Agent Super Bond is a shooter game like the 007 series games. You have to shoot at objects and people that try to attack you, and find specific objects to complete the level. This game also has very similar spirtes to the Galaxian hardware shoot-em-up know as Lost Tomb.
You are the legendary Red Baron, flying a plane through a horizontal side-scrolling scenery set during World War I. To complete a mission, you simply need to get to the landing spot on the other side without being shot down, but you can gain extra points by destroying enemy vehicles and planes. For huge points, pick up a bomb hidden in the level (you will be warned by a sound when approaching it) and drop it on a large structure. If you fail to land on the landing strip, you run out of fuel and crash.
You can only shoot horizontally and diagonally by tilting the plane's nose. When in trouble, perform an aerial loop with the secondary button, this often destroys other planes and avoids bullets. There is a co-op mode with the character Max as well.
Aliens are about to take over earth and Mach Rider must stop them by riding his motorcycle through eight stages, bumping enemy cars off the road and shooting enemy cars as well.
The game is controlled with an 8-way joystick and three buttons: the attack button, the guard button, and the weapon selection button. There are six stages, each with different themes and environmental effects based on gravity. Some other features introduced in Galactic Warriors that were used in later fighting games include block damage, air-blocking, the ability to shoot/throw projectiles, the ability to execute multiple attacks while airborne, a modern health bar (as opposed to a health meter with notches like in Capcom's Mega Man series that made their debut two years later), the ability to switch between armed and unarmed and attacks of varying levels of strength.
Another feature introduced at the time allows the player to choose one of three Mechas, each with their own movesets: Samson, Gaea and Poseidon. When one is selected, the player must use it to destroy other robots in each planet. Other than the playable characters, there are several non-playable characters and bosses with original designs and unique
Flashgal is devoted to punching out crime. The objective in each level is simply to make it to the end of the stage while punching and kicking anyone who attempts to get in your way.
Fly a helicopter on missions to rescue P.O.W.s. Four different levels featuring desert, sea, caves and city rescue. Avoid and shoot enemy jets, ships, tanks anti-aircraft fire. Digitized speech and catchy background music.
Tiger Heli was one of the first games developed by Toaplan and published by Taito Corporation in 1985. It is a predecessor to Twin Cobra. The player controls a helicopter named Tiger Heli taking out various enemies along the way.
Gimme a Break is a cue sports arcade game which was released by Bally and Sente in 1985; it was the first of the second batch of games to run on that company's SAC-I hardware, and the player must use a singular button to position the cue ball, with a trackball to control it during each shot. In a two-player game, one player must aim for the solid-coloured balls (1 to 7), while the other must aim for the white ones with a coloured stripe across them (9 to 15) - and in a one-player game there will also be bonus rounds where the player must pot bonus balls to earn extra shots. If players should pot three or more balls, with a single shot, they'll get treated to a slow-motion "action replay" of it; it is also worth noting that if a certain dip switch is set to "on", this game will show pictures of children who were missing at the time in its attract mode (and this also applies to that other Bally/Sente game for 1985, Mini Golf).
Player controls with two buttons and an 8-way joystick. One button shoots the gun, the other allows the player to jump enemy bullets and other attacks. The 8-way joystick is used to specify the direction of movement, pointing down to crouch and the different up directions to indicate angle of the shot. At the start of the game, player must practice in the target practice room, then play through the next 7 stages to beat the game; however, the game will loop after the 7th stage is completed. In stages 1 thru 8, the object is to shoot a certain number of criminals and avoid shooting civilians. If the player is hit by an enemy or if the player shoots a civilian, the player will lose a life. When all lives are lost, the game ends. Besides criminals and civilians, some objects in the backgrounds of the seven stages can be shot to earn extra points, such as amusement park rides and signs.
Ring King (known as "King of Boxer" in Japan, and "King Boxer" in Europe) is a boxing game in which the action in the ring is viewed in a 3D top-down view and a full range of moves is provided, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard.
Each punch weakens your opponent's strength which can slightly recover during a round break. A rain of well placed blows can produce a quick knockout, but normally you must hit your opponent many times before he goes down.
The game has three play modes. There is training mode to train your player before you enter a tournament. A ranking mode where you can select one of the three championships, Rookie, Japan and World. Each championship can be played at five difficulty levels. The third mode is the tournament mode. To reach the number one spot in the ranking or tournament mode you must train your boxer well.
Before you start you must create your character and set his initial abilities, strength, speed and stamina. Each w
The best baseball game of the era, World Series - The Season allowed one player versus the computer or two players versus each other. The game features excellent sound and graphics, spring-loaded joysticks for batting and pitching and extra base and go back buttons. High score lists the best batting average and ERA.
Super Speed Race Jr. is a racing arcade game that was released by Taito Corporation in 1985 only in Japan; it is the seventh and final title in their Speed Race series. The player must use a steering wheel to take up control of a car, with a single pedal to make it accelerate. The car in question is coloured red and you must guide it through the streets of a city while avoiding other CPU-controlled cars (one of which is a yellow Volkswagen Buggy), and trying not to go off the road; you will also have to watch out for zebra and level crossings as pedestrians and diesel-hauled trains pass over them.
VS. Raid on Bungeling Bay is a 1985 shoot 'em up game, developed by Hudson Soft, which is a Nintendo VS. System port of the NES version of Raid on Bungeling Bay, which in turn is a port of a 1984 Commodore 64 game developed by Will Wright.
A whimsical platform game themed after the 1985 movie "The Goonies". Guide Mikey through caverns evading mice and the Fratellis (or use bombs or a slingshot) to save your buddies who are being held captive. The game plays Cyndi Lauper's song "Good Enough".