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New Games - Page 12209

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  • Bump 'n' Jump

    1986

    Bump 'n' Jump

    1986

    Racing Arcade
    Family Computer Nintendo Entertainment System
    The NES port of Bump 'n' Jump, an overhead-view vehicular combat game developed by Data East and originally released in Japan as "Burnin' Rubber". The arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. It was distributed in North America by Bally Midway. The goal is to drive to the end of a level while bumping enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water.
  • Lock-On

    1986

    Lock-On

    1986

    Simulator Arcade
    Arcade
    Lock-On is a 1986 first-person combat flight simulator video game with a futuristic theme. It was developed by Tatsumi and licensed to Data East for US distribution. Its graphics feature scaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar to After Burner: the plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first.
  • Bomber Man Special

    1986

    Bomber Man Special

    1986

    Puzzle Arcade
    SG-1000 MSX
    The second of the Bomberman series released for the MSX platform. Bomberman is a single player game with a top down view and simplistic controls. In fact, in addition to movement, you only have a single ability: placing bombs. Each bomb explodes into a cross-shaped blast (4 directions) which can destroy either enemies or blocks. Power-ups may be found to increase the size of the blast, place additional bombs, increase the speed of the Bomberman or to walk through walls. Your goal on each level is to destroy all enemies and escape through the exit before the time limit is up.. Hitting the exit with a bomb blast releases more enemies which must also be destroyed.
  • Wingman 2: Kitakura no Fukkatsu

    1986

    Wingman 2: Kitakura no Fukkatsu

    1986

    Adventure
    PC-9800 Series PC-8800 Series Sharp X1 FM-7 MSX
  • Life Force

    1986

    Life Force

    1986

    Shooter
    Arcade
    The Japanese and European versions are nearly identical, but the American version changes the game's plot by adding an opening text that establishes the game to be set inside a giant alien life-form which is infected by a strain of bacteria. Stages that feature starfield backgrounds were changed to the web background from Stage 1 to maintain consistency with the organic setting of the plot. The power-ups are also given different names, with the "Speed-Up" becoming "Hyper Speed", the "Missile" becoming the "Destruct Missile", the "Ripple Laser" becoming the "Pulse Laser" and "Force Field" becoming the "Shield". Narration is added to the beginning of each stage, detailing the area of the alien's body which the player is currently inhabiting such as "Enter stomach muscle zone" or "Bio-mechanical brain attack".
  • Woody Poco

    1986

    Woody Poco

    1986

    Role-playing (RPG)
    PC-9800 Series PC-8800 Series FM-7 Nintendo Entertainment System MSX
    Woody Poco, an 8-bit action-RPG about a wooden boy (or girl, depending on the version) who wants to become human
  • Ninja Kid

    1986

    Ninja Kid

    1986

    Platform
    Nintendo Entertainment System
    star 5.1
    Ninja Kid (regional port of GeGeGe no Kitaro: Yokai Daimakyou) is a NES platformer published by Bandai. As with Super Mario Bros 2, Ninja Kid went through some significant changes for its US release.
  • Kudokikata Oshiemasu

    1986

    Kudokikata Oshiemasu

    1986

    Simulator
    PC-9800 Series Sharp X68000 PC-8800 Series
    Adult simulation game developed by HARD in 1986.
  • Xanadu Scenario II

    1986

    Xanadu Scenario II

    1986

    Platform Role-playing (RPG)
    PC-8800 Series Sharp X1
    One of the first examples of an expansion pack, this was an additional scenario disk for the action role-playing game Xanadu: Dragon Slayer II.
  • Tombs & Treasure

    1986

    Tombs & Treasure

    1986

    Point-and-click Role-playing (RPG) Adventure
    PC-9800 Series PC-8800 Series Sharp X1 FM-7 MSX2
    In Tombs & Treasure, you'll have to use your wits in order for your party to successfully make its way through the ruins. As you enter such sites as El Castillo and the Ball Court, you'll have to use collected items in innovative ways in order to attain vital clues and progress. Each screen you encounter will feature items and peculiarities that must been looked at, taken, pushed, pulled, moved, smashed, joined, and/or washed in order to advance. Occasionally, you will confront monsters and engage in a classic RPG-style fight, your final battle versus the demon Tentacula. Be sure to refer to Professor Imes' journal in order to gain essential clues. You'll need them in order to survive the Tombs & Treasure.
  • Romancia: Dragon Slayer Jr.

    1986

    Romancia: Dragon Slayer Jr.

    1986

    Platform Puzzle Role-playing (RPG)
    PC-8800 Series Sharp X1 Family Computer MSX2 MSX
    This game exists in two editions, one for the MSX1 and one for the MSX2 with better graphics. In Romancia: Dragon Slayer Jr., you are a young warrior whom the king sends on a mission to rescue a lost princess. You must leave the town and enter the dreadful monster-infested catacombs in order to complete your quest. The game is a departure from Dragon Slayer RPG-oriented gameplay style. It tends more towards medieval-themed platformer action. The hero has hit points, can buy items and weapons, use magic, and stay in inns to recover health. However, instead of receiving experience points and becoming stronger, you simply must attack quicker (by bumping into your opponent on platform levels) and jump higher.
  • Winter Events

    1986

    Winter Events

    1986

    Sport
    Atari 8-bit Commodore 16 MSX
    Winter Events is a multi-sport event game heavily influenced by the classic Winter Games. The game allows you and three other friends to select a country before competing in six Olympic events which are Biathlon, Slalom Skiing, Ski Jumping, Speed Skating, Bobsleigh and Downhill Skiing (Downhill Skiing not on Atari 8-Bit).
  • UFO Robo Dangar

    1986

    UFO Robo Dangar

    1986

    Shooter Arcade
    Arcade
    UFO Robo Dangar is a 1986 arcade game released by Nichibutsu. It is a game in the Moon Cresta series, which includes Terra Cresta and Terra Force. The game is inspired by the anime series UFO Robo Grendizer and Danguard Ace.
  • The Genji and the Heike Clans

    1986

    The Genji and the Heike Clans

    1986

    Hack and slash/Beat 'em up Arcade
    Arcade Sharp X68000 Legacy Mobile Device
    The Genji and the Heike Clans (Genpei Touma-den) is a side-scrolling hack and slash platform game. The player controls Taira no Kagekiyo, a samurai who was killed in the Battle of Dan-no-ura during the Genpei War. Kagekiyo was resurrected to defeat his enemy Minamoto no Yoritomo and the heads of his clan, Minamoto no Yoshitsune and Saito Musashibo Benkei. The game offers three types of action: Small Mode (standard), Big Mode (standard, but with large characters and usually boss fights) and Plain Mode (viewed from an overhead perspective). The game received a localization when released in Namco Museum.
  • Guerrilla War

    1986

    Guerrilla War

    1986

    Shooter
    Arcade PlayStation 3 PlayStation Portable
    star 6.9
    Guerrilla War is an overhead run and gun game produced by SNK. Originally released for arcades in 1987 as a coin-operated arcade game, Guerrilla War followed the adventures of two unnamed rebel commandos (Che Guevara and Fidel Castro in the Japanese version) as they raid an unnamed Caribbean Island in order to free it from the rule of an unnamed tyrannical dictator. Along the way the players vanquish hordes of unnamed enemy soldiers while attempting to rescue hostages (with large score deductions for any hostages killed in the crossfire), collecting weapons from troopers and operating tanks.
  • Top Gunner

    1986

    Top Gunner

    1986

    Shooter Racing Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum DOS Amstrad CPC
    star 7.9
    Overhead run'n gun-style shoot-'em-up. You play as jeep driver and gunner rescuing POWs. More commonly known as Jackal outside the US.
  • Shanghai

    1986

    Shanghai

    1986

    Puzzle
    Arcade PC-9800 Series Sharp X68000 PC-8800 Series Commodore C64/128/MAX Atari Lynx Atari ST/STE TurboGrafx-16/PC Engine Amiga Family Computer MSX2 Nintendo Entertainment System Sega Master System/Mark III
    star 8.4
    Shanghai is a computerized version of mahjong solitaire. After winning a game, the tiles reveal the three-dimensional blinking eye of a dragon behind the game screen. The Macintosh and Sega Master System version shows an animated dragon spitting fire.
  • Gunship

    1986

    Gunship

    1986

    Simulator
    PC-9800 Series Sharp X68000 PC-8800 Series Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS FM Towns Amiga MSX2 Amstrad CPC
    star 6.9
    After selection of region, style, and enemies, the pilot is assigned a primary mission and a secondary mission. These could include such objectives as "Destroy enemy headquarters" or "Support friendly troops" (i.e. destroy targets near friendly forces). The latter would be an easier mission, because the battle would be fought closer to friendly lines.
  • King's Quest III: To Heir is Human

    1986

    King's Quest III: To Heir is Human

    1986

    Point-and-click Puzzle Adventure
    Apple IIGS Atari ST/STE PC (Microsoft Windows) Mac DOS Amiga Apple II TRS-80
    star 6.9
    King's Quest III: To Heir is Human is an adventure game in the King's Quest series. Players control Gwydion, a young slave to the evil wizard Manannan in the land of Llewdor. The game follows Gwydion's journey as he learns magic, escapes his captor, and discovers his true identity as the lost prince of Daventry. Players must solve puzzles, avoid the wizard's watchful eye, and navigate various dangers to complete their quest. The game expands on the series' fantasy setting, introducing new locations and characters while maintaining the puzzle-solving and exploration elements that define the King's Quest franchise. As the third installment in the series, King's Quest III continues the story of the royal family of Daventry, connecting to the broader narrative of the King's Quest saga.
  • Space Quest: The Sarien Encounter

    1986

    Space Quest: The Sarien Encounter

    1986

    Point-and-click Puzzle Adventure
    Apple IIGS Atari ST/STE Mac DOS Amiga Apple II
    star 7.5
    He's out to clean up the universe... ...But he doesn't do windows. Strap into your computer station and prepare for blast-off. If the thrilling graphics don't blow you off your chair, the laughs will have you rolling on the floor. If you can help Roger Wilco he could use it. Hey, wake up! Roger Wilco's the chief sanitation engineer (a.k.a. Janitor) on the starship Arcada. His mission: to scrub dirty decks... to replace burned-out lightbulbs... to boldly go where no man has swept the floor! But while he was napping in the broom closet, his starship was hijacked by the Sarien Stormtroopers. Now the top-secret Star Generator's been stolen. And if Roger doesn't get it back, the universe as we know it is toast! Kaboom! The Two Guys from Andromeda often travel the cosmos under the aliases of Scott Murphy and Mark Crowe. They're best known for their award-winning Space Quest series and their frequent sightings with Elvis.
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