Anti-Aircraft is a two-player arcade game by Atari, Inc, originally released in 1975. The game is sometimes referred to as Anti-Aircraft II, denoting the two-player aspect of the game. Planes fly overhead, either singly or in pairs, in random directions in the aircraft flight area. The object is to shoot down more planes than the player's opponent during the time limit. Each player controls an anti-aircraft gun located in the lower left and right corners of the screen, respectively. A player's gun is controlled by three buttons located in each player's control station, which consists of a button for moving up, down, and firing. The up and down buttons move the gun to any one of three predefined positions.
Super Flipper is a pinball game that is more of a mix between Pong and Breakout. Using flipper buttons, which move side to side and further depending on how hard you press, you keep the ball in play to score as many points as possible.
Originally made in Italy where it was known as UFO before being distributed by Chicago Coin as Super Flipper in the USA.
A four-player, high-speed car racing game where each person uses a joystick to control the speed, direction and brakes of his or her car.One of the first games to use a color monitor, an actual color TV set.
HI-way is a single-player arcade game by Atari Inc., originally released in 1975. Marketed with the slogan “Hi Way — All It Needs Is Wheels”, it was Atari's first game to use a cockpit cabinet. The aim is to dodge cars and negotiate turns down the road.
The game is housed in a large custom rectangular cabinet. Each side of the cabinet has two steering wheels and four pedals. The monitor is set in to the top face of the cabinet and looked down upon. The game uses a 25 inch full color RGB display and does not use color overlays, representing the first full color video game.
Forward-facing cockpit point-of-view, move your crosshairs over jet planes you are pursuing and gun them down! You play as a World War I flying ace who tries to shoot down enemy planes.
A pinball game where a ball and paddle are used to knock out bumpers, hit pockets and a moving target at the top of the screen to score points. Keep ball in play by bouncing it back up and knock out all the targets for bonus points.
It has been produced under different names by Chicago Coin, Exidy and Midway Manufacturing Co.
Wild Gunman is a game that was first released in arcades in 1974 by Nintendo. The original version of the game featured a 16mm-projection screen that had the player shoot the gunman when his eyes blinked. If he or she did so at the right moment, the gunman would be shot down and killed. If they didn't, the player would be shot (in the in-game). The arcade was large and was part of the Simulation System that also included Shooting Trainer, which was much less exciting than its dueling counterpart.