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New Arcade Games - Page 106

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Newest Most Popular Top Rated
  • Chanbara

    1985

    Chanbara

    1985

    Arcade
    Arcade
    One player fighting game using a sword.
  • Agent Super Bond

    1985

    Agent Super Bond

    1985

    Shooter Arcade
    Arcade
    Agent Super Bond is a shooter game like the 007 series games. You have to shoot at objects and people that try to attack you, and find specific objects to complete the level. This game also has very similar spirtes to the Galaxian hardware shoot-em-up know as Lost Tomb.
  • Sky Kid

    1985

    Sky Kid

    1985

    Shooter Adventure Arcade
    Arcade
    star 5
    You are the legendary Red Baron, flying a plane through a horizontal side-scrolling scenery set during World War I. To complete a mission, you simply need to get to the landing spot on the other side without being shot down, but you can gain extra points by destroying enemy vehicles and planes. For huge points, pick up a bomb hidden in the level (you will be warned by a sound when approaching it) and drop it on a large structure. If you fail to land on the landing strip, you run out of fuel and crash. You can only shoot horizontally and diagonally by tilting the plane's nose. When in trouble, perform an aerial loop with the secondary button, this often destroys other planes and avoids bullets. There is a co-op mode with the character Max as well.
  • Vs. Soccer

    1985

    Vs. Soccer

    1985

    Sport
    Arcade
    Vs. Soccer is the Nintendo VS. System (Arcade) port of Soccer (NES).
  • Vs. Mach Rider

    1985

    Vs. Mach Rider

    1985

    Racing
    Arcade
    Aliens are about to take over earth and Mach Rider must stop them by riding his motorcycle through eight stages, bumping enemy cars off the road and shooting enemy cars as well.
  • Galactic Warriors

    1985

    Galactic Warriors

    1985

    Fighting
    Arcade
    The game is controlled with an 8-way joystick and three buttons: the attack button, the guard button, and the weapon selection button. There are six stages, each with different themes and environmental effects based on gravity. Some other features introduced in Galactic Warriors that were used in later fighting games include block damage, air-blocking, the ability to shoot/throw projectiles, the ability to execute multiple attacks while airborne, a modern health bar (as opposed to a health meter with notches like in Capcom's Mega Man series that made their debut two years later), the ability to switch between armed and unarmed and attacks of varying levels of strength. Another feature introduced at the time allows the player to choose one of three Mechas, each with their own movesets: Samson, Gaea and Poseidon. When one is selected, the player must use it to destroy other robots in each planet. Other than the playable characters, there are several non-playable characters and bosses with original designs and unique
  • FlashGal

    1985

    FlashGal

    1985

    Fighting Hack and slash/Beat 'em up
    Arcade
    Flashgal is devoted to punching out crime. The objective in each level is simply to make it to the end of the stage while punching and kicking anyone who attempts to get in your way.
  • Choplifter

    1985

    Choplifter

    1985

    Shooter Arcade
    Arcade
    Fly a helicopter on missions to rescue P.O.W.s. Four different levels featuring desert, sea, caves and city rescue. Avoid and shoot enemy jets, ships, tanks anti-aircraft fire. Digitized speech and catchy background music.
  • '99: The Last War

    1985

    '99: The Last War

    1985

    Shooter
    Arcade
    '99: The Last War is an Action game, published by Kyugo Boueki, which was released in 1985.
  • Boulder Dash

    1985

    Boulder Dash

    1985

    Puzzle Arcade
    Arcade
    An Arcade port of Boulder Dash, released in Japan by Data East using the DECO Cassette System.
  • Tiger Heli

    1985

    Tiger Heli

    1985

    Shooter Arcade
    Arcade
    star 5.4
    Tiger Heli was one of the first games developed by Toaplan and published by Taito Corporation in 1985. It is a predecessor to Twin Cobra. The player controls a helicopter named Tiger Heli taking out various enemies along the way.
  • Gimme a Break

    1985

    Gimme a Break

    1985

    Sport Arcade
    Arcade
    Gimme a Break is a cue sports arcade game which was released by Bally and Sente in 1985; it was the first of the second batch of games to run on that company's SAC-I hardware, and the player must use a singular button to position the cue ball, with a trackball to control it during each shot. In a two-player game, one player must aim for the solid-coloured balls (1 to 7), while the other must aim for the white ones with a coloured stripe across them (9 to 15) - and in a one-player game there will also be bonus rounds where the player must pot bonus balls to earn extra shots. If players should pot three or more balls, with a single shot, they'll get treated to a slow-motion "action replay" of it; it is also worth noting that if a certain dip switch is set to "on", this game will show pictures of children who were missing at the time in its attract mode (and this also applies to that other Bally/Sente game for 1985, Mini Golf).
  • Shoot Out

    1985

    Shoot Out

    1985

    Shooter Arcade
    Arcade
    Player controls with two buttons and an 8-way joystick. One button shoots the gun, the other allows the player to jump enemy bullets and other attacks. The 8-way joystick is used to specify the direction of movement, pointing down to crouch and the different up directions to indicate angle of the shot. At the start of the game, player must practice in the target practice room, then play through the next 7 stages to beat the game; however, the game will loop after the 7th stage is completed. In stages 1 thru 8, the object is to shoot a certain number of criminals and avoid shooting civilians. If the player is hit by an enemy or if the player shoots a civilian, the player will lose a life. When all lives are lost, the game ends. Besides criminals and civilians, some objects in the backgrounds of the seven stages can be shot to earn extra points, such as amusement park rides and signs.
  • Ring King

    1985

    Ring King

    1985

    Fighting Sport
    Arcade
    Ring King (known as "King of Boxer" in Japan, and "King Boxer" in Europe) is a boxing game in which the action in the ring is viewed in a 3D top-down view and a full range of moves is provided, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard. Each punch weakens your opponent's strength which can slightly recover during a round break. A rain of well placed blows can produce a quick knockout, but normally you must hit your opponent many times before he goes down. The game has three play modes. There is training mode to train your player before you enter a tournament. A ranking mode where you can select one of the three championships, Rookie, Japan and World. Each championship can be played at five difficulty levels. The third mode is the tournament mode. To reach the number one spot in the ranking or tournament mode you must train your boxer well. Before you start you must create your character and set his initial abilities, strength, speed and stamina. Each w
  • World Series: The Season

    1985

    World Series: The Season

    1985

    Sport
    Arcade
    The best baseball game of the era, World Series - The Season allowed one player versus the computer or two players versus each other. The game features excellent sound and graphics, spring-loaded joysticks for batting and pitching and extra base and go back buttons. High score lists the best batting average and ERA.
  • Super Speed Race Jr.

    1985

    Super Speed Race Jr.

    1985

    Racing Arcade
    Arcade
    Super Speed Race Jr. is a racing arcade game that was released by Taito Corporation in 1985 only in Japan; it is the seventh and final title in their Speed Race series. The player must use a steering wheel to take up control of a car, with a single pedal to make it accelerate. The car in question is coloured red and you must guide it through the streets of a city while avoiding other CPU-controlled cars (one of which is a yellow Volkswagen Buggy), and trying not to go off the road; you will also have to watch out for zebra and level crossings as pedestrians and diesel-hauled trains pass over them.
  • Special Forces II

    1985

    Special Forces II

    1985

    Arcade
    Arcade
  • Vs. Raid on Bungeling Bay

    1985

    Vs. Raid on Bungeling Bay

    1985

    Shooter Arcade
    Arcade
    VS. Raid on Bungeling Bay is a 1985 shoot 'em up game, developed by Hudson Soft, which is a Nintendo VS. System port of the NES version of Raid on Bungeling Bay, which in turn is a port of a 1984 Commodore 64 game developed by Will Wright.
  • Vs. The Goonies

    1985

    Vs. The Goonies

    1985

    Adventure
    Arcade
    A whimsical platform game themed after the 1985 movie "The Goonies". Guide Mikey through caverns evading mice and the Fratellis (or use bombs or a slingshot) to save your buddies who are being held captive. The game plays Cyndi Lauper's song "Good Enough".
  • Turbo Tag

    1985

    Turbo Tag

    1985

    Racing
    Arcade
    Ram cars and then collect items for points.
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