Lander is a small, lightweight, maneuverable machine designed for tight above and below ground flying, controlled through a set of thrusters on the corners and a single main engine on its belly. With the money you earn, make needed repairs or improve Lander with better weapons, engines, armor – or even replace it entirely. There are five grades of armor, four pulse energy weapons, three missile systems and four engines available when you have enough cash to purchase them.
In order to succeed, you must master intricate flight dynamics. Learn to maneuver your Lander through a series of traps and other obstacles, all the while handling gravity, wind, and other atmospheric interferences.
There are 30 increasingly difficult, non-linear single missions covering 15 different planets and moons. In the early stages of the game, they involve finding and retrieving objects with your tractor beam, searching and destroying a specific target or stealing an important object. Later operations take on a covert military flai
Jägermörder 1: Chemical Lab is a single-level PWAD designed by Derek MacDonald (Afterglow) for Doom II. It uses the music track "Damage Assessment" by Mark Klem.
Duke Nukem mysteriously lands in the Underworld. This world is very different from our world. There are no police, no beer, and no girls. Duke Nukem has to find his way out. The only way out is through the demonic portal, can he survive?
This version of Quake II differs from the other releases by replacing most of the levels with new ones. Some of the levels have familiar themes or even re-create the original ones closely; however, new stages are dominant, tending to be significantly shorter than those of the PC version. This release also features additional graphical effects, such as lighting during gunfire. Multiplayer for up to four participants is included.
The first part of a horror oriented total conversion mod for Half-Life made as a promotional game for PC Gamer.
After a nasty car crash, you search for help only to find that monsters have taken over the area. you have to run and fight through graveyards, sewers, a swamp and even a volcano all in an effort to make it to the radio station in order to call for help.
Sega arcade game that uses a light-gun controller shaped like a fire hose. The debut title for the Sega Hikaru arcade system in 1999, it had the most technically advanced graphics of its time. It was the first game with Phong shading, the most common shading technique today, and it had the most advanced lighting and particle effects of its time.
Having successfully escaped san-angelos, found the transporter to the alien home world ( levels one thru three ), and liberated the clandestine transporter research facility ( level four ), the time has come to deal with the real evil.... the alien sympathizers.
Very large industrial/Zerstorer-inspired zone with great details and gameplay.
Recommended to use with Zerstorer, but works in id tech 1 too, then it is quite hard. Made in 1999 by John "DaMaul" McCann and stood the test of time fairly well.
Alien Invasion is a total conversion for Duke Nukem 3D: Atomic Edition. It was created by Fred Hero and released on June 16th, 1999. It contains new levels, new graphics (including graphics from Wolfenstein 3D, Doom, Doom II, Shadow Warrior, Blood, and Rise of the Triad: Dark War) new voice-overs (including voice-overs from Shadow Warrior), and new music (including music from Doom, Shadow Warrior, Blood, and Rise of the Triad: Dark War).
Gungage is a futuristic Third Person Shooter for the PlayStation. In the game, the world is threatened by strange creatures from an alternative world called Dark Moon, who want to take over the Earth.
You start the game with only one character available to play with, but three more can be unlocked. Each character has its own characteristics when it comes to the size of their gun, their speed, and their size. Each character also has their own special psychic powers. The story evolves differently with the various characters, but the same levels are used. During the game, special powers have to be collected.
Settings of the various levels in the game vary from deserts to laboratories. Enemies in the game vary from prehistoric looking beast to futuristic robots and tanks. Enemies can run around, pop out of the ground, fly in the air, and come out of the water. Levels are completed by confronting and defeating a giant level boss. The game can be played in easy, medium, and hard mode.
Geppy-X is a 2D side-scrolling shoot-em-up developed as an affectionate parody of the 1970s super robot era of mecha anime pioneered by Go Nagai and Ken Ishikawa. In it, you play as a super robot fighter squadron in an alternate universe 1970s, fighting against alien invaders from the Space Devil Empire.
The titular robot has three transformations all modeled after famous 1970s super robots, as well as a super form known as Geppy-XX. Stages are presented like actual anime episodes, and the game makes use of the PlayStation's full motionn video capabilities to include actual animations made specifically for the game, with an opening, part A, eye-catch, part B, ending theme, and next episode preview. They even have fake commercials that play in between the eye-catches.
Assault on Tei Tenga, also known as Tei Tenga, is a hub-based mapset for ZDoom created by Sam Ketner. It is widely considered as the first WAD to use the ZDoom hub system inherited from Hexen, combined with ACS-scripted cutscenes, which was not a simple proof of concept. Due to this, it is listed as one of the Top 100 WADs of All Time by Doomworld. Released on May 21, 1999, it originally received mixed responses, with some community members complaining that extensive scripting interfered with Doom's gameplay. Nevertheless, Tei Tenga has been described as "the wad that got ZDoom on its feet".
USS Darkstar is a Half-Life mod created by Neil Manke and his team, largely based in Canada. The mod follows Gordon Freeman and several other scientists on board USS Darkstar in the year 2066, a large exploratory starship that resembles the Nostromo from the movie Alien.
USS Darkstar takes place in 2066 on board a Zoological Research Vessel in which they study and investigate various aliens from unexplored sectors of the galaxy.
You are Dr. Gordon Freeman, a brilliant researcher who has always had problems waking up on time...
Gekioh is an enhanced port of Shienryu.
This release adds the following game modes:
- Pocket Mode: imitates PocketStation graphics, with deliberately primitive visuals consisting of heart-shaped enemies and blocky ships.
- Comical Mode: music and sound effects are replaced by laughter and applause (when the player reaches a high score).
- Stingy Mode: the player has only one life and no continues; only two levels are playable.
- No Mercy Mode: a harder difficulty level.
- Slow Mode: darker graphics and sound effects reminiscent of horror themes (e.g. enemy and player-controlled ships scream when destroyed). All sprites on screen move slower, but the amount of bullets fired by enemies is increased.
- Ancient Mode: the screen has a yellow tinge and displays "cracks"; music is changed to reflect a "retro" setting.
Natsume's vertical scrolling shooter Gekioh: Shooting King offers nine arcade-style modes of nonstop action in a futuristic setting featuring giant mechs, laser-firing, bomb-dropping airships. Environments
Rail shooter based on Iron Maiden's music and mascot, Eddie. The game was included as a bonus disc with the double CD compilation album of the same name. The game takes the player through a series of linear, on-rails missions through various levels based on the covers of past Iron Maiden albums. Players can select any track from the album to play in the background of each level.