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New Arcade Games - Page 140

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  • Flyball

    1976

    Flyball

    1976

    Sport Arcade
    Arcade
    Flyball is a baseball arcade game which was released by Atari in 1976. Both players must use an analogue joystick, 1P bats first and 2P pitches first, to control their players with one button to make them bat and pitch for the members of the batting team will run round the bases automatically - and unlike in real baseball matches, the game shall only last for one (or two) innings.
  • Cops 'N Robbers

    1976

    Cops 'N Robbers

    1976

    Shooter Arcade
    Arcade
    Cops and robbers fire at each other in a high speed chase on city streets. Choose to be the cops and try to stop the robbers or choose to be the robbers and try to overcome the cops and escape from them.
  • BiPlane 4

    1976

    BiPlane 4

    1976

    Shooter
    Arcade
    The game requires four players. Play consists of a black and a white BiPlane that is steered like a tank. The object is to shoot the other players without crashing into either the ground or the anti-aircraft fire at the top of the screen.
  • Sparkling Corner

    1976

    Sparkling Corner

    1976

    Racing Arcade
    Arcade
    A four-player racing game by Sega. The four cars race along the screen in a side view, with collisions between them causing them to slow down. The winner is the car which has travelled the furthest during the allotted time.
  • Eliminator IV

    1976

    Eliminator IV

    1976

    Racing
    Arcade
    Eliminator IV is a drag racing game released by Electra games in April 1976 as an arcade cabinet. Up to 4 players can play, using realistic, H-pattern gear sticks.
  • Quiz Show

    1976

    Quiz Show

    1976

    Quiz/Trivia
    Arcade
    Players answer multiple-choice questions on four different categories.
  • Speed Race Twin

    1976

    Speed Race Twin

    1976

    Racing
    Arcade
    A racing game released by Taito in 1976. It is a simultaneous two-player version of Tomohiro Nishikado's 1974 arcade game Speed Race.
  • Death Race

    1976

    Death Race

    1976

    Racing Arcade
    Arcade
    star 4.9
    Death Race is a vehicular combat game that puts your car in an open space with gremlins. Your goal is the crash into the gremlins so you can brutally and cruelly kill them. Upon dying, they scream. In the spot where the gremlin once was, a cross-shaped gravestone will be left. This clutters the playing field, making it harder to move around. There are dotted lines on the sides, representing two narrow "safe" zones on the left and right sides of the screen for the gremlins, as your car will crash on contact with the dotted lines.
  • Nurburgring-1

    1976

    Nurburgring-1

    1976

    Racing
    Arcade
    Considered by many to be the first fully electronic, first-person driving simulator, this was Dr. Reiner Forest's attempt at miniaturizing the racecar driving experience. It directly inspired Ted Michon's game Night Racer, which in turn led to him working with Midway to create 280 Zzzap around the same time. Meanwhile, Atari designer Dave Sheppard saw a screenshot of what was very likely Nürburgring 1 in a magazine; this led to the company's own iteration, the better-known Night Driver. The arcade cabinet has a black and white monitor, a steering wheel and two foot pedals for gas and brake. The screen is completely black with white rectangles representing roadside poles. A monitor overlay sticker displays the car hood and boxes at the bottom of the screen for the distance, speed and misses. The player gets 90 seconds to drive across the finish line; crashing the car results in a time penalty. The game plays the sound of the engine and screaming tires.
  • Outlaw

    1976

    Outlaw

    1976

    Shooter Arcade
    Arcade
    Outlaw is a single-player arcade game by Atari Inc., originally released in 1976. It simulates an Old West fast draw duel between the player and the computer. Outlaw was a response to Gun Fight, released by Midway in North America the year before.
  • Interceptor

    1976

    Interceptor

    1976

    Arcade
  • Road Race

    1976

    Road Race

    1976

    Racing
    Arcade
    An early driving/racing game developed and published by Sega in early 1976. The game was notable for its introduction of a pseudo-3D, third-person perspective.
  • Ace

    1976

    Ace

    1976

    Shooter Arcade
    Arcade
    An old air battle game that features dogfights between 2 biplanes.
  • Bombs Away

    1976

    Bombs Away

    1976

    Shooter
    Arcade
    A sequel to Drop Zone 4, produced by Meadows Games in 1976, where a bomber plane attempts to sink an entire fleet of ships.
  • Demolition Derby

    1976

    Demolition Derby

    1976

    Arcade
    Arcade
    A black and white driving game where each player controls a pursuit car that tries to demolish drone cars to score points. Challenging and fast-moving super skill play, and never plays the same twice! Two target drones are always on the screen, darting around in competive evasive action as though they are controlled independantly. When a player has his or her car hit a drone, the drone is demolished and a point is scored. Drone wreckage remains on the screen and another comes into action. As drones pile up, each player must maneuver with increased speed and skill to increase his or her score before time is up. (Destruction Derby was the Exidy release from 1975, it was later licensed to and released by Chicago Coin as Demolition Derby in 1976)
  • Goal IV

    1975

    Goal IV

    1975

    Arcade
    Use paddles to catch and kick the ball into a goal or defend against a goal
  • Bullet Mark

    1975

    Bullet Mark

    1975

    Arcade
    A light gun game by Sega released in 1975. The unweildy cabinet proved unpopular with distributors, leading to the development of a scaled-down version called Tracer in 1976. This game was the first Sega game to be produced in America.
  • EVR Race

    1975

    EVR Race

    1975

    Arcade
  • Avenger

    1975

    Avenger

    1975

    Shooter Arcade
    Arcade
    The game has a top-down view of a aircraft scene. Your fighter is at the bottom and you control its speed and horizontal position with the joystick. The scene scrolls from top to bottom and enemy aircraft appear at top of screen, flying down towards you. The Afterburner button lets you quickly speed up.
  • Crossfire

    1975

    Crossfire

    1975

    Shooter Arcade
    Arcade
    The game required two players, each with a gun, at opposite sides of the playfield. Each player had a vertical position knob (a potentiometer like Pong) and a fire button. Each gun could have one shot in the air at a time. There was a big ball, which started at the center, and there were small bumpers in the playfield that made the ball bounce. You tried to “push” the ball into your opponent’s goal line by shooting it. Each hit added a little energy and it took multiple hits to get the speed of the ball up, but then you had to watch out for rebounds off the bumpers. An interesting aspect of the game was the one-shot-at-a-time rule. If the ball was on your side of the field, then you could shoot more often than your opponent (unless, of course, you missed and had to wait for the shell to cross the entire screen). This made it possible to achieve remarkable come-backs from near-certain defeat.
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