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  • F-1 Spirit 3D Special

    1988

    F-1 Spirit 3D Special

    1988

    Racing
    MSX
    The succesor of F-1 Spirit: The Way To Formula-1. Unlike the original, this game uses scaling-based third-person graphics like Pole Position and the like, and focuses specifically on F-1 racing. In addition to the Free Run and Grand Prix modes, there is a two player Battle Mode. The difficulty level can be set, and in Free Run a number of settings (such as the number of laps) is variable. Cars are custom made; the body and color of the car, the engine, the tires, the suspension, the brakes, the gear, and the wings can be all modified.
  • Family Boxing: MSX Title Match

    1988

    Family Boxing: MSX Title Match

    1988

    Sport
    MSX
    Ring King is a boxing game in which the action in the ring is viewed in a 3D top-down view and a full range of moves is provided, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard. Each punch weakens your opponent's strength which can slightly recover during a round break. A rain of well placed blows can produce a quick knockout, but normally you must hit your opponent many times before he goes down. The game has three play modes. There is training mode to train your player before you enter a tournament. A ranking mode where you can select one of the three championships, Rookie, Japan and World. Each championship can be played at five difficulty levels. The third mode is the tournament mode. To reach the number one spot in the ranking or tournament mode you must train your boxer well. Before you start you must create your character and set his initial abilities, strength, speed and stamina. Each won bout increases these abilities slightly. The abilities
  • Famicle Parodic

    1988

    Famicle Parodic

    1988

    Shooter
    MSX
    Shoot and bomb your way around in this Xevious-style shooter for the MSX2.
  • Super Pro Decathlon

    1988

    Super Pro Decathlon

    1988

    Sport
    Intellivision
    Super Pro Decathlon lets you and up to three friends compete in 10 track-and-field events. You can enter the Practice mode in order to train yourself on individual events, or you can go for broke and play the full 10-event Decathlon. Each event has a minimum time, distance, or height you must beat in order to qualify. Three difficulty levels are available: Amateur, Olympic and Super Pro. Events are as follows: 100 Meter Dash, Broad Jump, Shot-Put, High Jump, Triple Jump, 110 Meter Hurdles, Discus Throw, Pole Vault, Javelin Throw and 400 M. Dash. Most of the events require running, which is done by quickly tapping alternate sides of the disc repeatedly or by spinning the disc.
  • Body Slam! Super Pro Wrestling

    1988

    Body Slam! Super Pro Wrestling

    1988

    Sport
    Intellivision
    The Object of Body Slam: Super Pro Wrestling is to defeat your opponent in the ring. You must use strength, strategy, and a hint of sneakiness. Each match consists of a series of four-minute rounds. There is an unlimited number of rounds, so the match continues until a player wins or until a draw is declared. The first wrestler to pin his opponent to the mat for a time of 3 seconds is the winner. You control a wrestler selected from 12 different characters. Your opponent is controlled by another player or by the computer. If you choose a Tag-Team Match you and your opponent each control 2 wrestlers who take turns in the ring.
  • Real Estate

    1988

    Real Estate

    1988

    Strategy
    Commodore C64/128/MAX
    This version of the classic board game supports several graphic formats and offers some different options. From 2 to 8 players can play the game, and they can all be computer players if you wish. This allows you to just sit back and watch as the computer takes over. You can choose to play a short game with a specified time limit, or a standard game, and there is a save game feature. All actions are handled entirely by keyboard. Questions appear in the center area of the board (for buying property, for instance). Pressing the first letter of a word from the top bar takes that action (Q for Quit as an example). Player stats can be viewed on the screen.
  • Ingrids Back

    1988

    Ingrids Back

    1988

    Adventure
    Commodore C64/128/MAX
    "Ingrid is Ingrid Bottomlow, the intellectual-but-clumsy gnome we met in Gnome Ranger. Her beloved home village Little Moaning is earmarked for a yuppie-friendly transformation by Jasper Quickbuck of Ridley's Manor. Ingrid has three cunning plans to stop him - producing a petition with everybody's signature, finding a more orthodox prevention method, and finally infiltrating Ridley's Manor itself by pretending to be a maid, and then finding proof that he's a dodgy geezer who should be locked up. These three quests can be played in any order, although they logically follow on from each other. She is accompanied by Flopsy the dog in the first 2 parts, and her cousin Daisy in the third." --mobygames.com
  • Super Baseball

    1988

    Super Baseball

    1988

    Sport
    Atari 2600
    This game is an altered version of the Atari 2600 version of RealSports Baseball. The game controls are identical. The alterations are that the graphics and colors were changed. Also, the options were reduced to one or two player and whether, in one player, the human player is up first at bat or not. Otherwise, everything else is the same. You still can throw fastballs, curve balls, sinkers, etc. and you can still bunt, hit fly balls, etc. Scoring remains the same with a tie after nine innings going into extra innings. The difficulty switches do not have any use.
  • Pete Rose Baseball

    1988

    Pete Rose Baseball

    1988

    Sport
    Atari 2600
    Here's the first 2600 Baseball game to live up to this winning attitude. * From the crack of the bat, make split second decisions as you choose which fielder makes the play. * Throw popular Major League pitches - fast balls, curves, change-ups, screwballs and sinkers. (Spitballs?) * Head to head action with your friends or against the computer. * Complete TV-like coverage, with six camera angles you're always right there where the action is. * Play to a packed stadium complete with cheering crowd and organist. (Bring your own peanuts and hotdogs.) * The most exciting baseball ever on the 2600 with depth and feel you've seen on Big League Home Computers.
  • 32 in 1

    1988

    32 in 1

    1988

    Fighting Shooter Puzzle Racing Simulator Sport Strategy
    Atari 7800 Atari 2600
    32 games in 1 cartridge was 1988 released and is highly common in Europe. Popular Atari 2600 games of the sports- and shootergenre was put into one cartridge. This was a cart that was released in PAL format in Europe, Australia and New Zealand. Most were the pack in game with the Atari 2600 in the UK and Atari 7800 in Australia and New Zealand but it was also released as a boxed separate game for the Atari 2600. A different game was selected every time the Atari 2600 or Atari 7800 was turned on.
  • Hot Rod Racing

    1988

    Hot Rod Racing

    1988

    Racing
    Arcade
    Hot Rod is a top-down arcade racing game developed by Sega. It allows up to four players simultaneously, and the player competes in races with three other cars. It is possible to upgrade the car at a Parts Shop. Every time a player falls off screen, they will be penalized by having gas subtracted from their gas meter. If the gas meter reaches "0", the game is over. The player can pick up flashing targets symbolized with a "G". By picking up the target, 20 units gas will be added to the player's gas meter. If the player successfully crosses the finish line, they will be rewarded additional units of gas.
  • Beraboh Man

    1988

    Beraboh Man

    1988

    Fighting
    Arcade
    A horizontally scrolling game with a superhero-type character who battles robots and monsters.
  • Syvalion

    1988

    Syvalion

    1988

    Shooter
    Arcade Sharp X68000 Super Nintendo Entertainment System
    Syvalion is an arcade shooter video game released by Taito in 1988 and designed by Fukio Mitsuji, creator of Bubble Bobble. The player controls a golden metal dragon which flies around, breathing fire at its enemies while collecting power-ups to recharge its fire. The enemies are robots and tanks. At the end of each level, the player fights a boss.
  • Hard Head

    1988

    Hard Head

    1988

    Platform
    Arcade
    Although the official Title Hard Head was the same in every region, SunA's second game used to be known in Korea as "Jjanggu Baksa" (Dr. Bulgehead)3. It is incredible how many elements from other games are squeezed into a surprisingly fun melange platformer. Hard Head (and his twin in 2-player mode) carries a bubble gun that encloses enemies into bubbles, which can then be used as trampoline, just like in Bubble Bobble. Similar to Super Mario Bros, items are gained from blocks by jumping at them with the hero's head, while enemies are defeated by stepping on theirs. Then there's passages where one has to break through walls by using a hammer, which is very reminiscent of Wrecking Crew. However, other than with contemporary titles of home entertainment companies like Clover and Zemina, the designer (who sadly isn't credited at all) had also a few quite unique ideas, like working musical instruments used as platforms, a football that can be found in every stage and kicked through a goal at the level end for extra
  • Hard Puncher

    1988

    Hard Puncher

    1988

    Sport
    Arcade
    Compete against your friends or advance through increasingly harder opponents. Training rounds occur every two to three fights. These training rounds improve one of your three qualities: speed, stamina and power, depending on how well you do while training. The first player controls Rocky Smith and the the second player controls Gentleman Joe. If the second player wins a two-player game, Gentleman Joe advances to the other opponents in the regular game. You must defeat the first seven opponents to get to The Black Stallion, the undefeated champion. If you beat this final opponent, you will become the champion.
  • Dead Angle

    1988

    Dead Angle

    1988

    Shooter Arcade
    Arcade Sega Master System/Mark III
    Armed only with your trusty Tommy gun, you must exterminate all the main gangster families in order to reach the main kingpin so you can save your girl. Beware, they are waiting for you and will not go down without putting up a fight in this challenging shoot'em up.
  • Gold Medalist

    1988

    Gold Medalist

    1988

    Sport
    Arcade
    Based on the Seoul Olympics, this is a multi-event track and field game for up to four players and featuring nine different events. Despite being heavily influenced by Konami's own "Track and Field" series, Gold Medalist lacks both the addictiveness and tight gameplay mechanics of the games upon which it is based. The nine disciplines, which can be attempted in any order, are : * 100 Metre Sprint * Long Jump * Horizontal Bars * Freestyle Swimming * Boxing * Discus * 110m Hurdles * High Jump * 400m Relay
  • Crazy Climber 2

    1988

    Crazy Climber 2

    1988

    Arcade
    Arcade
    Crazy Climber 2 (クレイジークライマー2?) is a 1988 arcade game developed and published by Nichibutsu. It is the sequel to the 1980 arcade game Crazy Climber. The gameplay is mostly identical to that of its predecessor, but there some significant differences. Unlike its predecessor, Crazy Climber 2 was only released in Japan.
  • Devastators

    1988

    Devastators

    1988

    Shooter Platform Arcade
    Arcade
    Devastators (餓流禍 Garuka?) is a 1988 third-person shoot 'em up arcade game by Konami.[1] Devastators was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs on December 22, 2010.
  • The Main Event

    1988

    The Main Event

    1988

    Fighting Sport
    Arcade
    The Main Event is a professional wrestling arcade game. A player selects two different wrestlers as their tag team, and they wrestle another tag team. If the player wins, his team moves on to another match. If he loses, he gets an immediate rematch, since the game isn't over until the player's energy falls to zero. Some of the game's most distinguishable features were an oversized "Action" button which would flash whenever an attack, grapple, submission or pin could be performed; and an enthusiastic announcer who introduced the wrestlers and called the action during matches.
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