August 199990 of humanity has died due to a strange energy falling on Earth. The remaining humans have named this energy Force. To protect themselves against the Force they have remodeled their bodies and created a new generation of man.
Mystic Riders is a 2D side-scrolling shoot'em up game set in a fantasy world, similar in style to Cotton. The player controls a child witch riding on a broomstick. Gameplay is very typical - the player flies right, shoots enemies like ghosts, grim reapers, bats, dragons, gargoyles etc., and collects bonuses and power-ups. The witch can charge shoot to deal more damage. The game has six levels and a multiplayer mode for 2 players.
Gun Force II is a run and gun arcade video game developed and originally published by Irem on September 1994. It is the sequel to the original GunForce and one of the last arcade games released by the company.
In the future date of 2016, worldwide martial law is initiated when a widespread terrorist organization overthrew and took control of the world's military authorities. A group of ace helicopter pilots are secretly amassed in a special forces squadron called ZERO to travel around the world and destroy the occupied terrorist forces.
The player selects from a jet fighter or helicopter, shoot enemies in the air and ground, collect power-ups, and defeat bosses to advance levels.
The game differs from most others in the genre in that you can change the aircraft you use at the start of each level. The jet fighter always shoots straight forward; power-ups increase the width and strength of its shots. The helicopter fires thinner and weaker shots, but turns in the direction it moves (similar to the later Zero Gunner), giving it great range; powerups increase the strength of shots, as well as the number of bullets per shot (adding a small "spread" effect to the shot while moving around).
Both the fighter and the helicopter also start with three bombs which wipe out everything in their path, including enemy shots. These bombs are also unique compared to similar games, in that they produce a line of small horizontal blasts that can be "directed" at the line travels across the ground, by pressing left and right (similar to the helicopter's shots). Addit
One of the bloodiest fighting games of the '90s, BloodStorm introduces a post-apocalyptic grimdark story where leaders of multiple provinces fight to the death to rule Earth.
The player takes on the role of the Road Runner - from the much-loved Warner Bros. cartoon series - and must outrun and outsmart the villainous Wile E. Coyote, in this abstract sideways-scrolling racing game from Atari. A variety of traps and pitfalls await the Road runner (such as a cannon, land mines, cliff-top drop etc.) which must be carefully avoided. It is possible, however, to lure Wile E. Coyote into these traps to put some valuable distance between the Road Runner and his pursuer. Road Runner must also eat the piles of seed that appear at various points throughout the stages, as missing five bird seeds will cause Road Runner to faint and result in the player losing a life.
Road Runner's colourful, beautifully-drawn graphics capture the spirit and humour of the legendary cartoons perfectly. The music and sound effects are also faithful to the cartoon series.
Wangan Midnight is the first video game adaptation based on the Wangan Midnight manga. The cabinet consists of two racing units with a chair and steering wheel. Similar to the concept of the Tokyo Xtreme Racer \ Shutokō Battle series, players roam the Metropolitan Expressway in Tokyo that has been divided into eight tracks. The Story mode adapts parts of the manga as the player's character seeks out and defeats increasingly challenging opponents. The player can freely roam the expressway with a traffic density that shifts according to the time of day. When an opponent is encountered the game enters a battle mode and the cars start to race each other. Each car has a life gauge, shown as an SP meter, that is drained for the trailing car. The race is over when time runs out or when one of the cars loses all SP.
The other game modes are the Time Attack mode and a Versus mode played against another player locally. The available cars are licensed from manufacturers such as Mitsubishi, Nissan and Subaru.
Gran Trak 10 was a single-player racing arcade game released by Atari in 1974. The player raced against the clock, accumulating as many points as possible. Primitive diode-based ROM was used to store the sprites for the car, score and game timer, and the race track. The game's controls — steering wheel, four-position gear shifter, and accelerator and brake foot pedals — were also all firsts for arcade games.
Gotcha is a two-player maze game where the objective is to catch the other player.
A maze is displayed on the screen. The first player controls the Pursuer which is represented by a square and the second player controls the Pursued which is represented by a plus sign. As the Pursuer moves closer and closer to the Pursued, an electronic beep sound increases in frequency to a feverish pitch until the Pursuer catches the Pursued. Each time, the Pursuer catches the Pursued, a point is scored and the chase starts over again.
Play as policemen Tony Gibson and/or Raymond Broady in this multi-scrolling beat-em-up shooter. Shoot at a variety of enemies as you make your way through the various levels to reach the end bosses. Pick up power-ups including better weaponry, bullets and health drinks.
A light gun shooting game with the motif of a job that protects peace. There are stages for each occupation, and police officers, coast guard officers, riot police, etc. are active.
In Jambo! Safari, players use a steering wheel and a gear shift to pursue animals in a jeep and catch them using a lasso. Players can select from four different player characters and several different vehicles to drive.
Battle Wings, known in Japan either as B-Wing (ビー・ウィング) or B-Wings (ビー・ウィングズ), is a vertically scrolling shooter first released as an arcade game by Data East in 1984. The game was ported by Data East to the Family Computer in 1986, and was Data East's very first home release for this platform.
The game consists of 45 levels (30 in the Family Computer version), and no background story or plot is given. The player controls a ship called the FX-1, and collects power-up parts (called a "wing") to progress through the levels and ultimately defeat the Gobunasu armored mobile fortress in the final level. The game consists of two different top-view screen levels, where the player can press the second button to descend to the ground whenever they do not have a power-up. The player is unaffected by attacks from airborne units while they are playing on the ground level, but the ship is automatically brought back into the air after a certain period of time. The player can still be hit by attacks
Namco's first independently designed video arcade game, Gee Bee combines gameplay elements of pinball and Breakout.
There are two paddles, one at the bottom and one in the middle, that stay aligned when moving, so players must pay attention to both when bouncing the ball. There are blocks at the top, sides. and in two tiny compartments on the sides near the bottom. There is also a third, stationary, vertically-oriented paddle in the middle, as well as bumpers to give it a pinball feel. Scoring depends on what objects you hit.
This was the first of three similar games designed and developed by Toru Iwatani, the creator of Pac-Man.