Congo is an action game where the player is in control of a raft that is floating down the Congo river. Taking place after a ship wreck, the player's task is to rescue his ship mates who are stranded along the shore as well as on islands in the river. One survivor can be picked up at a time and has to be dropped off at a safe harbour before time runs out.
Gold Rush is a 1-player wild west themed arcade game for the Apple II.
The player controls a small character who can move in the 4 cardinal directions. The player moves about a small wild west-themed screen, with the goal of excavating gold from the four mines on the left of the screen. The player arrives via railroad at the right of the screen at the beginning of the game, with the goal is to pick up sticks of dynamite, and place them next to the four mine shafts on the left. The player must avoid Native Americans near their teepees and soldiers guarding their fort. There is also a dangerous grizzly bear who can take the player's life. Claim jumpers haunt the mining sites, and like to return the player to their starting zone.
In Lazer Silk, you play as a spider who rules over an elliptical web. Flower petals, flies, and wasps will intermittently blow in from a central vortex, and deposit themselves in your web. The spider can move across all quadrants of the spider web, and gains points by collecting flies and flower petals. If they are not cleared quick enough, they will leave a hole in the web which can not be traversed. If the spider touches a wasp, they will lose a life. Other spiders will descend vertically through the web, and they must be avoided. Small chewing insects will invade the web, and chew pieces out of your home. There are even enemies that incessantly chase the player.
You are Snoggle, fleeing through a maze of ghosts who will eat you if they catch you. You have to be quick, you need to be bold, to master the eight levels of this fast-action puzzler. Basically, Snoggle is a Pac-Man clone, and one of the earliest ones on the Apple II computer.
Taking the role of an enslaved African American (either male or female) in the southern United States during 1830, the player must try escaping a plantation and get to one of the free northern states.
Conquering Percents is an educational game for the Apple II. Contains 3 mini-games to help students with learning percentages:
- Everything's on Sale: Help the store owner put items on sale. The player must calculate percent off, original prices, and sale price.
- Percent Chompers: The player controls a set of teeth which must chomp the correct percent or fraction on a 4 x 4 grid.
- Percent Factory: Try to guess what percentage of a shape is painted, or try to correctly paint the amount of a shape specified.
Mystery Objects is a logic game for the Apple II.
The player is presented with 6 objects, and must determine which object is hiding within the mystery box. To do this, the player can use tools to measure the color, weight, size, texture, smell, and shape of the object. The player must try to guess the object with the fewest tools as possible. There are 3 levels of difficulty.
Fossil Hunter is an educational game for the Apple II.
The player takes on the role of a fossil hunter, and has the opportunity to dig in a variety of rock layers to identify the contained fossilized animals. The player can learn more about the animal groups with a small encyclopedia included with the game.
Time Navigator is an educational American history game.
You have been selected to be part of an elite group to try out a new time-traveling vehicle. As your test, you will be sent back into the past. Your task is to navigate forwards by selecting the most recent event or item from groups of three.
Planet of Crawlers is a 1-player science fiction themed arcade game for the Apple II.
The player controls a spaceship on the bottom of the screen which moves horizontally and can fire vertically. The player has to avoid mushrooms, as well as a white and orange spiders. The spiders move towards the player, bouncing off the edges of the play area. The white spider moves more vertically, while the red one prefers a larger angle. These identical two monsters appear repeatedly. The player has 20 ships, and it's game over when all are lost. the player is awarded points for spiders killed.
Released a few years after its original creation, John Carmack's earliest written game is a fantasy RPG somewhat inspired by the early Ultima games. The story takes you to the peaceful town of Jaterus, about to become much less peaceful thanks to one Greymere. This evil archmage has taken up residence in a three-level dungeon, conveniently located just outside the city walls. More alarmingly, he has constructed the Shadowforge - a potent magical artifact that has enhanced both his power and ambition for conquest; Jaterus is first on his list. Your job is to quash his aspirations by finding and destroying the device.
The town of Jaterus is your base of operations, its main attractions being the weapon and armor shops, the inn (where you can recuperate after a sojourn to the dungeon), the temple (where health potions are sold), and the tavern (which, besides refreshments, offers conversation - some of it helpful). The various random NPCs do not communicate, though.
The dungeon is populated by Greymere's minions; so
Numberball is a 1-player educational math game for the Apple II.
The player tries to solve mathematical equations by shooting balls into an equation via a series of tubes and switches. An equation is shown on the bottom of the screen, and a ball with a number appears in a slot. The player can choose to shoot or discard the number. The player must align the tubes so the number arrives in the correct location to solve the equation.
Battlesight is a 1st person shooter for the Apple II.
Welcome to World War III. The Warsaw Pact Army crashed through the West German border at 0530 hours today. You have five M60A3 Tanks dug in on the high ground overlooking the enemy's avenue of approach. Situated between the towns of Fulda and Schlitz with Lauterbach to your rear, it is up to you to stop or at least slow the advancing Red Army.
Apple II Sudoku is a sudoku interpretation for Apple II systems.
Follows typical sudoku rules. There is a 3 x 3 square consisting of smaller 3 x 3 squares. The players must put the numbers 1 - 9 into each small square, so that each number is used only once per square, as well as used only once in a vertical and horizontal line. Controlled via the keyboard, there are three levels of difficulty. Players have the option to allow incorrect or invalid values to be flagged.