You are a noble ninja, who has to prove the honour of shogun Yuichiro by recovering a stolen sword from the evil Toranaga. Walking from a village to a castle, you fight enemies and avoid traps using your skills in martial arts and Japanese weapons, collecting useful items and uncovering the twisty plot of the story.
Red turns to green as Psygnosis go for the pole position with Red Zone: their hell-for-leather bike race simulator. Straddle a mighty machine, kickstart her into screaming action and take control of one of the fastest vehicles on two wheels. Burn rubber as you fight for first place and strive for the thrill of taking the checkered flag ahead of the pack...
Jostling for position, you know that first few seconds of a race could mean the difference between victory and defeat. Sliding through the gears, with the throttle wide open, the leader is in your sights...
Suit up for the ride of your life.
Following on from the success of Manchester United, Krisalis decided to apply a similar feel to the football management genre, complete with animating icons found in many of their games at the time. Endorsed by Mr Graham Taylor, soon to be rechristened 'Turnip' Taylor by the tabloid press.
A middle secret research center, designed to carry out shady experiments, is being viciously attacked by its robotic workforce. The mutinous mechanoids are assaulting the scientists that work in the center and releasing the experiments. The whole complex and its entire human staff will be wiped out in hours... if you don't save them.
Controlling Cytron- a sophisticated dual role robot- you must enter the complex, navigate its many enemy-infested regions and rescue the scientists, before the center is totally destroyed.
Using Cytron's unique Divide Device you race against the clock to solve a plethora of puzzles, work with multifaceted weapon technology and fight armies or pernicious enemies in your last-ditch bid to save the oppressed scientists.
Cytron: Double the action! Double the gameplay!
The game is essentially an upgrade from Titus Interactive previous entry in the Crazy Cars series, Crazy Cars III. It adds a two player mode and a few more options. The objective of the game is to become the undisputed champion of illegal races in the U.S.A.. To do so, the player must race against a group of computer controlled opponents in a variety of illegal races across the country. The races are divided into three leagues, each one with increasingly harder opponents, and the player needs to regularly upgrade his Lamborghini Diablo in order to keep him above the rest of drivers, by using the money from bets as well as the bonuses obtained when finishing races in the first place.
The races themselves take place in a variety of scenarios (mountain roads, the desert, urban settings) and they include weather conditions such as rain and snow. At the end of each league, and in order to be able to join the next one, the player has to go through a "challenge", consisting of a timed race in a highway infested with truck
Assassin is a video game for the Commodore Amiga system. It was developed by Psionic Systems and published in 1992 by Team 17. The game is an action game that has platform and shoot 'em up type gameplay. Assassin was updated and re-released in 1994 as Assassin: Special Edition. Assassin's storyline is fairly simple. The character is an assassin that has been hired to kill the antagonist of the game, "Midan". He is then dropped behind enemy lines and must first disable Midan's power source, and then assassinate him. The assassin is armed with a boomerang that is razor-edged. There are three skill levels to Assassin, Rookie, Arcade and Ultimate. As well as changing the difficulty, each level unlocks more of the game than the level that is easier than it. The enemies are tougher to defeat in the higher levels, but there are more rewards. The player must guide the assassin through the levels facing enemies ranging from vicious dogs to wall mounted laser cannons. As well as the platforms, the player is able to control t
This horizontally-scrolling shoot 'em up features six long levels, all with detailed and mellow background graphics, aiming for a less hectic feel than contemporaries such as Project X. As a magician's apprentice, you have been turned into an owl to give you the best chance of destroying the many dark creatures to be faced, and thus discovering the secret of cosmic strength.
These dark creatures include piranhas, giant ants and mosquitoes. Extra weapons and invincibility periods can be collected. The technical details include 3 layers of multi-directional parallax scrolling, background animation, and different title and in-game music.
The Amiga port of Street Fighter II is a conversion of the classic arcade fighting game originally developed by Capcom. It retains the core one-on-one combat mechanics, the original roster of fighters, and their unique moves and special techniques. The port supports both single-player and two-player modes, with graphical and audio adjustments made to accommodate the Amiga's hardware limitations.
Einstein, Newton and Darwin are the Galactic Warrior Rats, mutant hybrids who come under your control in this top-down multi-directional shooter. Their plan is to save the badly polluted planet Smeaton Five by destroying its robotic defences and the computer primed to explode it.
Many enemies must be shot down along the way, but most release credits when shot – wait a few seconds for these to appear. You have three lives, with each rat representing a life, which means that all upgrades are lost when you lose a life, and each rat’s protective biosphere has the ability to withstand a few shots. Before heading into the action, you can spend your initial 500 credits on upgrades and weaponry. Your movement features a degree of inertia, making it harder to stop short of a position.