Fat Worm Blows a Sparky is a game written by Julian Todd, and published by Durell Software in 1986.
The player controls the Fat Worm of the title, who has crawled into a ZX Spectrum looking to clone himself and is being chased by various nasties, such as things called Creepers that go around in Sputnik vehicles, and Crawlers who move around on foot. You can battle these creatures by shooting ' Burper Sparkies' and 'Blaster Sparkies' at them. These projectiles can be replenished by eating 'Spindles', of which there are 50 scattered about the map. The ultimate goal is to find a Disk Drive which will allow Fat Worm to create a clone and end the game.
Blood 'n Guts is described as "ancient barbarian games", somewhat equivalent to the Olympic games but played by vikings in various violent events. You start the game by choosing one of four prefabricated vikings and then its off to compete.
Among the several events available to the player the most noteworthy are, perhaps, Beer Drinking and Cat Throwing, both self explanatory titles. The other events are comprised of Tug of War, Rock Roller (roll a huge rock up a cliff and crush your opponent with it before he does it to you), Tower Jump (jump from a tower and land on your head!), Human Hit (throw stones at a human target!), Mountain Walk (basically rope walking with some added violence), Pole Fighting, Axe Throwing (again at a human target!) and Arm Wreck (arm wrestling).
Penguin Adventure: the main character - a male penguin - must save the penguin princess from a sickness that has spread across the penguin world. The cure to the sickness can be found in the Golden Apple of the Golden Apple Tree.
In this action packed game, you take control of the male penguin and travel across the lands and seas in search of the Golden Apple, fighting different types of enemies including bats, thunder-striking clouds, and environmental obstacles such as rocks, until finally reaching the princess. The stages feature different types of landscapes such as forests, mountains, caves, and water stages. As you fight your way through, you can also catch flying fish which you can trade at the different types of shops for new equipments and a weapon.
hay que decir que nos encontramos ante un título de plataformas en el que habrá que robar un tesoro escondido en la mansión de un millonario. El ladrón que manejamos es un proscrito, un amigo de lo ajeno que está siendo perseguido por la policía de los sistemas solares de Andrómeda y otros cuerpos de élite especializados en malhechores. La misión es muy sencilla aunque complicada a la vez. ¿Y cómo es esto posible? Pues muy fácil, hemos de conectar las 36 palancas de las que consta la mansión en la que estamos inmersos, pero todas ellas están desperdigadas por las 67 estancias de las que consta el lugar. Contamos con una sola barra de energía, es decir, una vida, que podrá ser restaurada mediante pequeños cuadrados de vida que están diseminados por todo el mapa del juego.
Sepulchre is a short free point-and-click adventure game developed by Owl Cave. It's a brief, subtle horror tale about a man on a train, although there is many twists and surprises as the player progresses through the story.
Sky Runner is a shoot'em up developed by Cascade Games. A Skimmer or a Skybike has to be flown over the surface of the fictional planet Naibmoloc and defence towers, armed enemy bikers and the Sky(a new drug)-producing harvesters have to be destroyed.
Wanderer is a sci-fi adventure game combining card trading and space combat in a universe where cats have become a valuable currency. After the protagonist's feline companion is held for ransom, players navigate through various planets, engaging in a poker-inspired card game with alien civilizations while collecting cats as rewards. Between trading sessions, players pilot their ship through vector-graphic 3D space battles and black hole sequences, shooting down enemy vessels in first-person combat to progress through the story.
Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part, it was finally published under the title Aliens: US Version with ports for the Amstrad CPC and ZX Spectrum produced by Mr Micro.
Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.