconnected rooms, and the player can choose any room adjacent to one they've cleared. For each adjacent room the player has cleared, their firepower in that room will be greater. Each floor has a number of boss rooms with a much larger and more dangerous enemy, each of which must be cleared to complete the floor. There is also a stronger power weapon which will recharge after use.
All the while, a strict timer is counting down. When the player gets hit, instead of dying or taking damage, they lose time on the timer. The only way to get more time is to defeat a boss, so the player must balance between clearing rooms for greater firepower, and clearing bosses for more time.
Aliens Versus Predator Gold Edition is a captivating game that brings together characters from two iconic sci-fi horror franchises, Aliens and Predator. Players are thrust into a high-stakes survival struggle involving three of the most lethal species in the universe. Whether as a colonial marine, a predator, or an alien, players engage in suspense-filled action in meticulously designed environments.
This game encompasses over 30 levels of intense gameplay, further enriched with 5 bonus levels for each character. The Gold Edition offers an optimized version of this PC sci-fi thriller, enhancing both its performance and playability. Each playable species comes with unique objectives, weapon systems, and distinct perspectives, adding depth to the gaming experience and showcasing the unique characteristics of each. The thrill and terror of the Aliens Versus Predator universe is thus expanded, promising a highly immersive gaming journey.
BattleTanx for Game Boy Color is an adaptation of the N64 game of the same name. It puts its own spin on the original game's story, features adapted music tunes from the sequel, and turns the free-roaming 3D action into a top-down 2D game.