Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Arcade Games - Page 141

apps menu
Newest Most Popular Top Rated
  • Gunman

    1977

    Gunman

    1977

    Arcade
  • Super High-Way

    1977

    Super High-Way

    1977

    Arcade
    A driving game in the style of Night Driver and 280 ZZZAP by Taito.
  • Robot Bowl

    1977

    Robot Bowl

    1977

    Sport Arcade
    Arcade
    Robot Bowl was a black & white bowling alley game designed and programmed by Edward Valeau and Howell Ivey of Exidy. The game featured one or two robot bowlers playing with the standard bowling rules. To control the outcome, the game had five buttons: left, right, shoot, hook left, and hook right. "Hooking" the ball was the key to getting a good score, as you could only hook the ball after it had been thrown. This made it easy to pick up a spare, but the game made up for it by making splits very common. Robot Bowl was available in two different dedicated cabinets, an upright and a cocktail, both of them used the same internal hardware. The Robot Bowl upright was of the common 1970s 'short cabinet' design, as the machine had no marquee and was only as tall as the monitor. Some machines also had a decorative 'ball return' on the front at the very bottom of the cabinet. There is an interesting story behind that. At the time the game was created, Exidy had just purchased Fun Games and had a number of cabinets left ov
  • Desert Gun

    1977

    Desert Gun

    1977

    Shooter
    Arcade
    Desert Gun is a rifle-shooting arcade-cabinet by Midway.
  • Safari

    1977

    Safari

    1977

    Arcade
  • Depthcharge

    1977

    Depthcharge

    1977

    Shooter Strategy Arcade
    Arcade
    Depthcharge is a single-player arcade game released in 1977 by Gremlin Industries for the Sega VIC Dual system board. The game presents the player with a cut-away view of a section of ocean, on the surface of which is a destroyer with submarines passing beneath it. The player drops depth charges (up to six at a time) to destroy the submarines and moves the ship back and forth in order to avoid the submarines' mines. Up to four submarines may be present at any given time, each of which bears a score for destroying it that increases with its depth. The game was imported and released in several versions by Japanese publishers. Esco Trading released the game as Detphcharge, Taito as Sub Hunter, Sega as Depthbomb and in two versions by Data East - first as Submarine and then as Battleship in a two-in-one cabinet.
  • Block Yard

    1977

    Block Yard

    1977

    Arcade
    Arcade
    Block Yard is Konami's first video game. It is the first of a string of Breakout clones the company would produce in its early years.
  • Block

    1977

    Block

    1977

    Arcade
    Arcade
    A successful arcade game released by Taito in 1977. It is essentially a Breakout clone/variation. The game was originally released in a tabletop format, known as T.T Block in black-and-white with a color overlay, similiar to the original Breakout. A color version and a pure black-and-white version of the tabletop both followed in 1978, as well as a stand-up cabinet. The game would also recieve sequels in 1978's Super Block and 1979's ZunZun Block.
  • M-79 Ambush

    1977

    M-79 Ambush

    1977

    Arcade
  • Meadows Lanes

    1977

    Meadows Lanes

    1977

    Sport
    Arcade
    A black and white bowling game from Meadows Games.
  • Super Bug

    1977

    Super Bug

    1977

    Racing
    Arcade
    Drive your vehicle along the track in a race against time. Avoid oil pools, sand pits and other cars while keeping the car within the boundaries of the road.
  • Triple Hunt

    1977

    Triple Hunt

    1977

    Arcade
    Three changeable and selectable shooting games in one unit.
  • Star Hawk

    1977

    Star Hawk

    1977

    Shooter
    Arcade
    Starhawk is a vector arcade game designed and programmed by Tim Skelly and manufactured by Cinematronics.[1] Starhawk is a shoot 'em up unofficially based on the Star Wars: Episode IV trench run, the first arcade game to blatantly use concepts from Star Wars.[2] The game was unique at the time for its pseudo-3D graphics. It was released for the Vectrex home system in 1982. The arcade cabinet had to have a cinder block placed inside of it, to prevent it from tipping onto the player.
  • Table Barrier

    1977

    Table Barrier

    1977

    Arcade
    Table Barrier is an arcade game by Taito released in 1977 in a cocktail (tabletop) format. It's name, format and release date indicate it may be a Breakout variant.
  • Flying Fortress II

    1977

    Flying Fortress II

    1977

    Arcade
    A Taito arcade game and the sequel to Electra's Flying Fortress.
  • Pool Shark

    1977

    Pool Shark

    1977

    Arcade
  • Embargo

    1977

    Embargo

    1977

    Arcade
    A sea-battle game from Cinematronics.
  • Subs

    1977

    Subs

    1977

    Shooter
    Arcade
    You are piloting a sub and trying to torpedo your enemy as many times as you can in the time allowed. You do not see your enemy nor does he see you except in the sonar, in fleeting occasional glances and in seeing where a torpedo came from. Subs was produced by Atari in 1977.
  • Sprint 8

    1977

    Sprint 8

    1977

    Racing
    Arcade
    Sprint 8 is the third game in the Sprint series. Its most prominent new feature was the ability to play with eight simultaneous players.
  • Boot Hill

    1977

    Boot Hill

    1977

    Shooter Arcade
    Arcade
    Boot Hill is a shooter arcade game released by Midway in 1977. The game is a sequel to Western Gun (aka Gun Fight). It's a classic one or two-player western gunfight game. Each player uses a small joystick to move their cowboy up and down the play area, while a second, much larger joystick is used to aim the pistol and shoot - this larger stick also has a trigger button. The game's single goal is simply to shoot the other player, who is situated on the opposite side of the game area. Wagons and cacti litter the middle of the play area, providing temporary cover from the opponent's gunfire. These obstacles slowly disintegrate as they are shot.
  • «
  • 1
  • .....
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2026 Ocean of Games.