Carrier Strike is probably as close to a being a text game as any graphics game released. There are graphics but nothing more than basic icon-on-map bare essentials. That may sound like a bad thing but in reality it's not since Carrier Strike more than makes up for that shortcoming by offering intense and detailed game play. The game is based on a fairly simple premise: have your carriers kick the stuffing out of their carriers. But the rub here is that in order to do that, you've got to find their carriers first. In a decidedly cat-and-mouse fashion, each day that dawns on the high seas of the South Pacific will find you desperately searching through bad weather, rough conditions or simply the enormous body of water to just locate the enemy before any sort of military action can take place. If you're an expert who knows the historically correct Japanese hiding spots, the designer has seen you coming and offers a random enemy placement option to keep you guessing.
What makes Carrier Strike a challenging game, thou
A turn-based strategy game set in World War I, using a similar engine and gameplay system as Battle Isle.
Both players act simultaneously on a split screen. While one player can move his units, the other can attack and vice versa. The results of battles are shown in animated sequences that can be turned off or on depending on a player's choice.
Terrain affects the performance of units during battles adding a little variety factor. The more damage a unit causes to opponents the more experienced it becomes. It has a huge influence on its accuracy and strength. Units have different weapon and movement range depending on the type and the purpose of the unit. Different units are introduced as the game and war progress with more air and sea battles later on. Maps are filled with depots where a player can repair damaged units and factories where units can also be produced. During the game, seasons change with an impact on the terrain and the battles.
Great treasure still lies deep in the abandoned Crystal Mines. But over the years, underground demons have made them deadly. Guide your robot through the mines, destroying demons and gathering great wealth. Or fail, and become history.
Crystal Mines II is an update of the gameplay in its predecessor; in a nutshell, overhead puzzle-solving best described as Chip's Challenge meets Boulder Dash, with a touch of real-time elements thrown in.
You must escape Dracula's sinister castle, find the dark one and drive a stake through his heart. To escape, you must explore the castle and learn its secrets. If you fail, you will join Dracula's brides for dinner, and guess who's the main course!
Dracula - The Undead is a video game released in 1991 for the Atari Lynx handheld system. The game is loosely based on Bram Stoker's novel Dracula and features Bram Stoker in the story as the narrator.
Garry Kitchen's Super Battletank: War in the Gulf, is a tank simulation game. The Game Gear version is simply known as Super Battletank. Both versions were only released in North America.
Super ZZT is the successor to ZZT, created by Allen Pilgrim and Tim Sweeney of Epic Games (then Epic MegaGames). Like its predecessor, Super ZZT was essentially a game creation system with a few games packaged with it, which included Lost Forest, Monster Zoo, and Proving Grounds. Like ZZT, the greatest draw to its sequel was the level editor which allowed players to create their own games. The editor itself was somewhat "hidden" by the creators, perhaps because it was not quite as polished as they wanted in time for the release. It was necessary to add the argument /e to the command line when loading Super ZZT, and then to press E to enter the editor.
A tennis game featuring both an exhibition and a tournament mode. In the head to head exhibition mode, the player can choose their opponent (with the higher ranked opponents being better than the lower ranked ones). The tournament mode allows for 16 different players to compete to become the champion. Both of these modes can be played on either grass, hard, or a clay court. The player can also choose whether to be either a left or right handed tennis player.
The original martial arts adventure continues - all the hard-hitting arcade action is at your command! Battle your way across the globe with awesome special moves and lethal weapons straight from the arcade! Whether it's a swirling Hurricane Kick or a staggering One Armed Head Butt, you have what it takes to crush ruthless enemies in the Double Dragon adventure of a lifetime! Battle across America, China, Japan and Italy to your ultimate challenge in Egypt!
This sequel to Lotus Esprit Turbo Challenge is again a behind-the-car viewed racing game. It takes place in eight distinct circuits, adding surface and weather effects such as desert and snow. Later in the game, you must race through two-way motorways with oncoming traffic, (incorporating civilian cars and trucks), and face tough levels aided by speed and time boost pick-ups.
In career mode, the player can choose to fight as any of the game's 10 boxers. They start at rank 10 in the heavyweight division, and fight their way through all the others in order.
Players can play either exhibition, regular season, all-star, or playoff games. The game also features authentic Major League Baseball rosters for the 1991 season. Gameplay commonly features double and triple plays, and only the fastest runners in the game are capable of stealing bases. It was one of the first video games to feature individual hitting abilities for each pitcher. Classic match-ups include Texas' Nolan Ryan versus Oakland's lineup with such all-stars as Jose Canseco, Rickey Henderson, Dave Henderson, and Mark McGwire.
Rolo to the Rescue is a side-scrolling platform action game. The player controls Rolo, an elephant who escaped from the circus. Rolo's main task is to find and rescue four other animals - a squirrel, a rabbit, a beaver, and a mole. Once rescued, each of those friends become player-controlled characters with special abilities that can help the player along the way -- the squirrel can climb, the rabbit jumps, the beaver swims, and the mole digs.
Crystal Mines is a 1989 unlicensed puzzle game for the NES by Color Dreams. When they established Wisdom Tree, they repackaged the game twice: in 1991 as Exodus: Journey to the Promised Land and in 1992 as Joshua & The Battle of Jericho, with Joshua labeled a sequel to Exodus. These two versions would be remade for the Sega Mega Drive in 1993 and 1994, respectively.
Though the games do have a TMSS check, they will only do the $A14000 write if they detect the region of the console they are running on as US — therefore, the games will only boot on either any US Mega Drive or on any other Model 1 Mega Drive without TMSS (making that a partly useless form of region lockout).
Gameplay of both versions is identical: you are the main character (Moses or Joshua, respectively) and you must collect all the bags with M on them (Joshua: coins with $ on them) scattered throughout each maze. A and C shoot; you can hold them down for rapidfire. Shooting destroys blockades and enemies. Once all the M bags are gathered, find the
Puzzle & Action: Tant-R is a Sega System C puzzle game developed and published by Sega. It is the first in Puzzle & Action series, and has subsequently been ported to the Sega Mega Drive and Sega Game Gear. Though the arcade version of Tant-R reached South Korea, the Mega Drive version remained exclusive to Japan and no versions of the game have ever made it to North America or Europe.
Tant-R borrows its graphical style from Bonanza Bros., and is therefore often seen as a spin-off. The two were paired with the game's sequel, Puzzle & Action: Ichidant-R in volume 6 of the Sega Ages 2500 series for the PlayStation 2. Tant-R was also paired with Quiz Shukudai wo Wasuremashita for a compilation on the Sega Saturn. A spinoff Saturn game – Sega Ages Vol.1 Shukudai ga Tant-R – was also made.
Dial Q wo Mawase!, alternatively called Dial Q o Mawase! and often pirated under the name Kyuukyoku Mahjong or Mahjong Lady, is a pornographic mahjong game for the Sega Mega Drive originating in Japan, but developed by unknown developers in some unknown year. The game is somewhat often pirated by other Japanese and Chinese pirates. It appears to be hacked out of Mahjong Cop Ryuu and steals the Cube/Noriyuki Iwadare sound driver.