R-Shark is a space themed Shoot 'Em Up developed and published by Dooyong in Korea for the Arcade platform. Many of Dooyongs arcade games were exported to Japan, but R-Shark was their first to only be released in Korea.
Silver Millennium was released in May 1995.
4000 units were produced at factory. This game is considered as one of the rarest video game ever developed in South Korea. At this time, many Japanese company released their games in Korea and they was more interesting than Korean games. Korean gamers were didn't interested by their Korean games.
One year after the release, Silver Millennium boards were converted to "Pasha Pasha".
Beside this, Silver Millennium is a true jewel from South Korea. It's even a pioneer in what's we call 'Maniac Shooter'
In 2007, Para JP want to do a sort of 'remake' of the game, but the project was canceled at a certain stage of development and the game was never released.
A machine gun game in which the player boards a chopper flying over New York City to take out terrorists. It was released in arcades in 1995 and was published by SEGA.
On July 25 2005, a Terrorist attack was unleashed in New York's Times Square by a faction called BEAR EX (Android Invaders) who aim to overthrow the government. The Special Air Assault Force (The S.A.A.F.) were called in to take care of the job.
Crypt Killer (known as Henry Explorers in Japan) is an arcade video game produced by Konami. It was then released in 1997 for the Sega Saturn and Sony PlayStation home consoles. The game was also released in Japan for the PC. The Saturn version made use of Sega's virtua gun which was developed for the Virtua Cop series of games. It was also compatible with the many lightguns produced for the PlayStation, namely the Konami Justifier. Scenery visuals and characters were all in 3D, while most of the enemies were in "flat" 2D sprites. Despite its horror theme the game doesn't take the theme seriously at all, relying on extensive gameplay instead due to its difficulty.
BF_THUD!, which stands for The Big, Friendly THUD!, is a 1995 megawad for Doom II. It was designed by Christen Klie, and includes half a dozen levels from his earlier ChrisK, which was itself based on his earlier Chris_E1, and which were also re-used in The Lost Episodes of Doom.
Released in Japan
You are Kid, the key member of the investigative AMC army, leading five of your comrades in the armored Space Griffon VF9. It is up to you to discover what has happened to the moon’s largest structure...Hamlet. Use the Triformula mechanical armor to battle through the various missions to determine the destructive cause of the... Hamlet.
Deep beneath the South Pole permafrost, a crazed scientist has unearthed an ancient DNA code, dormant for over 2,000,000,000 years. Is this the discovery of the "ultimate evolution"? Or does he now hold the damnation of mankind in his grasp? Only YOU can stop him.
* A REAL-TIME shooter where minutes are too long, hours not enough! In-future-tense!
* Amazing 1st person view. You ARE a one-man assault squad.
* An arsenal of weapons, ammunition and armor. Have you been doing your push-ups?
* Robot assassins with even more advanced A.I. than the military's most powerful computers.
* Secret rooms and strategy-oriented challenge where seconds count!
Wolfenstein 3D, also known as Commercial Version, is a retail version of the Mac port, containing the previously released First Encounter (basically a demo of the Second Encounter), Second Encounter (an adaptation of the SNES version of the game) and Third Encounter (which adapts the 60 levels from the MS-DOS version).
You pilot a fictional airplane called the SSF-14 fighter, using Up to descend and Down to climb it, like in a real fighter plane (although that can be changed in the options under "UP/DOWN"). Playing with a three-button controller A and C fire the vulcan guns, which have infinite ammunition; B is used for missiles, which are limited to 50 at start but get replenished at certain points of the game. Six-button controllers are also supported, with which A rolls, B still shoot missiles, C and Mode fire the vulcan guns, X sets the speed to low, Y speed middle and Z speed high.
There are 23 stages in all and upon reaching stages 5, 9, 13 and 19, allows you to continue the game from the respective stage, through a new option at the title screen.
A follow-up for the Second Encounter of Wolfenstein 3D for Mac, Third Encounter is an adaptation of the 60 episodes from the MS-DOS version of the game.
Bowmen followed the trend that began in the early 90s of offering simple games with nude images, although in this case with naively “spicy” scenes. Released in 1994, it is a psychedelic game of skill, in which the story of a somewhat “peeping tom” boy, who is converted into a kind of angel by divine grace, is shown as an introduction.
You've been dropped in the maintenance area of enemy headquarters. You've got to find your way out, cross the interdiction zone, and destroy enemy HQ by locating and pressing the well guarded security destruct switch.
Shootout at Old Tucson is a live-action laserdisc video game, released by American Laser Games in 1994 in the arcade. The game saw a limited production run and was the only release by the company never to be ported from the arcade. Soon after the game appeared on the market, American Laser Games went out of business, which, along with technical issues which limited its popularity in the arcades, further contributed to the title's obscurity. Shootout at Old Tucson was also one of the first games by American Laser Games developed based on 3DO technology. The game was filmed at Old Tucson Studios.
Advanced sight and sound technology makes Sensory Overload™ the most realistic Mac action game you've ever played. Lifelike motion, vivid lighting & shadowing, and extraordinary environments create unparalleled graphic realism. And the rich stereo sound effects and haunting background tracks will make your heart pound.
You rub your eyes and then stagger to your feet. You have no idea where you are, and you can't remember a single thing. There are vicious terrorists hunting you relentlessly, and dead bodies lay all around. As you explore the twists and turns of this action-packed world, you begin to unravel Dr. Craven's sinister plan. Now you must do everything you can to elude these ruthless killers, find the AlphaChannel unit and escape with your life.
Sensory Overload™ features spiral ramps and stairs, detailed texture-mapping, and multi-level play with fully animated characters, setting the new standard for thrilling three-dimensional action. Sensory Overload™ is more than a game. It's an experience.