Over the last four years, the Alien Breed saga has become legendary amongst Amiga owners... now the series culminates in quite spectacular fashion...
Transported to a spectacular 3D environment, you must outwit the ferocious Breed once more, but this time the added dimension of "being there" brings you even closer to the disgusting creatures than ever before!
Prepare to meet thy doom!
3D engine features: Floors, ceilings, 4096 colors, depths shading, gouraud shading, staircases, transporters, doors, exploding aliens, read 3D rooms, different height platforms, lifts, moving floors, rippling water and much, much more... the definitive realtime 3D engine for the Amiga.
2005 A.D. A deadly virus has infected the Supertank's ultrasophisticated computer systems, turning these mighty weapons of destruction against their creators. Humankind is on the brink of extinction. Free the battle zones from this robotic plague!
Elevator Action Returns, also known as Elevator Action II, is a 1994 run and gun arcade game developed and published by Taito. It is the sequel to Elevator Action (1983), featuring a much more gritty and realistic setting. Returns retains the elevator-based gimmick from the original, but expands the gameplay system and replaces the spy motif with a new scenario involving a paramilitary team fighting against a terrorist group.
"Extreme: Rise of the Triad", also known as EROTT, is a highly difficult add-on pack for Rise of the Triad: Dark War. It contains an additional 42 levels designed by Joe Siegler and Tom Hall, and utilizes new tricks and traps.
The Terminator: Future Shock is a first-person shooter computer game released by Bethesda Softworks in 1995.
The game depicts Judgment Day as happening in 1995, then the setting jumps forward to Los Angeles in the year 2015. The gamer plays a human escaping entrapment by Terminators. After escaping hostile enemy territory in the first mission, the player meets with John Connor, the leader of the Resistance. From that point on, one plays as a Resistance fighter. Skynet's uprising in 1990 has left most of humanity dead, with control in Skynet's hands. All around is death and decay, scattered with remnants of a past society shattered.
Future Shock is played in the first person perspective at all times. Each level in the game requires the player to solve a number of objectives before continuing to the next level, while fighting enemy robots with a wide variety of guns and grenades. Another obstacle in each level is the harsh terrain, as many areas contain too much radiation for the player character to remain alive. T
The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew.
Skeleton Krew has you choosing between three members of the deadly organization: Spine, Joint, and Rib. The object of the game is to make it through four planets on your way to stop Kadaver's nefarious plans.
The year is 2071, the aggressive Kesh Rhan aliens have already destroyed the human colonies on Mars and Pluto, and now plan to wipe out all humans from Earth as well. You play as Jessica Darkhill, lieutenant and most skilled pilot of the Orbital Defence Forces. The counter-attack you are about to launch is the last hope to save the Earth of chaos.
Chaos Control is a fast-paced shoot'em up featuring 3d pre-rendered environments, which means you cannot actually control the spaceship you are flying in, but are merely in charge of aiming at the various enemies appearing on screen.
Saturn version improves the load times of the original along with the pyrotechnic effects in this on the rails FMV shooter set in a futuristic space scenario.
Introducing the Master Levels for Doom II. Twenty never-before-seen levels all with the same acid drenched, hell spawned horror of the originals. Each was created by independent designers and supervised by the demented minds of id Software. You might as well forget about seeing the light of day ever again.
Loaded is a violent, bloody top-down shooter which places you in the boots of one of six characters, who are all strange and deformed, from a psychotic clown to a huge baby. Loaded is a mission based game, where you have to complete various objectives, such as "escape the prison." Throughout each mission, there are tons of enemies to kill. You can choose to play through the single player campaign, or you can go head to head in two player.
This is a six level WAD for DOOM II that is designed to work great as either a Deathmatch, Co- Op, or single player game. All levels have every weapon (except the BFG) and the levels are designed so that the more powerful weapons are slightly harder to get to. (to make deathmatch more interesting, and to help balance single player games)
Doom City is a single-level PWAD for Doom II that came out in December 1995. It was designed by Shamus Young and uses his own custom music track.
Doom City was featured in Doomworld's Top 100 Most Memorable Maps, placing 70th.
Memento Mori (MM.WAD) is a 1995 megawad that contains 32 new levels, designed by two members of the Innocent Crew, Denis and Thomas Möller, along with 19 other authors, including Tom Mustaine and both Dario and Milo Casali. It was initially released on December 10, 1995, and saw an updated release in February 1996. In contrast to most megawads, it is designed especially for cooperative multiplayer gameplay, although it can be played in single-player as well. It is also one of the few PWADs that are allowed to be used in Compet-N speedruns. The soundtrack was composed by Mark Klem, who also designed one level and co-designed another, and is available in a separate file named MMMUS.WAD. The phrase Memento Mori is Latin and is translated as "Remember that you will die" or "Remember death".
In 2003, this WAD was named one of the Top 100 WADs of All Time. However, it was erroneously listed as a 1996 WAD, when it was in fact originally released in 1995; 1996 was merely the release year of the final version.
Shockwave Assault, also released as simply Shock Wave, is a science fiction flight combat shooting game for the 3DO Interactive Multiplayer, PlayStation, Sega Saturn, PC and the Macintosh. The player takes on control of a futuristic plane to defeat many extraterrestrial ships and tripods. The plane's main weapons are lasers and rockets. The game includes two discs. The first disc takes place on earth where the player must liberate the planet from the alien invaders. The second disc takes place on Mars. The game received a 3DO-exclusive sequel, Shockwave 2: Beyond the Gate.
Shock Wave was a pack-in game for the Goldstar 3DO.
Doomsday is a single-level PWAD for Doom that was designed by David Rotramel and Chris Berger. It was released on December 1, 1995. It is a large level with some custom textures, starting off as a military base and power plant before featuring more Hellish location such as a library and marble halls.
H2H-Xmas is a Christmas-themed megawad for Doom II that was released in December 1995. The PWAD includes new music track which are based on Christmas songs, as well as many new graphics which have Christmas themes, and a new HUD. H2H-Xmas was included in the list of the top ten 1995 WADs in Doomworld's Top 100 WADs of All Time feature. It is the sequel to Xmas Doom, a small 1994 Christmas-themed minisode.
The player is a spaceman with a jet-pack, flying across a barren landscape whose skies are inhabited by a number of different aliens; from the simple Planter to the slowly advancing Blunder Storm or the quick, aggressive Nemesite.
Twice the Firepower, Twice the burn.
If you haven’t played Super Turrican, chances are you won’t last past the intro sequence here... As an intergalactic hero-wannabe commissioned to crush a venomous mutant armada, you are thrust into a chaotic world even more violent than the original. This time there are more enemies to torch (and be torched by)-including the most heinous level bosses on 16-bit-and enough Mode7 graphic levels to make you wish mommy were there to hold your hand. But she’ll be busy cleaning up your charred carcass.
Super Turrican 2. Feel the burn.