Finding the mysterious Elephant's Graveyard in Africa was your Father's lifelong quest. When he disappears you are determined to find out what might have happened to him, and what secrets may lie within.
This side-scrolling action game is split into three stages, taking in the harsh and barren desert, an underground network of caves, and a tough tribal jungle. The natives are hostile to your presence, and weaponry must be found to fend them off, although its use does little to put the natives at ease initially. The machete to cut through the jungle is equally important. At many other points you will need to use objects you have found along the way. The backgrounds are in full 3D and can serve to obscure the character when he is behind trees or rocks.
Twin Hawk is a 1989 vertically scrolling shooter arcade game developed by Toaplan and published by Taito. Twin Hawk resembles other shooters of the time, specifically Toaplan's earlier game, Flying Shark. Also like Toaplan's other games, there were various differences between the Japanese version and other versions, including a checkpoint system and higher difficulty for the former. Unusually, the game contains no flying enemies; thus, a complete lack of physical obstructions and a stronger focus on the numbers and speed of ground forces.
Another draw of Twin Hawk is the game's unique "smartbomb" in the form of a group of friendly planes; pressing button 2 once will call in six Flying Fortresses to surround and protect the player's plane, and provide back-up fire. They are easily taken down by enemy fire, so the player must use them wisely.
Pressing button 2 again immediately after the call-in will sacrifice the planes for a more typical smartbomb. Otherwise, pressing button 2 while any other plane is on-screen w
DJ Boy, also known as DJ Kid, was designed as a standard side-scrolling beat'em up game partially based on the hip-hop culture of the U.S. cities. What made the game unique at the time was the fact that many of the characters rode around on roller skates rather than walking or running.
DJ Boy skates across various stages and utilizes hand-to-hand combat moves in order to defeat opponents, culminating with a battle with a boss at the end of each level. Along the path, the player also encounters prizes, which then can be used later to purchase Power-ups from a store located at the end of each level (in the home version, the arcade simply tallied these as points). In the console versions of the game, as another game, River City Ransom, the "prizes" consist of coins that are dropped by defeated enemies, or food items like burgers that restore health.
The second game in the A-Train series. This American localization/port was the first time the series ever landed in the U.S, though it wasn't until the third entry that the series gained some success.
Wrestle War is the name of a video game which was released in the arcades in 1989, and for the Sega Mega Drive/Genesis console in 1991 in Japan, Australia, and Europe only. and was published and developed by Sega. Despite being released the same year as the National Wrestling Alliance/World Championship Wrestling's WrestleWar pay-per-view, it is not associated with any wrestling promotion. The original Japanese game cover featured a Hulk Hogan look-alike, with a bandana that spelled "Hogan". It was changed for the European and US releases for royalties reasons. It did not change the wrestlers faces though, which still are similar to those of real wrestling stars of the time.
Wrestle War has also been released as part of the Sega Smash Pack
The player takes control of Bruce Blade, a rookie wrestler, through a series of matches to win the Sega Wrestling Alliance championship belt by facing the following wrestlers, each possessing their unique wrestling moves:
Mohawk Kid
Sledge Hammer (based on Bruiser Brody)
Mr. J
Cyberball is an Atari Games arcade game of 7-man American football, using robotic avatars of different speeds, sizes, and skill sets set in the year 2022. The game replaced the standard downs system with an explosive ball that progresses from "cool" to "warm", "hot", and "critical" status as it is used. Players can only defuse the ball, resetting it from its current state back to "cool" by crossing the 50 yard line or by change of possession, whether through touchdown, interception or fumble. A robot holding a critical ball while being tackled is destroyed along with the ball. The robots also possess finite durability. As offensive units are tackled, they wear down, finally issuing smoke and then flames after a number of hits. A flaming robot will explode when hit, thereby fumbling the ball. Players can upgrade robots with faster and more durable units using money bonuses they earn during play. Players select from run, pass or option plays on offense, after which the computer presents four individual plays from whi
In the year 2998, humanity has finally reached the stars, and was able to build a prosperous, peaceful society. However, a space matter known as the Black Nebula began to spread, threatening to engulf the galaxies controlled by humans. It turned out that a robotic dictator named Super Mech was behind this occurrence. The Earth sends Captain Lancer, a skillful pilot navigating the powerful CNCS1 aircraft, equipped with the most powerful weapon: the Hellfire...
This is a horizontal space shooter, with the traditional premise of a lone pilot traversing hostile areas and out-manoeuvring and/or destroying quick and numerous enemies.
Year is 1963 and you're one of the hotshots aspiring to be king of the county. You're given a small sum of money to buy your first car. Tune it for maximum performance and off you go. In the diner where other hotshots are waiting to take your prized possession, you race for money and pink slips and if you win, you get to take home their cars!
Panzer Battles is a computer wargame developed by the Strategic Studies Group. The game depicts several historical tank battles on the Eastern Front of the Second World War: Minsk, Moscow, Kharkov, Prokhorokva, Kanev, and Korsun.
A monstrous great white shark is terrorizing the beaches of Amity Island. A grim discovery confirms the worst- he's out there and he's hungry. In a bid to save the Island's failing tourist trade, Mayor Vaughn engages a professional shark killer from the mainland. Unfortunately, en route, a fierce storm wrecks his boat, and the means of Jaws' destruction is scattered throughout the caves and chasms of a menacing sea world. In desperation, Mayor Vaughn turns to you, Police Chief Brodie. With your two colleagues; Hooper the shark expert, and Quint the manic shark hunter, you set off to retrieve the lethal weapons from the sea bed and kill the unwelcome intruder. Unfortunately, Jaws has other ideas.
West Berlin is held hostage by a nuclear device...
...and you've been sent to find it. You're Sam Porter, CIA agent extraordinaire. Or at least you'd better be. An atomic bomb is set to vaporize West Berlin and time's running short. Everyone says you're the best undercover man in the agency. Now you have to prove it!
Divided Berlin isn't the easiest place to run a covert operation. A Soviet blockade ravages the city, while black marketers run rampant on the Ku'damm. Foreign agents are everywhere and the citizens don't trust strangers. You'll need help!
Roam the war-torn street of West Berlin, stopping in bookstores, nightclubs and the cinema to try and unravel the plot that threatens world peace. Taxi through each sector, trading cigarettes, questioning suspects, making friends and enemies, and searching for the doomsday device - and the people who planted it.
Viewing cinema newsreels is one way to find clues and enjoy the brilliant graphics in this dramatic adventure.
Talk to citizens, trade with merchants and
Action game with energy stations that have to be linked together with laser beams. Obstacles like moving balls, magnets or high gravity zones have to be avoided.
Projectyle is a single or multiplayer (1 to 3 players) hockey-type sports game of the future. It features smooth-scrolling, frantic action, colorful graphics and digital music.
A total of five goal rooms, arranged in the shape of a cross, are connected with tunnels. The camera smoothly follows the puck/ball (the "projectyle") and scrolls to the adjacent rooms when entering one of the connecting tunnels. Each player, whether computer-controlled or not, has a room in which his own goal is located (their "defense" zone.) A fourth room -- the Frantic Zone -- contains a goalmouth for each player, while the central room, where action begins, allows access to the four other rooms.
The object of the game is for each player to protect their own goal while trying to bring the puck/ball into the other players' rooms to score a goal. Bonuses appear randomly in the rooms, allowing the player who passes on them to gain some benefits, such as freezing the other players for a few seconds, gaining extra stamina, or sealing ex