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New Arcade Games - Page 133

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  • Galaxian

    1979

    Galaxian

    1979

    Shooter Arcade
    Arcade
    star 8.4
    Galaxian is a shooter arcade game developed by Namco in 1979. It was released by Namco in Japan and a few months later by Midway Games in North America. The game was developed to compete with Taito Corporation's Space Invaders, released a year earlier, and featured a similar space theme. The player controls a space ship in the bottom part of the screen and shoots at enemies descending from the top of the screen. The game was received very well by the public and has continued to be a game with a competitive community to this day. It was followed by a successful sequel called Galaga in 1981 and two less known sequels called Gaplus in 1984 and Galaga '88 in 1987. Galaxian was one of the most popular games in the golden age of arcade video games.
  • Space Chaser

    1979

    Space Chaser

    1979

    Arcade
    Arcade
    Collect all the dots in the maze without colliding with (or being collided by) the missile. You can use your speed boost as long as you have fuel left. If the missile gets behind you on a long stretch it will speed up and the only way to avoid collision then is to turn a corner.
  • Rich Man

    1979

    Rich Man

    1979

    Arcade
    Rich Man is an early arcade game from Konami. It is a clone of Namco's Bee Gee, a combination of Breakout and pinball gameplay. It was the final game Konami released before their aquisition of their publishing partner Leijac.
  • Barrier

    1979

    Barrier

    1979

    Puzzle Arcade
    Arcade
    Barrier is a maze arcade game using vector graphics released by Vectorbeam in 1979. In this very basic game, players move a small triangle around on the grid, while attempting to avoid the diamonds that are also moving around on the grid. Reaching the end of the grid teleports the player back to the front of the grid to gain points. The game is played on a 3x9 grid that is displayed at angle to make it appear to be in 3-D. The game was sold to Vectorbeam by Cinematronics.
  • Field Goal

    1979

    Field Goal

    1979

    Sport Arcade
    Arcade
    A football/Breakout-style arcade game made by Taito. Despite its name it is less of a football game and more of a Breakout variant, with the player represented by a paddle and the opposing team guarding the goal and at the top of the screen. The game is controlled with a paddle, like most Breakout variants.
  • Deluxe Space Invaders

    1979

    Deluxe Space Invaders

    1979

    Shooter Strategy
    Arcade
    Originally called Space Invaders Part II in Japan, this is the first sequel to the coin-munching hit Space Invaders. This game is notable for introducing the concept of a cut-scene.
  • Bomb Bee

    1979

    Bomb Bee

    1979

    Pinball Arcade
    Arcade
    It is the sequel to Gee Bee, which was released in the previous year. The objective of the game is to use two paddles to bounce a ball which flies around and hit the colored bricks above it with the ball. When the bricks are cleared out of the side sections, it will turn that same side's pop-bumper into 100 points instead of 10.
  • Straight Flush

    1979

    Straight Flush

    1979

    Arcade
    A colorful card game from Taito.
  • SOS

    1979

    SOS

    1979

    Shooter Puzzle
    Arcade
    A black and white airplane shooter.
  • Atari Baseball

    1979

    Atari Baseball

    1979

    Sport Arcade
    Arcade
    A black and white 2-player baseball game.
  • Safari Rally

    1979

    Safari Rally

    1979

    Racing Arcade
    Arcade
    A maze game where the player guides a car through a maze-like forest collecting coins while avoiding an enemy cars and snakes.
  • Phantom II

    1979

    Phantom II

    1979

    Shooter Simulator
    Arcade
    A vertical air combat game where the player controls a jet fighter and battles enemy aircrafts in the sky.
  • Dodgem

    1979

    Dodgem

    1979

    Arcade
    A maze game where where the player controls a car which erases dots by running over them while avoding a head on collision with another car.
  • 4 Player Bowling Alley

    1979

    4 Player Bowling Alley

    1979

    Sport
    Arcade
    A black and white bowling game for up to four people. Players roll a multi-colored trackball to simulate throwing a bowling ball down the alley. Attempt to knock down all the pins.
  • Space Fever

    1979

    Space Fever

    1979

    Shooter Puzzle Arcade
    Arcade
    Shoot aliens as they move across the screen. Shoot the spaceship for extra points. Choose one of three games. Space Fever is a 1979 arcade game by Nintendo R&D2. Some sources claim that Ikegami Tsushinki also did design work on Space Fever. It was released in both monochrome and color versions. The gameplay is similar to Space Invaders, which had been released by Taito in 1978. It was distributed by Far East Video. The gameplay of Space Fever is reminiscent of Space Invaders (1978), where the player controls a laser cannon situated at the bottom of the screen and must defeat waves of enemy aliens. The aliens are arranged in rows and slowly move to the edge of the screen, before descending and continuing in the opposite direction. As more aliens are defeated, they increase in speed. A UFO will occasionally appear towards the top of the screen, which can be shot down for bonus points. There are three game modes that change the way the aliens move; the first presents two formations of enemies that move in opposite d
  • Star Fire

    1979

    Star Fire

    1979

    Shooter Arcade
    Arcade
    Star Fire is an early color game programmed by David Rolfe with graphics designed by Ted Michon and Susan Ogg. It was released by Exidy in 1979. Star Fire is a first-person space shooter where your mission is to seek out and destroy enemy spacecraft while avoiding incoming missiles. If a number of elements of Star Fire seem similar to Star Wars, your eyes are not deceiving you. Star Fire was originally designed as a Star Wars game, with the eventual hope that either a license would be purchased or that they would change enough of the elements to avoid any legal entanglements. Originally, the authors had hoped that Midway would pick up the game for distribution, but they passed and instead Exidy purchased the game and released it. Star Fire was the first game to come in an environmental cabinet, designed by Michael Cooper-Hart. Even more importantly from a historical perspective, Star Fire was the first game to keep a high score list where the player could enter his or her initials. Prior games had tracked the con
  • Atari Basketball

    1979

    Atari Basketball

    1979

    Sport Arcade
    Arcade
    An old black and white basketball game.
  • Atari 4 Player Football

    1979

    Atari 4 Player Football

    1979

    Sport Arcade
    Arcade
    4-player version of Atari Football.
  • ZunZun Block

    1979

    ZunZun Block

    1979

    Arcade
    Arcade
    ZunZun Block is the third game in Taito's Block series. Again, the gameplay is similiar to Breakout's ball-and-paddle block breaking.
  • Head On

    1979

    Head On

    1979

    Racing Arcade
    Arcade
    Head On is an arcade game developed in 1979 by Sega. In this game, players control their cars through the maze where the goal is to collect the dots while avoiding collisions with the computer-controlled car that is also collecting dots. It was an early maze game revolved around collecting dots and is considered a precursor to Namco's 1980 hit Pac-Man.
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