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New Most Popular Top Rated
  • HeroQuest II: Legacy of Sorasil

    1994

    HeroQuest II: Legacy of Sorasil

    1994

    Role-playing (RPG)
    Amiga CD32 Amiga
    The isometric role-playing game engine of the original Hero Quest license is reused in this sequel, set in the evil-infested land of Rhia. There are now 9 large missions to take on, with a largely linear progression in the order these are played. You can choose a team of 4 from 8 character classes, adding rangers, mystics, elves and clerics to the original game's 4. The exact abilities of these can be customized before you start. The game is controlled using action icons at the bottom of a screen to set the basic instructions to move, fight, open doors, search for keys and so on. Characters can move individually, allowing for diverse strategies based on the specific strengths and weaknesses of these characters.
  • Gulp!

    1994

    Gulp!

    1994

    Puzzle
    Amiga CD32 Amiga
    A post-apocalyptic action/shooter set in New York City in the near future.
  • Eye of the Storm

    1994

    Eye of the Storm

    1994

    Shooter Simulator Adventure
    Amiga
  • Embryo

    1994

    Embryo

    1994

    Shooter
    Amiga
  • Darkmere: The Nightmare's Begun

    1994

    Darkmere: The Nightmare's Begun

    1994

    Role-playing (RPG) Adventure
    Amiga
    Darkmere: The Nightmare's Begun is an action-adventure game developed by Zero Hour Software and published by Core Design in 1994. Viewed isometrically, Darkmere sets you as Ebryn, the son of the former King of Darkmere, a barren cursed land, with the aim of discovering what happened. The area is besieged by problems, including orcs running riot, and racial tension between different species. It is Zero Hour's only title to date. Core Design went on to publish a less-well received pseudo-sequel to Darkmere in 1994 called Dragonstone, on Amiga and Amiga CD32.
  • Zeppelin: Giants of the Sky

    1994

    Zeppelin: Giants of the Sky

    1994

    Simulator Strategy
    DOS Amiga
    Zeppelins were the sky's biggest aircrafts ever. So - have you ever thought about managing a fleet of them? In Zeppelin this is just your job. Invest in new technologies, build airships for several nations, find new flight routes and win the race with competing companies. You can participate in flying competitions, take on special missions (such as time critical assignments), speculate at the stock-market, etc. The game also contains precise historical material; political and economical developments strongly influence the storyline.
  • Reunion

    1994

    Reunion

    1994

    Strategy
    DOS Amiga
    star 7.9
    Around a distant Sun lies the planet of your ancestors - Earth. Forced to flee from anarchy and chaos you are finally ready to return for the REUNION. As President all decisions are yours to make. You must not fail...
  • HardBall 4

    1994

    HardBall 4

    1994

    Sport
    Sega Mega Drive/Genesis DOS
  • The Perfect General II

    1994

    The Perfect General II

    1994

    Strategy
    DOS
  • Ecstatica

    1994

    Ecstatica

    1994

    Adventure Arcade
    DOS
    star 8.5
    Help to free Ecstatica in this terrifing graphic adventure with a fully explorable 3D environment, stunning animation, and ground breaking ellipsoid technology graphics. So lock your doors and check under your bed. Ecstatica is a nightmare like none you've experienced before.
  • D-Day: The Beginning of the End

    1994

    D-Day: The Beginning of the End

    1994

    Simulator Strategy Turn-based strategy (TBS)
    DOS Amiga
  • Battle Bugs

    1994

    Battle Bugs

    1994

    Simulator Strategy Tactical
    PC (Microsoft Windows) DOS PlayStation
    In 1994, Sierra On-Line, Inc. publishes Battle Bugs, a real-time game for the DOS system. A very unique real-time strategy game. It's only semi-real-time, because it's possible to pause the action at any moment. The player commands 22 different insects in a long campaign (56 missions) against the computer-AI or a human opponent.
  • Aces of the Deep

    1994

    Aces of the Deep

    1994

    Simulator
    DOS
    Take command of one of seven German U-Boats during WWII and hunt down and destroy allied convoys. This is never an easy task since their escorts and aircraft are waiting to ruin your day. The level of realism, and with it the difficulty, can be set by enabling or disabling ten options, e.g. unlimited ammo, clear sight or even invulnerability. Campaigns can be started in one of several time slots, allowing you to play for the entire war if you wish. During these campaigns you gain medals and promotions which includes the command of better submarines. You can also choose to play a single mission where you can set certain variables, e.g. number of ships or weather conditions. Specific missions aren't required because the engine "rolls up" convoys and targets, meaning every time you play the missions will change. The type and location of these missions depend on the historical time and the used submarine. The submarine consists of several rooms where you can access the functions and instruments you'll need, e.g. the
  • Super Stardust

    1994

    Super Stardust

    1994

    Shooter Arcade
    Amiga CD32 DOS Amiga
    Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations. Advertised as “the first true arcade shoot-em-up for home platforms”, the game was a critical and commercial success, receiving rave reviews, and was released on Amiga, Amiga CD32 and, in 1996, also on PC. To this day it’s still considered one of the most technically impressive Amiga and PC games ever made. Players controlled their trusty starship, which they could upgrade with five different weapons, missiles and shields. Super Stardust 96, the latest incarnation of the game, featured five different worlds (all connected via 3D hyperspace tunnels) and 30 levels chock-full of asteroids, enemies and bosses. A true arcade-quality experience for PC!
  • Base Jumpers

    1994

    Base Jumpers

    1994

    Platform Arcade
    Amiga CD32 Amiga
    Base Jumpers was the second release by Aaron and Adam Fothergill's Shadow Software outfit for publisher Rasputin and was very simple in concept. In a 2D platform gaming style, players run up to the top of towers, trying to combine 3 letter pickups to collect plain daft bonuses (there were something like 500 different 3 letter combinations) and then jump off the building and base jump down the outside. The last player to avoid the sticky out bits of the building and successfully open their parachute before becoming pavement art wins the round.
  • Noctropolis

    1994

    Noctropolis

    1994

    Point-and-click Puzzle Adventure
    PC (Microsoft Windows) DOS
    star 7.2
    In a world where comic books are real - The final issue is Evil!
  • Empire Soccer 94

    1994

    Empire Soccer 94

    1994

    Sport
    DOS Amiga
  • Elfmania

    1994

    Elfmania

    1994

    Fighting
    Amiga
    Elfmania is a 2D 1v1 fighting game developed by Terramarque and released by Renegade Software in 1994 for Amiga computers.
  • Dawn Patrol

    1994

    Dawn Patrol

    1994

    Simulator
    PC-9800 Series DOS Amiga
    Dawn Patrol is a World War I combat flight simulator developed by Rowan Software and published by Empire Interactive. It focused on the exploits of famous WW1 fighter pilots such as the Red Baron and Eddie Rickenbacker.
  • Crystal Dragon

    1994

    Crystal Dragon

    1994

    Role-playing (RPG)
    Amiga
    Crystal Dragon follows the same genre and setting as Dungeon Master. It revolves around two adventurers, both controlled by you, in search for a powerful artifact. It is now in the possession of an evil wizard who has lead his minions across the world to find it and slaughtered anyone in his way. Now you must seek out and destroy this wizard in order to prevent him using the true powers of the crystal.
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