Puzzle Bobble 4 (also known as Bust-a-Move 4 in North America and Europe) is the third sequel to the video game Puzzle Bobble and is the final appearance of the series on the Arcade, PlayStation and Dreamcast. The game is also the final title to be recognizably similar in presentation to the original.
Building upon the success of Puzzle Bobble 3, the game adds a pulley system that requires two sets of bubbles, attached to either side of a rope hanging across two pulleys. The game contains a story mode for single player play.
In total, the game features 640 levels. The console version features a level editor to either create and save a level, set a succession of levels, or to create an unlimited amount of extra levels and stages. It also has an alternative "story mode".
Etrian Odyssey Untold: The Millennium Girl is the first in the Untold series which are to be remakes of the original Etrian Odyssey games. The games are first person RPG dungeon crawlers where you create a map of the labyrinth as you explore and complete quests.
The game features two game modes. The new story mode, has a pre-made party with a more in-depth story that has voice acting and animated cutscenes, and an enhanced classic mode, customize a party of 5 from 9 classes to explore the Yggdrasil labyrinth.
The game allows for the save data from story mode to be carried over to the classic mode once completed.
Code of Princess offers players an exciting yet unconventional experience, deftly blending the combo-heavy fighting gameplay of beat ‘em ups with the stat-boosting character customization of RPGs.
In this third and final entry in the Art of Fighting series, the story shifts from Ryo Sakazaki to his best friend and rival, Robert Garcia, as he ventures into Mexico to try and locate Freia Lawrence, a childhood friend, who asked for his help. However, he leaves without the consent of The Garcia Foundation, which sends an agent named Karman Cole to get him back. But not everything is as simple as it looks... because Robert is not the only one looking for Freia.
Art of Fighting 3: The Path of The Warrior features ten playable characters with different fighting styles, a completely new fighting system based on joystick and button combinations, and incredibly detailed graphics and animation.
A rhythm-action game like no other from the same team that created WarioWare. Rhythm Tengoku contains 48 minigames that put your rhythm to the test in a variety of crazy scenarios.
Rhythm Tengoku was developed by Nintendo R&D1 and released exclusively in Japan for the GBA in 2006 and in arcades with Sega's help in 2007. Being developed by the same studio responsible for the WarioWare games, Rhythm Tengoku mixes the mini-game based gameplay with rhythm game elements, featuring unusually high-quality music for a GBA game. The game started development in 2004. A 2002 prototype for a GBA drum sequencer was incorporated into Rhythm Tengoku as well: the player can freely drum within the Sound Test or take on 19 drum lessons. (Source)
The game contains eight stages with five rhythm games and one remix of the previous five each, adding up to 48 different mini-games total. Each game can be completed without hitting every note perfectly, although doing so will unlock various rhythm-related bonus games and modes, such as a
Flicky is an arcade game made by Sega. First released in arcades in 1984, Flicky was also released at the time for the SG-1000, and then ported to the MSX and Japanese computers Sharp X1, Fujitsu FM-7 and NEC PC-8801. It was later ported to the Sega Mega Drive/Genesis in 1991. Flicky was designed by Yoji Ishii, who was with Sonic Team until August 1999, when he formed Artoon, his own company.
Samurai Warriors is the first title in the series of hack and slash video games created by Koei's Omega Force team based loosely around the Sengoku ("Warring States") period of Japanese history and it is a sister series of the Dynasty Warriors series. In the basic gameplay of Samurai Warriors, the player takes the role of a single officer in battle and must fend off hordes of enemy soldiers and defeat the enemy commander. The player has at their disposal a range of combo attacks and crowd-clearing special moves known as Musou attacks. The variety of attacks available increase as the character levels up and acquires more superior weapons. The game features a total of 15 characters based on historical figures during the Warring States period of Japan.
Midtown Madness 3 is an open world racing/arcade sequel, part of the Midtown Madness series. For the first time in the series, the game was released only on the Xbox, with a Windows version rumoured for later release, but ultimately scrapped.[citation needed]
The game was developed by DICE (of Battlefield 1942 fame) and published by Microsoft Game Studios. This marked a change from the developer of the first two games, Angel Studios (now Rockstar San Diego). Coincidentally, Midtown Madness 3 was released in 2003 against Midnight Club II, created by the developer of the first two games, Rockstar San Diego.
The Xbox-only release and change of developer heralded a significant graphical improvement to maintain the console's graphical standards.
L.A. Rush is the 4th installment in the Rush series of video games. It was released in North America for the PlayStation 2 and Xbox consoles on October 10, 2005 and on October 21 in Europe. The PC version was released on November 4 in Europe. PlayStation Portable version was released on October 30, 2006 named Rush. Many details were revealed at E3 in May 2005. The game is free-roaming with races similar to those in Need for Speed: Underground 2. The GPS map can have a point assigned to a certain location and then the point shows up on the radar during gameplay. The game features voice talent from Orlando Jones, Bill Bellamy, and Twista. In addition to the console versions and PC version it was to be available on Gizmondo.
Grabbed by the Ghoulies follows a young man named Cooper Chance who sets out to rescue his girlfriend, Amber, from Ghoulhaven Hall. This mansion is full of supernatural creatures, and Cooper will receive help along the way from the many hired hands that work there.
Fuzion Frenzy is a launch title for the Microsoft Xbox. At its core, Fuzion Frenzy is a four-player party game featuring 45 different mini-games (not including the titular Fuzion Frenzy). A demo of the game was included with some other launch titles in the US, including Halo, Munch's Oddysee, the first Project Gotham Racing game and Amped. The title was among the first to be released as a part of the Xbox Originals program.
A sequel was later released for the Xbox 360, entitled Fuzion Frenzy 2.
The Da Vinci Code is an action-adventure game that combines puzzle-solving with fighting and stealth elements, the choice between the latter two is mostly left to the player.
The game alternates between controlling main characters of the novel, Robert Langdon and Sophie Neveu, and offers a storyline that diverses from the plot of the novel in many respects.
Bump 'n' Jump is an overhead-view vehicular combat game developed by Data East and originally released in Japan as "Burnin' Rubber". The arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. It was distributed in North America by Bally Midway. The goal is to drive to the end of a level while bumping enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water.
The arcade game was a commercial success in Japan and North America. The game was ported to the Atari 2600, Intellivision, ColecoVision, Nintendo Entertainment System, and Sharp X1. The Famicom version of Burnin' Rubber was published as "Buggy Popper" in Japan in 1986.
Moonstone: A Hard Days Knight, is a video game developed and published by Mindscape in 1991. It was released on the Amiga and one year later converted to MS-DOS with alternate sound and music. The title is a play on A Hard Day's Night. Moonstone's gameplay blends several different genres, including strategy, real time fighting and role-playing video games. It allows up to four players to participate in a basic turn based Role Playing Game with real time combat for any encounters. It is also notable as one of the goriest games of its time, with some exceptionally bloody fight and death scenes.
Tikiman the Forest Defender is in trouble. Hordes of monsters are sweeping through his realm, hoping to chow down on his offspring – and it’s up to you to defend them.
By placing weapon towers at strategic points around the landscape, you can destroy the invaders and save the little ones. Collect treasure along the way to build up your arsenal and pay for new towers – countless waves of monsters are out to get the Tiki babies, so you need to be prepared to fight hard!
Super Time Force is an action-packed platformer with a time-travelling twist! You’re in control of time itself, bending and stretching it to your advantage on the battlefield. Rewind time and choose when to jump back into the action, teaming-up with your past selves in a unique single-player co-op experience! Take control of up to 16 unique characters, and battle across 6 different time periods, from the long-ago past to the far-away future.
X-Men: Destiny is an action role-playing video game based on the X-Men comic book series. It was developed by Silicon Knights. Written by Mike Carey, the writer of the X-Men: Legacy comic book series, it was first published and released by Activision for the Nintendo DS, PlayStation 3, Xbox 360 and Wii consoles.
Along with many other games published by Activision that had used a Marvel license, X-Men: Destiny was de-listed and subsequently removed from all digital storefronts on January 1, 2014. The game and another game, Too Human, were recalled, and had their unsold copies destroyed due to legal issues between Silicon Knights and Epic Games over the games' use of Unreal Engine 3 code.
Digital Devil Story: Megami Tensei is the first game of the Megami Tensei series of role-playing video games. It is based on the novel Digital Devil Story by Aya Nishitani. Although Atlus has published a majority of the series, the first two games were created by Atlus but published by Namco (known as Namcot at the time), after it bought the video game rights to the Japanese horror novel series by Aya Nishitani, the first named Digital Devil Story. This game is a role-playing video game that features extensive dungeon crawling and focuses heavily on demons, which have gone on to become a trademark of the series.
MLB Power Pros is a different take on the MLB license. While the player has the ability to play as authentic players on actual MLB teams, the players are represented by anime characters, with large heads, feet and hands with no arms and legs. The game has been a mainstay in Japan for the last 15 years.
Power Pros does feature options from other real-time games such as Season, Multiplayer and Exhibition modes, it also has a story based mode where the player can create their own character and play up to 20 years, doing activities such as earning the right to move from the minors to the majors, landing big contracts, as well as buying houses and cars, make friends on and off the field, as well as start hobbies and make donations to charities to draw attention to the player.
It also features a Dynasty mode where the player can run a MLB team, trading and releasing with a roster of 40 men and change formations on defense and offense as well as change a pitchers ball speed.