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  • Cock'in

    1983

    Cock'in

    1983

    Simulator
    Commodore C64/128/MAX
    Cock'in is a Commodore 64 game about chicken procreation and defense.
  • Adventures in Math

    1983

    Adventures in Math

    1983

    Adventure
    DOS
    The secret location of The Sword of the Spirit remained an unsolved mystery… until now. Join Whit, Connie, and Eugene in a chase through abandoned mine-shafts and secret passageways where every turn holds another key to the Sword’s real power. It’s a fast-paced flight through dark tunnels—with virtue itself in the balance. PC and Mac compatible.
  • Panorama Toh

    1983

    Panorama Toh

    1983

    Shooter Role-playing (RPG)
    PC-8800 Series
    Panorama Toh (ぱのらま島 "Panorama Island"), released by Nihon Falcom for the NEC PC-8801 computer in 1983, departed from the standard RPG formula in various ways. It combined RPG gameplay with real-time combat, combined fantasy with sci-fi elements, and introduced survival mechanics. The game was designed by Yoshio Kiya, this was possibly the first action RPG. These innovative ideas about RPG design departed significantly from the turn-based norm at the time. It introduced real-time combat, sci-fi elements, a persistent open world with day-night cycle, and survival mechanics. This was a precursor to Falcom's seminal action RPG franchise, Dragon Slayer. In 1984, he would go on to create Nihon Falcom's Dragon Slayer franchise, which laid the foundations for the real-time, action RPG genre.
  • Popper

    1983

    Popper

    1983

    Arcade
    Arcade
    A rabbit hops around a geometric playfield in this Q*Bert-like arcade game from Omori.
  • Galactic Patrol

    1983

    Galactic Patrol

    1983

    ZX Spectrum
    A shoot'em up developed by Richard Brisbourne and published by CRL Group PLC for ZX Spectrum.
  • Cosmic Commando

    1983

    Cosmic Commando

    1983

    Shooter
    Commodore C64/128/MAX
    A 1st person shooter in space that was released under three different names("Cosmic Commando", "Space Pirate" and "Star Commander") for various 8-bit homecomputers.
  • Grand Prix Driver

    1983

    Grand Prix Driver

    1983

    ZX Spectrum
    A very simple racing game for the ZX Spectrum.
  • Indian Attack

    1983

    Indian Attack

    1983

    Shooter
    Commodore C64/128/MAX
    A 1st person shooter where the player has to move a cross-hair around the playing area and shoot as many hostile Indians as possible.
  • Starbase Defence

    1983

    Starbase Defence

    1983

    Shooter
    Commodore C64/128/MAX
    1st person shooter where the player controls a cross-hair and tries to protect six generators on the bottom of the screen by shooting down bombs dropped by aliens.
  • Robin to the Rescue

    1983

    Robin to the Rescue

    1983

    Platform
    Commodore C64/128/MAX
    A Robin Hood-themed single-screen platformer written by John P. Shay and published by Solar Software for the Commodore 16 and Commodore 64.
  • Cosmic Fire Birds

    1983

    Cosmic Fire Birds

    1983

    Arcade
    Commodore VIC-20
    A single screen shoot'em up written by John P. Shay and published by Solar Software for the Commodore VIC-20.
  • Alternity

    1983

    Alternity

    1983

    Strategy
    Atari 8-bit
    A shoot'em up in which the player controls a orb along the edges of geometrical shapes and shoots up moving objects.
  • Conquering Worlds

    1983

    Conquering Worlds

    1983

    Strategy
    Apple II
    A strategy game written by Walter Hochbrueckner and published by Datamost for the Apple II.
  • Market Mogul

    1983

    Market Mogul

    1983

    Simulator Strategy
    PC (Microsoft Windows)
    A text-only stock market simulation game in which the players takes the role of the fictive character Beryl Flinch whos task is to get elected chairman of the board of MegaCorp - a conglomerate of ten subsidiaries.
  • Mating Zone

    1983

    Mating Zone

    1983

    Shooter Arcade
    Apple II
    A single-screen shoot'em up written by Tom Luhrs and published by Datamost for the Apple II.
  • Moogles

    1983

    Moogles

    1983

    Puzzle Strategy
    Atari 8-bit
    A puzzle game in which the player has to guide the Moogles out of the levels by ordering the arrows so that the Moogles follow them. Written by David Manginelli and published by Sirius Software for the Atari 8-bit computers.
  • Castle Hassle

    1983

    Castle Hassle

    1983

    Atari 8-bit
    Roklan Software published this combination of JV Software's Action Quest and Ghost Encounters.
  • Danchizuma no Yuuwaku

    1983

    Danchizuma no Yuuwaku

    1983

    Role-playing (RPG) Simulator
    PC-9800 Series PC-8800 Series Sharp X1 FM-7 MSX
    One of the earliest RPGs in Japan features a traveling salesman getting into fights with random gangsters and seducing women in an apartment building.
  • Firebirds

    1983

    Firebirds

    1983

    Shooter Arcade
    ZX Spectrum
    Firebirds is based on the the arcade game Phoenix. Your goal is to repel an invasion of an alien species related to birds. You command an armed spaceship which you can manoeuvre with right and left directions. In each level you have to destroy an entire set of a specific type of monster bird which increasingly has more backup forces supporting it. The final showdown is to confront a grotesque aviary mother ship with a very devilish appearance.
  • Monsters in Hell

    1983

    Monsters in Hell

    1983

    Platform Arcade
    ZX Spectrum
    Early platformer
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