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Most Popular Puzzle Games - Page 417

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  • Tetris26

    1998

    Tetris26

    1998

    Puzzle
    Atari 2600
    Tetris26 is a homebrew unofficial Tetris port for the Atari 2600.
  • Video Simon

    2000

    Video Simon

    2000

    Puzzle
    Atari 2600
    Video Simon is a homebrew Simon Says game for the Atari 2600.
  • Video Life

    1981

    Video Life

    1981

    Puzzle
    Atari 2600
    Video Life is a rare video game for the Atari 2600. It is a version of the zero-player cellular automaton known as Conway's Game of Life. Video Life was only available through a special mail order offer to owners of CommaVid's Magicard, which itself is considered to be one of the rarest Atari 2600 cartridges ever released. According to original CommaVid co-owner Irwin Gaines, only 20 cartridges or less of Video Life were ever made. Editors of AtariAge estimate approximately 500 cartridges were produced. A report in the Chicago Reader by Jeffrey Felshman estimates that cartridges would sell for as much $3000 at the time.
  • Dice Puzzle

    1983

    Dice Puzzle

    1983

    Puzzle
    Atari 2600
    If you enjoy games like Rubik's Cube, then you'll like this one. The object of Dice Puzzle is to get all 16 dice to show the same number. You accomplish this by clicking on a column or row, which advances all of the numbers in that column or row by one (of course six advances to one). See how quickly (or in how many moves) you can do it.
  • Eli's Ladder

    1982

    Eli's Ladder

    1982

    Puzzle
    Atari 2600
    Eli's Ladder is an educational game aimed at children, where math problems need to be solved to help Eli and his crew climb a ladder to his space ship so they can then journey to the Moon. The game included a wall chart and stickers designed to help motivate children progress through the problems. This is one of the rarest Atari 2600 games and apparently saw fairly limited distribution.
  • Berenstain Bears

    1983

    Berenstain Bears

    1983

    Puzzle
    Atari 2600
    Berenstain Bears comes with three different cassette tapes that are designed to be used with the Kid Vid Controller (originally packaged with Smurfs Save the Day - the only other Kid Vid game). The cartridge won't do much without the tapes. At the beginning of each game, Actual Factual Bear takes off while you control Brother Bear on his unicycle. Avoid the boulders and cross the bridge to reach one of the games, chosen by the particular tape you are listening to. The games are: Big Number Hunt: Catch the correct numbers as they fall from the tree Great Letter Roundup: Catch the correct letters as they fall from the tree Spooky Spelling Bee: Spell a word by catching the letters falling from the tree
  • Codebreaker

    1978

    Codebreaker

    1978

    Puzzle
    Atari 2600
    This one's not for stupid people. The goal of codebreaker is to guess a 3 or 4 digit number in 12 tries. The computer lets you know when your on the right track with some vague clues. In the second game, NIM, you and your opponent strategically remove blocks in an attempt to be the one to remove the last block.
  • Toyshop Trouble

    2007

    Toyshop Trouble

    2007

    Puzzle
    Atari 2600
    Ah, the Bahamas. Toyshop elves Patrick, Quincy, and Robert are laying on the beach, relaxing in the sun. Nothing could be finer than listening to the surf while enjoying a cold drink. A great reward for having gotten all of Santa's toys painted in record time. Unfortunately for you, Patrick's idea of "painting" toys was dumping them all in a bucket of gray paint. While this technically fulfilled his associates' obligations (thus their trip to the Bahamas), the toys--alas--still have to be painted properly. It's now your job to clean up their mess, which means properly painting the toys in time for Santa's departure Christmas Eve. You must paint the toys as they move along five conveyor belts. Ahh, but only if it were as easy as it sounds! Toys must be painted the proper color, and some toys require two coats of paint (with different colors), and if that wasn't bad enough, some must have their coats applied in the proper order! And not that you needed the additional pressure, but you also have a daily quota to meet
  • Palamedes

    1990

    Palamedes

    1990

    Puzzle
    Arcade Family Computer Nintendo Entertainment System
    A puzzle game by Taito.
  • Vs. Dr. Mario

    1990

    Vs. Dr. Mario

    1990

    Puzzle
    Arcade
    Vs. Dr. Mario is the Vs. System version of Dr. Mario. The game drops the Slow mode and features a less generous scoring system. In the NES version, each virus is worth twice as much as the last. In the VS. version, a virus is worth only 200 points more, and not twice as many points, as the previous virus.
  • Twin Qix

    1995

    Twin Qix

    1995

    Puzzle
    Arcade
    This update to the original adds a two player mode and lots of new enemies and power-ups, including a statue.
  • Peek-a-Boo!

    1993

    Peek-a-Boo!

    1993

    Puzzle
    Arcade
    Move a paddle left and right to prevent a bouncing ball from escaping the screen at the botton. Use the ball to remove a pattern of bricks. Once all bricks are gone you get a reward and advance a level.
  • Monkey Mole Panic

    1992

    Monkey Mole Panic

    1992

    Puzzle
    Arcade
    This is a video version of the game where players must use a mallet to hit objects that pop-up and down. Instead of using a mallet to hit physical items that pop-up, the players press nine large buttons that correspond to nine holes on the screen where various moles or monkeys pop-up.
  • Lady Killer

    1993

    Lady Killer

    1993

    Puzzle
    Arcade
    Its an adult puzzle game. You are a little diver and must turnaround the tilemap.
  • Cleopatra Fortune

    1996

    Cleopatra Fortune

    1996

    Puzzle
    Arcade Sega Saturn PlayStation Dreamcast
    Cleopatra Fortune is a falling-block puzzle game featuring a cutesy anime Egyptian theme. Groups of stones and gems of different shapes fall from the top of a well. Gems can be cleared by enclosing them within a group of stones, and stones can be cleared by making complete rows from them. Blocks will fall when those under them are cleared, which can create chains for more points. The game includes three different play modes. First is a standard endless mode where play continues until the player is overwhelmed by the blocks. Second is a versus mode for two players. Last is a puzzle mode where the player is given a set field, a set sequence of drops, and a specific goal such as clearing all the gems or achieving a chain of a certain length. The puzzle mode has the player rescuing Cleopatra's friends who have been trapped in a pyramid by the evil Sphinx.
  • Borench

    1990

    Borench

    1990

    Puzzle
    Arcade
    A puzzle game from Sega where you attempt to guide a ball to the goal.
  • Pnickies

    1994

    Pnickies

    1994

    Puzzle
    Arcade
    Pnickies is a Tetris-style puzzle game, where the objective is to match coloured balls of the same colour, causing them to disappear. Balls which are the same colour link together on contact to form large shapes, and must be carefully stacked to allow access to other colours. The playfield you can see consists of six columns twelves rows high. The thirteenth row which is not visible is also used for storing balls and is counted for scoring purposes. The balls drops from the top of the screen in linked pairs in the third column, and can be of two types, those with stars and plain. The plain ones simply connect with those of the same colour, but any single colour with two stars or more in it will cause the whole linked colour to disappear and award you points.
  • Kero Kero Keroppi no Issho ni Asobou

    1993

    Kero Kero Keroppi no Issho ni Asobou

    1993

    Puzzle
    Arcade
    A one player misc. game published and developed by Sammy Industries in 1993. US version is called Kero Kero Keroppi's let's play together.
  • Kid no Hore Hore Daisakusen

    1987

    Kid no Hore Hore Daisakusen

    1987

    Puzzle
    Arcade
    Before the SNES adaptation, Nichibitsu had actually licensed the Heiankyo Alien game in order to create its Kid no Hore Hore Daisakusen series. Although it features hole digging/enemy trapping mechanic, it's hardly the trap-'em-up that Heiankyo Alien is. The real goal of each level is to collect all the items available to exit the level through a door. With the use of other items such as flame throwers and bombs, you could play through the entire game without once trapping an enemy. The game had several sequels, including Booby Kids for the Famicom and Doraemon Meikyū Daisakusen for the PC Engine. The latter was localized and released on the TurboGrafx-16 under the title Cratermaze, with the Doraemon character removed.
  • Kitten Kaboodle

    1988

    Kitten Kaboodle

    1988

    Puzzle
    Arcade
    Multiple mini games with kitten characters.
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