Daisuke Kusano is the son of an archaeologist who disappeared while searching for the Tears of Isis, artifacts once owned by Cleopatra. During the man's excavation for the Tears, demons appeared and abducted him. The boy soon learns that he must find the Tears in order to save his father.
The player controls a baseball superhero named Batsu (Bats) who must use baseballs to defeat his opponents. Being hit once reverts him to "normal" Terii (Terry), who swats at his opponents using a baseball bat. Opponents include machinery, humanoids, and animals. Killing opponents while in Terii form results in a larger energy bar.
Nord and Bert Couldn't Make Head or Tail of It is a text adventure game revolving around puns and wordplays. Idioms and clichés have become real-world objects in the town of Punster, and the player has to sort them out in order to win. There are seven separate scenarios that can be played in any order, as well as the final one that can be accessed only after having completed all seven. These scenarios are:
- The Shopping Bizarre: Products in a grocery store have been replaced by nonsensical homonyms (such as "chocolate moose"), and the player has to revert them to their normal form.
- Playing Jacks: Equipped with an item called "Jack of All Traits", the player has to construct words beginning with "Jack" to solve puzzles.
- Buy the Farm: Clichéd expressions must be used in their literal meaning while exploring a farm.
- Eat Your Words: More literal idioms used in a diner.
- Act the Part: The protagonist is teleported into a 1950's-style sitcom, where he must perform visual gags.
- Manor of Speaking: The pro
The player controls an old wooden figure named "This Baggage."
He is a hero who has lived in harmony with humans for many years. For This Baggage, the journey is to find the fairy who teaches people to get back to being friendly with wooden dolls. Enemies encountered through the game are strange creatures and bothersome old men. The player attacks by using his fists at them. Players can steal the items in the store. But after stealing, the player's appearance is changed to resemble that of a thief. Hotels and pawn shops can no longer admit the player for the remainder of the game after a theft has taken place.
Life isn't always easy for the Crown Prince of Radactian. When the High-Tech World arcade opened up, someone in your castle tore the map into eight pieces! But it's such a cool arcade, you have to go there. It's a challenge worthy of any Kidd!
Michael English Daibouken is an educational game where the character of Michael, an orange cat, teaches kittens the various letters in the English language as well as some English vocabulary. Michael has to catch floating letters in order to spell out English words, while avoiding the incorrect letters. The game has various different backdrops, including space.
The character of Michael comes from the Japanese serial manga strip "What's Michael", created by Makoto Kobayashi which might be considered analogous to Garfield, due to them both being orange cats. It varies between observing goofy pet behavior to more abstract tales of fantasy with anthropomorphized versions of the animal characters.
War Heli was developed in 1987 by the two Swiss crackers M. Heubi und M. Köhler for the Atari ST platform. War Heli is a vertical shoot 'em up in a war setting. The player pilots a helicopter through an area where he has to destroy all enemy tanks. He has to be careful not to hit any ambulances. If he does so, his score gets set to zero. War Heli is a challenging game with high standards in graphics and technique for its time. War Heli came with a then unique feature: you could save the game to the disk and continue later. Further artists of the Argonica team were: T. Steimle, R. Gafner and H.P. Gysel.
Your ship is equipped with both a standard laser and an independently fired ground weapon, which you must coordinate to defeat ground and aerial enemies. A shield bar keeps track of your damage and you can replenish it by defeating certain enemies, but otherwise its just you, your ship and several stages of alien enemies that alternate between top-down and side-scrolling perspectives.
Muster up all the skill, reflexes and guts you've got. Because inside your F-14 Thunder Cat, you're going to need all that - and more.
Blast laser-directed, anti-aircraft fire at enemy planes. Dodge heat-seeking missiles with fancy flywork, like dips, turns and barrel rolls. Come head to head with the infamous Flying Fortresses (the toughest of all enemies) and dogfight your way through, to a nanosecond of safety.
And if you make it far enough, a fuel tanker will be waiting for you. Dock successfully and you'll replenish valuable energy and ammunition.
So get your adrenaline pumping and grab your joystick. Then take to the skies. You're not going to believe what's up there!
Metal Gear is considered to be the progenitor of the stealth game genre, it was also the first video game designed by Hideo Kojima, who also directed many of the later Metal Gear sequels.
The game revolves around a special forces operative codenamed Solid Snake who goes into a solo infiltration mission into the fortified state of Outer Heaven to destroy Metal Gear, a bipedal walking tank capable of launching nuclear missiles from anywhere in the world.
The player must navigate the main character, a military operative codenamed Solid Snake, through various locations, while avoiding visual contact and direct confrontation with patrolling guards. If the player is seen, the game enters the "Alert Mode." In this situation, Snake must escape from enemy's sight in order to resume infiltration. The method of escaping varies depending on the circumstances behind discovery:
If Snake is seen and only a single exclamation mark appears over an enemy's head, only the enemies in the player's present screen will attack and Snak
While two children, Poke and Piki, are reading a story, a monstrous hand suddenly appears from inside the pages and kidnaps them. When the rest of the Dream Factory family hear their cries of help, they jump into the story and help save them from the evil Wart.
The game was released as part of the Yume Koujou '87 event (sometimes referred as Dream Machine, in English), which was sponsored by Fuji TV, and stars its mascots.
The game was edited and released as Super Mario Bros 2. Due to Nintendo of Japan feeling like their version of Super Mario Bros 2 would be too difficult and outdated by the time it got to the United States.
During the prehistoric era of humanity, cavemen and dinosaurs compete for ultimate supremacy. A young boy has to collect important treasure without being killed by the rampaging dinosaurs. All he can do is attempt to temporarily paralyze them with a specialized dinosaur trap. All treasures must be collected before admittance to the next level is possible. One hit from either a dinosaur, caveman, or other type of enemy instantly kills the player.
In the first years of the Demon Age, a horrible demon named "Dragon Master" was revived by his minions in hell. To protect the peace of the overworld, the two eldest Fuuma brothers fought the Dragon Master. Both were unable to defeat him and were killed, losing their legendary Wave Swords, also called Hadoukens. To avenge their deaths, the last of the Fuuma brothers vowed to slay the Dragon Master, and take back the Hadoukens. Getsu Fuuma Den is an action game with slight RPG elements. You travel through the overworld on pre-determined paths, which branch most of the time, leading you to shops, places where you can encounter other characters, and dungeons. Once you descend into a dungeon, you navigate your character on a platform, jumping and fighting enemies with your sword or other weapons. There are also a few first-person dungeons later in the game. In the dungeons you can collect money and then use it to buy weapons and other accessories on the overworld.
An adventure platformer game starring Master Takahashi of Adventure Island fame. It is based on an anime which in turn was based on the Adventure Island games..
Laplace´s Demon is a Sweet Home-like RPG and it takes place in a suburb of Boston in 1924. You can pick from one of six or so classes at the start of the game (Detective, Journalist, Psychic, etc) and you can recruit other members, and it plays a lot like a normal RPG. It also seems to be one of the first games to pioneer a limit-break like system, which is now in use in a lot of games.