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New Atari 2600 Games - Page 15

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Newest Most Popular Top Rated
  • Robot Tank

    1983

    Robot Tank

    1983

    Shooter Simulator Arcade
    Atari 2600
    There are numerous enemy tanks crossing the countryside, destroying everything in their path! Your job is to command a robot tank to stop them. Robot Tank is a first person perspective arcade style action game. There are twelve squadrons of tanks to destroy, each containing twelve tanks. Each time you destroy a complete squadron, you earn an extra reserve tank before moving on to the next, more difficult squadron. The game takes place twenty four hours a day; gameplay will alternate from early morning to mid afternoon to late at night. In addition to the constantly changing time of day, the weather can also change unexpectedly. Snow, rain, and fog will appear occasionally making it tougher to spot your targets. Luckily your tank is equipped with radar to help locate the enemy when visibility is poor. As your tank takes damage you will lose some capabilites, such as speed, the radar, or your canons. If your tank takes too much damage, it will be destroyed; the game ends when all of your reserve tanks are gone.
  • No Escape!

    1983

    No Escape!

    1983

    Arcade
    Atari 2600
    Jason has taken the Golden Fleece from the gods! They are naturally upset and have imprisoned Jason in the Temple of Aphrodite with deadly Furies running overhead. You control Jason and your goal is to eliminate all of the Furies to move on to the next level. The Furies can be destroyed if they are hit with a magical brick from the roof of the temple. You are armed with an unlimited supply of stones, throwing a stone at the roof will cause a brick to fall (be careful, you'll lose a life if you hit yourself with a falling brick instead of the Furies). When a Fury is hit by a brick it is destroyed, but if you accidentally hit a Fury with a stone then it will multiply! The Furies will also be firing at you, and if you'll lose a life if hit. The game ends when you have no more lives left in reserve. Several difficulty levels are available.
  • Master Builder

    1983

    Master Builder

    1983

    Platform Puzzle
    Atari 2600
    You are shown a construction for five seconds. Your task then is to build that construction from memory using bricks which the player can find on the left and right sides of the screen. You have to watch out for a dog which will run into you if you don't dodge it, as well for a kid who will steal your ladder. As your construction gets higher you will also have to watch out for bolts of lightening from a thunderstorm. If your replica is correct and you are at the top of the building a helicopter will carry you off to the next construction site.
  • Killer Satellites

    1983

    Killer Satellites

    1983

    Shooter Arcade
    Atari 2600
    For decades, the weapons satellites have orbited Earth harmlessly. Now, for unknown reasons, they have dropped from the sky to obliterate mankind. You are a test pilot with an experimental craft that can stop the satellites. It is up to you to protect your home town. You fly above your town's forcefield. Satellites will drop from the sky and show on the radar area at the screen top. You must fly to them and shoot them before they reach the town as they have the ability to penetrate the town's shields. Be aware of your fuel because if you run out of fuel, you lose a life. Also, be aware of the laser heat indicator just below the fuel gauge. If the laser gets too hot, it will not fire until it cools. The town's forcefield may not be able to stop the satellites, however, it will stop your craft so flying into it is detrimental to your health. In later levels, you must contend with meteors as well as satellites. You cannot shoot the meteors but they cannot penetrate the town's shields. You will be destroyed and lose a
  • Cakewalk

    1983

    Cakewalk

    1983

    Arcade
    Atari 2600
    You are facing six conveyor belts which are transporting cakes from the left side of the screen in your direction. You have to catch the cakes when they reach the end of their line and prevent them from dropping on the floor. Since the conveyor belts run at different speeds it sometimes happens that two cakes reach the end of their respective lines at the same time. So that you will not drop one of the two cakes you can push a button which will halt the conveyor belt of your choice for four seconds so that you can take of each cake one at a time.
  • Seaquest

    1983

    Seaquest

    1983

    Shooter Arcade
    Atari 2600
    star 7.2
    Your divers have collected treasure from the ocean floor. On their way back up to surface they are attacked by hostile fish, sharks and enemy submarines. It is, therefore, your task to collect your divers with your own submarine. While doing that you are not totally defenceless since your sub is able to fire bullets. But you have to watch out for your oxygen level which is shown at the bottom of the screen - once it is depleted, you die. So, every now and then you have to surface to replenish your oxygen supply. But you will lose one of the rescued divers if you surface with less than six frogmen onboard. After having rescued six divers, you move on to the next stage. As the game progresses, the then enemies become faster and more numerous.
  • Missile Control

    1983

    Missile Control

    1983

    Shooter Arcade
    Atari 2600
    Missile Control is a Missile Command-style game. The player has to defend their cities from incoming bombs fire by alien spaceships. The player controls a cursor on the screen which indicates the direction of fire for the defense missiles. Once launched, they travel in a straight line from the launcher through the point the player specified until they hit an object. Each level is won by destroying all alien spaceships. The player loses once all their cities are destroyed. Bonus cities can be obtained by destroying a sufficient number of alien spacecraft.
  • Alien's Return

    1983

    Alien's Return

    1983

    Arcade
    Atari 2600
    Alien's Return is a 1983 video game created for the Atari 2600 that is loosely based on the 1982 film E.T. the Extra-Terrestrial. It was created in Europe. Copies of the game are very rare, and most European copies still have the typo of the title, which reads, E.T. Go Come. The EU cover shows E.T. standing near a parade of anthropomorphic jelly sandwiches, balloons, trees, and chicken nuggets. None of these creatures ever appear in the game.
  • Tooth Protectors

    1983

    Tooth Protectors

    1983

    Atari 2600
    In this game the player must prevent objects dropping from the top of the screen from reaching the bottom by positioning their character directly under the falling objects. The player's character is a small smiling face carrying a strand of dental floss above its head. They must prevent the snack squares from reaching the row of white teeth along the bottom of the screen; repeated hits by the snacks cause the teeth to blink and disappear from tooth decay.
  • Boing!

    1983

    Boing!

    1983

    Platform Arcade
    Atari 2600
    A bouncing cute-pie of a hero who is controlled by joystick as he leaps with dizzying speed across parallel rows of panels. The object: hit each panel in sequence, changing their color and finishing them off, while avoiding the nasty, bouncing Bubble Eater, or the jumping Pin, which move like greased lightning across the field.
  • Bobby is Going Home

    1983

    Bobby is Going Home

    1983

    Platform Hack and slash/Beat 'em up
    Atari 2600
    Bobby is Going Home is a 2D action platformer video game cartridge released for the Atari 2600 console in 1983. The player controls a boy named Bobby who has to pass through seven screens, jump over animals like butterflies, ducks and other hazards. The game play resembles Pitfall!, a game released by Activision. At the end of the game all the player has to do is get Bobby into the house, and there the next level will show. Hitting reset and select change the style of flowers that show at the bottom of the screen.
  • Bank Heist

    1983

    Bank Heist

    1983

    Puzzle Racing
    Atari 2600
    Bank Heist is a maze video game published by 20th Century Fox for the Atari 2600. Each level in Bank Heist is a maze-like city (similar to Pac-Man). The objective of the game is to rob as many banks as possible while avoiding the police. The player controls a car called the Getaway Car. The car has a limited amount of fuel, which can be refilled by changing cities. Robbing a bank will cause a cop car to appear, as well as another bank. Up to three cars can be present in a city at a time. Cars can be destroyed by dropping dynamite out the tail pipe of the Getaway Car (however, dynamite can also destroy the Getaway Car). The player starts out with four spare cars (lives). Lives are lost by running out of fuel, being hit by dynamite, or hitting a cop car. If the player can rob nine banks in one city, an extra car is earned. The left and right difficulty switches alter how hard the game is. When the left difficulty switch is set to A, the cop cars are smarter in catching the Getaway Car; when it's set to B, enemy cars
  • Astrowar

    1983

    Astrowar

    1983

    Shooter Arcade
    Atari 2600
    star 3.2
    Astrowar is an Action game, developed by Starsoft and published by Artic, which was cancelled before it was released.
  • Adventures of Tron

    1983

    Adventures of Tron

    1983

    Platform
    Atari 2600
    Adventures of Tron is an action game produced by Mattel, and was released for the Atari 2600 in 1983. It is based on the Disney film Tron and received fairly positive reviews from critics. In the game the player took control of Tron who had to avoid a variety of attackers whilst navigating a grid with four floors. Several aspects of the film appeared in the game including Recognizers, Tanks and Solar Sailers.
  • Strawberry Shortcake: Musical Match-ups

    1983

    Strawberry Shortcake: Musical Match-ups

    1983

    Music Puzzle Strategy
    Atari 2600
    Strawberry Shortcake Musical Match-Ups is a puzzle game where you try to straighten out mixed up Strawberryland characters within a given time limit. When the game begins, a mixed up character will appear on the screen and you need to change the head, body, and legs until they are all from a single character. If a complete character is correctly formed, the character will perform a dance and you will hear their musical theme; if an incomplete character is formed, the musical theme heard will be partially from each of the characters you did create. Several levels of difficulty are included which dictate the time limit and which character needs to be created. In the easier levels, the character you must create will be indicated by text at the bottom of the screen. In the more difficult levels, you must create a character based on the theme song that plays.
  • Assault

    1983

    Assault

    1983

    Shooter Arcade
    Atari 2600
    A mothership drops aliens, up to three on screen at a time. There are ten per level. You must shoot them but avoid the items they fire at you. You fire by pushing up on the joystick. Pushing left or right makes you go left or right. If you hold down the button, pushing left or right makes you fire left or right. Later enemies will drop fireballs that chase you along the ground or split in two smaller enemies when shot. If you fire non-stop, you will build up heat as indicated by the green bar at the bottom right. If you overheat or are hit by an enemy, you loser a life. The game is over when you lose all lives or reach a score of 999,999. You get a new man (4 max) every 10,000 points.
  • Snoopy and the Red Baron

    1983

    Snoopy and the Red Baron

    1983

    Shooter Arcade
    Atari 2600
    The dastardly Red Baron has stolen important food supplies from the allies during the war. Hamburgers, ice cream cones, popcorn and other tasty treats have been taken by this evil aviator and sharpshooter. Your task is to help Snoopy shoot down the Red Baron and recover the stolen supplies. You begin your mission with four doghouses. It takes eight direct hits to bring down the Red Baron, and for the Red baron to bring down Snoopy's doghouse. If the Red Baron downs a doghouse, all accumulated treats will be lost. Press the controller button to fire Snoopy's machine gun.
  • Lilly Adventure

    1983

    Lilly Adventure

    1983

    Platform Adventure Arcade
    Atari 2600
  • Stunt Man

    1983

    Stunt Man

    1983

    Atari 2600
    Players take on the role of a stuntman who has to escape various dangers and make it to a flying helicopter. Stuntman is broken down into three timed stages. The first stage has the stuntman climbing ropes in order to get to a helicopter while also dodging flying birds. The second stage has the stuntman climbing ropes again but now arms him with a sword and requires him to defeat the flying devilfaces before he can make his escape. The third stage has the stuntman climbing ropes again dodging enemies, but he must also grab a hold of all of the balloons on the stage before he make his getaway. The stages then repeat in this order two more times with the later stages increasing the challenge by adding more enemies. After completing the nine stages, the game repeats at the next highest speed level. There are six speed levels in total and the desired speed level may be chosen from the beginning also.
  • Obelix

    1983

    Obelix

    1983

    Arcade
    Atari 2600
    Obelix is a game where you simultaneously play as Asterix and Obelix maintaining their favorite Gaulish sport of thumping the living daylights out of Roman soldiers. The objective of the game is to help Asterix stun Roman soldiers simply by running into them, and they turn white from blue, while you command good ol'Obelix to throws his oversized Menhirs down at stunned Romans with a splat.
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