Players control a space marine who must search for droids on three planets - Geminus, Sirius, and Arius - while avoiding the planet's inhabitants and hazards. Energy is lost when players come into contact with an inhabitant. Up to three weapons can be used to destroy the inhabitants. Once all the droids have been collected, players make their way to the next planet where new inhabitants are introduced and the number of droids to be collected increases. Players have a limited amount of time to do this, but as well as energy and ammo, it can be replenished by purchasing more at the shop (only one shop per planet).
F-14 Tomcat is a flight simulator / action game. You get to fly an F-14 in a variety of combat situations, either in a single battle at a time or create a career.
After Burner II is an arcade-style flight game released by Sega in 1987. It is the second game in the After Burner series. In the game, players fly a F-14 Tomcat jet fighter, gunning down enemies while avoiding incoming fire. Like OutRun, another Sega arcade game, After Burner II came in several versions, the most famous being a large, servo actuated, sit-down cabinet which resembled a cockpit and moved according to the motion of the plane onscreen. The cockpit would bank in the same direction the on-screen aircraft was banking. There was also a more basic upright cabinet version.
After Burner II has been translated and ported to numerous home computers, consoles and mobile phones; including versions for the PC Engine, Sharp X68000, Sega Mega Drive, Famicom, FM Towns Marty, Atari ST, Amiga, Amstrad CPC, Commodore 64 and Sega Saturn. In Japan, it was released on the PlayStation 2 as part of the Sega Ages classic series. Mega placed the Mega Drive version at #38 in their Top Mega Drive Games of All Time. MegaTech ma
Enter the wild, fun-filled world of Mike Chen. He's out to learn the secrets of the five lands so he can become a powerful wizard of the skies! Already he has tamed a cloud to carry him around. He has learned the art of the shooting Ki force from his fingertips! but standing against him are more wacky, zany creatures than you can shake your chopsticks at! Bird men. Flying cat heads. Pigs with guns. And flying bowls of soup! Sounds funny...but remember that each can zap you with a touch! You do have a couple of tricks up your sleeve. Collect power-up pots to fly faster and make your Ki force even more powerful! Defeat the mid-round bosses and you will earn the use of true magic...fireballs, guardian flames and bouncing bombs. Defeat the five world guardians and you'll become a Cloud Master! Fail, and you'll be locked in combat forever. Are you really going to let a flying dumpling get the best of you?
CAUTION: FOUR MEGA POWER! Not double, not triple, but FOUR times the playing power of a regular cartidge. You get the hottest space combat, the baddest explosions, and the coolest sounds ever! Journey to four different planets, each with stunning but deadly landscapes. There's so many awesome enemies, you won't have time to stargaze!
Freddy finds himself in a hostile and unknown world. Because he is not there, he is not even in his time and must return as he is.
But there is a serious problem: Manhattan's most dangerous gang, the Knifes, have taken over their time machine. It is necessary to find it and to do this you have to cross the area with the highest crime rate on the planet: SOUTH MANHATTAN.
An adult Famicom Disk System Game released by Super Pig. In this game you play hanafuda versus female opponents and upon winning will slowly undress them.
Vol 2 of the adult Famicom Disk System Game released by Super Pig. In this game you play hanafuda versus female opponents and upon winning will slowly undress them.
X-Men: Madness in the Murderworld is a 1989 game for PC, Commodore 64, and Amiga.
If the X-Men are to save the day, the player must combine action and adventuring skills. A device to stop Magneto exists, but the pieces must be found. In total, there are over 500 scenes of combat and action.
You can switch between the X-Men at any time, with their special abilities ranging from Wolverine's claws to the Nightcrawler's teleporting incorporated into their moves. Other X-Men regulars feature in the game, complete with their special abilities.
Tough Turf is a 1989 2D beat 'em up arcade game.
According to Kurt Katala of Hardcore Gaming 101: "Considering there was very little variation amongst the Final Fight and Teenage Mutant Ninja Turtles clones that popped up in the early 90s, Tough Turf is interesting to play a game that requires a different approach, and it really is a fresh alternative to Double Dragon."
The player takes on the role of a US Army special operations soldier infiltrating enemy POW camps in Vietnam to find prisoners of wars and lead them to freedom. Like its predecessor, there are a total of six levels in the game: war-torn field, jungle, airstrip, rail-yard, POW camp, and escaping POW camp. M.I.A. can be played by up to two players, with Player 1 in green and Player 2 in blue.
Throughout most of the game, the player's main weapon is a knife, which is capable of destroying any enemy in the game. By killing the red enemy soldiers, the player can acquire additional weapons. The available weapons consist of an assault rifle (12 rounds), a flamethrower (2 rounds), a bazooka (3 rounds), and grenades (3 rounds). Unlike Green Beret, the player can carry more than one weapon and switch between them at will. If the player loses a life, then only their currently equipped weapon will be lost.
At the end of each level, an assorted amount of troops on fixed machine gun positions (usually four) that must be elimin
In ancient China, a wizard named Tyouraidoushi is trying to resurrect some ancient evil and two martial artists must fight their way through his monster-filled army to stop that from happening.
The protagonist Tecmo Knight has the assistance of "Smokeman" and "Tiger". Pressing the "change" button allows Tecmo Knight to switch between the two. Smokeman uses powerful punches and kicks against enemies while Tecmo Knight rides him. While riding the tiger, Tecmo Knight has the use of a spiked ball and chain less powerful than Smokeman's attacks, but with greater range. When collecting the special dragon skull that randomly appears after defeating an enemy, the Tecmo Knight will summon the most powerful creature to ride on in the game: the Flying Dragon. Tecmo Knight is immune to attack while riding Flying Dragon, whose breath kills any monster in the game instantly, including the stage-end bosses. Using the "jump and attack" maneuver, Tecmo Knight can bound Smokeman or the tiger onto enemies and pummel them.
Sometimes, if Tecmo Knight runs low on life, a blow by a weak monster will kill only Smokeman or the tiger, leaving Tecmo Knight to fend for himself with a very weak short-ranged attack. It is extremely h