In the near-future, a scientist experiments with creating life using a secret scroll found in Tibetan ruins. He accidentally revives an ancient bio-weapon that quickly captures him & his family, except their plucky son Dota. Explore multiple zones full of monsters, gadgets, & hazards to help Dota defeat bosses and save his family from this resurrected monstrosity.
With various weapons & power-ups, you must increase your health & toolset in this dungeon crawling action-platformer. A Family Computer port was planned & advertised through 1987, but ultimately cancelled. The PC versions are officially available today via Project EGG.
A version of asteroids released for Atari 7800, plays similarly to the original arcade with vastly improved graphics to where the ship and the asteroids themselves are more defined in the color and asthetics they're presented in.
In this game, players take the role of Athena, the Goddess of Wisdom, who has grown tired of her life within the castle and ventures into the Fantasy World beyond the castle walls. Strange and fearsome creatures will attack at every turn, but weapons can be found along the way: a ball and chain, a bow and arrow, and a mighty sword. Put on wings and take to the sky, or become a mermaid to explore the ocean depths.
If you've got cool hands, get ready to climb the burning skyscrapers and dodge the falling bricks, cars, glass and obstacles to rescue the people trapped inside. And watch out - it's a long fall to the street!
Solomon's Key is a puzzle game developed by Tecmo in 1986 for arcade release on custom hardware based on the Z80 chipset. The game is generally recognized as one of the most difficult games to appear on the NES. The player, controlling a sorcerer known only as Dana must overcome unlimited enemy spawning, challenging level designs, a countdown timer, instant death from any physical contact with enemies, and limited ways to dispatch enemies.
Athena is a platformer arcade game, also released on a number of consoles. It was developed by SNK for the arcade, and was ported to the NES by Micronics, and a number of other platforms by Ocean Software. The game featured a female protagonist, although explicitly utilizing the female body as a selling-feature for the game.
The player takes on the role of the Road Runner - from the much-loved Warner Bros. cartoon series - and must outrun and outsmart the villainous Wile E. Coyote, in this abstract sideways-scrolling racing game from Atari. A variety of traps and pitfalls await the Road runner (such as a cannon, land mines, cliff-top drop etc.) which must be carefully avoided. It is possible, however, to lure Wile E. Coyote into these traps to put some valuable distance between the Road Runner and his pursuer. Road Runner must also eat the piles of seed that appear at various points throughout the stages, as missing five bird seeds will cause Road Runner to faint and result in the player losing a life.
Road Runner's colourful, beautifully-drawn graphics capture the spirit and humour of the legendary cartoons perfectly. The music and sound effects are also faithful to the cartoon series.
Super Mario Bros. for the Game & Watch was a game that was released on the Crystal Screen and New Wide Screen unit. While the exact date of its release is unknown, it can be confirmed that it was released sometime in June of 1986 and March of 1988. A special edition of the game, which came with a winner certificate, a license card, and battery cover stickers, and a copy of the game in a Diskun-shaped case was given away in August of 1987.
"You are a journalist for a paper called The Clarion and you have been sent by your editor to a drugs ring H.Q. in Columbia to rescue a friend who has been taken hostage by the Drug Baron after being caught investigating him." --mobygames.com
In the game, each player controls one of the two Bubble Dragons, Bub and Bob. The player can move along platforms, as well as jump to those above and to the side, similar to most platform games.
The player can also blow bubbles. These can trap enemies, who are defeated if the bubble is then burst by the player's spiny back. Bubbles that contain enemies can be popped at the same time resulting in different foods being projected around the level. Each enemy trapped in a bubble equates to a different food. Food is consumed and transferred to points (an increasing scale of 1000 points is awarded for each enemy burst in tandem with another meaning: one enemy burst equals one food item worth 1000 points, two enemies burst equals two food items worth 1000 and 2000 points, three enemies burst equals three food items worth 1000, 2000 and 4000 points, and so on), which results in earning lives. These same bubbles also float for a time before bursting, and can be jumped on, allowing access to otherwise inaccessible areas. Pl
A strange and evil presence is lurking in space. Crushing everything in its path, destroying spaceships full of innocent people, the brutal Starbrain is threatening the entire Galactic Empire. Starbrain, a giant computer programmed only for destruction, inhabits an enormous space station, guarded by enemy ships and robot creatures. To penetrate the station is a job for the most skillful and experienced Star Soldier - you! You'll be piloting Caesar, the fastest fighter ship in the Galactic Fleet, with an awesome arsenal of weapons at your finger-tips. Only you can end the fearsome Starbrain's spree of destruction, and restore peace to the galaxy!
The MSX version of the game was brought to the SG-1000 in Taiwan.