An adventure / puzzle game based on the fictional character created by UK comedian Russ Abbot. The character, a spoof of James Bond, has to collect pieces of jokes and set them together again
This game is a ripoff of the classic arcade game Burgertime. You are a hamburger chef and you're out to build delicious hamburgers. As you run through the colorful maze assembling the ingredients, there is nothing that can stop you. Except maybe the menacing egg, hot dog and pickles that are out to ruin the meal! You can bury them under beef patties, lettuce and buns. Or, knock them out with pepper. To complete a level you have to build four burgers.
A action-adventure game developed by David Walton and published by Alpha-Omega Software for ZX Spectrum. Captain Slog has to search for nine blueprints spread out around a spaceship maze full of wacko robots.
A maze game developed by Steven Screech and published by Alpha-Omega Software for ZX Spectrum. The player in the role of a team manager has to guide his team of droids through a maze, grab hold of the ball and guide the droids to score a goal.
A mixture of a helicopter shoot'em up and a platformer, first published in 1986 by Alpha-Omega Software and re-released in 1988 by The Power House for the Commodore 64.
A flight simulation game in which the player controls a jet fighter-bomber and eliminates targets like radar stations, submarine bases or naval dockyards.
A text adventure game, with the setting in ancient Greece, generated with the Incentive Graphic Adventure Creator and published by Alpha-Omega Software for the Amstrad CPC.
A 2D multi-directional shoot'em up written by John P. Shay and published by Solar Software under the name Asteroyds for the Commodore VIC-20 and later under the name Meteorite for the Commodore 16.
The Cottage (originally released under the Swedish name Stugan) is a Swedish humorous text adventure in the vein of Zork. It was originally released on mainframes in 1978, followed by a home computer release by SPCS in 1986.