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New Most Popular Top Rated
  • Mighty Guy

    1986

    Mighty Guy

    1986

    Shooter Hack and slash/Beat 'em up
    Arcade
    Mighty Guy combines the overhead perspective of a run and gun with the gameplay of a beat 'em up. Your character has to fight their way through a desert, town, and mechanical area filled with machines, humans, and bugs to fight. You use punches or a jump kick to defeat enemies as you advance upward. Some enemies will drop guns that you can pick up to use for yourself, making the game play more like a conventional run and gun. Once you defeat the boss at the end, the game will loop back to the beginning and repeat until you run out of lives.
  • Freedom Fighter

    1986

    Freedom Fighter

    1986

    ZX Spectrum Amstrad CPC
  • Yami no Ryuuou Hadesu no Monshou

    1986

    Yami no Ryuuou Hadesu no Monshou

    1986

    Shooter Arcade
    MSX
    Casio's Yami no Ryūō Hadesu no Monshō is a clone of Konami's Knightmare. In this top-view game you control a brave and handsome knight, Leon, that has to shoot bullets at various types of enemies. Shooting a series of enemies can grant you invulnerability or a shield. You have to avoid obstacles and shoot at them at the same time because they can contain power-ups for your weapons. At the end of each level is an end boss that has to be defeated before you can continue to the next level.
  • Legend

    1986

    Legend

    1986

    Hack and slash/Beat 'em up Arcade
    Arcade
    The player controls a young commander which uses a green armour and helmet and must defending the kingdom lands from invading enemies, following the orders and instructions given by the old king, for it you'll have to use money to making defect the enemy and recruit under your commands to form a legion of soldiers and make uses of different arms collected on the way, like bombs and arrows to defeat other enemies while you jump and dodges his attacks, always avoiding contact with any enemy for not to die and continue his legendary journey.
  • Konyok-Gorbunok

    1986

    Konyok-Gorbunok

    1986

    Arcade
    Arcade
    Soviet arcade game based on russian fairy tales.
  • Moon Crystals

    1986

    Moon Crystals

    1986

    Commodore C64/128/MAX
  • iD

    1986

    iD

    1986

    Puzzle
    ZX Spectrum
    iD is a video game developed by Mel Croucher and Colin Jones for the ZX Spectrum and published by CRL in 1986. The game is text-based and takes the form of a conversation with an entity that has inhabited the computer. The player's task is to gain the entity's trust and find out what other inanimate objects this entity has inhabited in the past.
  • Donkey Kong

    1986

    Donkey Kong

    1986

    Platform Arcade
    Commodore C64/128/MAX
    The second official port of Donkey Kong for the Commodore 64 was developed by Ocean Software. It is more faithful to the original game.
  • Top Secret

    1986

    Top Secret

    1986

    Arcade
  • Vampire Castle

    1986

    Vampire Castle

    1986

    Adventure
    Mac
    "Warning! The Vampire awakes at midnite!" An adventure game with optional MacinTalk speech.
  • Radical Castle

    1986

    Radical Castle

    1986

    Mac
    Radical Castle is a point-and-click adventure game released for Macintosh in 1986 and distributed as shareware. Players assume the role of the 'Squire', who after mistaking the princess for a serving wench, is given a choice by the King between death and a quest to recover an oracle stolen by a wizard.
  • Blue Ribbon Darts

    1986

    Blue Ribbon Darts

    1986

    Sport
    Atari 8-bit
    A darts simulator game from Blue Ribbon Software.
  • Cuttlemania!

    1986

    Cuttlemania!

    1986

    Puzzle
    Atari 8-bit
    Two-player only game in which your cuttlefish has to colour in the squares so many times to win.
  • Sidewinder

    1986

    Sidewinder

    1986

    Arcade
    Atari 8-bit
    Sidewinder is a side-scrolling shooter. The player assumes the role of the only survivor of a team of agents sent to capture the Sidewinder helicopter. As a pilot the player must escape through the caverns guarded by an enemy security system. The advanced Sidewinder technology costs a lot of fuel consumption. To refuel the helicopter, the player must shoot the fuel pods scattered in various places throughout the caverns. To advance to the next level, the player must reach the landing pad at the far end of the cavern.
  • Moonrider

    1986

    Moonrider

    1986

    Racing
    MSX
    The object of the game is to drive your moon buggy across the moon surface to complete the levels. You must jump over craters and small rocks and shoot the big rocks so you can continue. If that wasn't enough you have aliens above you, one shoots at you, the other throws bombs in front on you. If you get hit by the aliens or fall into a crater or hit one of the rocks you go back to the last restore point that you passed.
  • Batalia

    1986

    Batalia

    1986

    Shooter Arcade
    DOS
    This two-player, ASCII-based arena combat game has a backstory: you and your co-pilot have been busted by Galactic police for smuggling illegal goods. As it turns out, Galactic justice doesn't screw around, and in a touch of Imperial Roman flair, you've both been tossed into a labyrinth to duke it out with each other gladiator-style. Only one will emerge alive. Each player is given a ship, which can shoot in four directions at once. The arena's layout changes on every round, but the premise remains the same - maneuver your combat ship around the playing field, use the walls for cover, and kill your opponent. The first player to win ten rounds will emerge victorious.
  • Mafia Contract II: The Sequel

    1986

    Mafia Contract II: The Sequel

    1986

    Adventure
    ZX Spectrum
    Text adventure game with Illustrations. After assassinating a rival gang leader, you become a personal bodyguard of your mob boss Don Capolla. Now his reign is threatened by rival leader Vito Rossi. Capolla becomes paranoid and put out a contract on anyone who might betray him, including you.
  • Skiing

    1986

    Skiing

    1986

    Sport
    ColecoVision
    Skiing is a 1-4 player sports game that was released a year after Coleco discontinued the system. The two events are Slalom (pass between a set number of gates) and Downhill (avoid moguls on the course), and the objective is to finish in the quickest possible time.
  • N.E.X.O.R.

    1986

    N.E.X.O.R.

    1986

    ZX Spectrum
  • Johnny Reb II

    1986

    Johnny Reb II

    1986

    ZX Spectrum
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