Point Blank is a first-person arcade shooter developed by Namco. Players use two attached light guns to hit targets onscreen; missions require speed, quick judgment or pinpoint accuracy. The game consists of non-violent, all-ages, shooting contests like shooting targets, shooting cardboard targets, etc.
A comical spin-off of The Incredible Machine series in which puzzles must be solved by using a limited number of objects working in unison to fulfill an objective.
In the year 2281, the war spanning half a century over territory between the United World Forces and the Raian Kingdom had at last come to an end.
But this peace was not to last. A year after a truce was signed between the two forces, former Raian army captain Azrael, who has converted himself into a cyborg in an attempt to become "the perfect warrior", has marshalled several thousand other cyborgs and declared war against the Raian Kingdom. Robbing mobile weapons from the army, this group of rogues has invaded the Raian capital of Merkid and has begun to abduct the civilians.
The United World Government, receiving an emergency message from the planet Raia, has but one choice: to organize and dispatch an army formed around its elite corps, a squadron of warriors called "Bloody Armor", to eradicate the enemy forces and rescue the civilians.
And so, in October 2282, the United World Forces begin to launch its attack upon the planet Raia.
The most intense battle in human history is about to begin...
An erotic variant of the classic "fruit machine" game. Instead of playing for money, winners are treated to full motion video clips of "five of Europe's most beautiful girls" (as stated on the back of the game's box) disrobing for the camera. The player's goal is to successfully strip all five of the models without running out of credits. The more you win, the more they take off.
Roadkill is an top down combat racing game for the Amiga and CD32 where you either have to get to the finish line first, or be the last man standing on the road, preferably the latter. To your aid you have rockets, guided missiles and several environment based death traps.
The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.
Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren't always clear-cut. You can avoid the baddies, which may be the best option, as killing them costs you some energy - this reduces the significance of the points system.
You are the rightful heir to the Throne of the Kingdom of Infinity, but the evil Lords of Infinity have taken over and made a mess of the land. You must go after them and retrieve your birthright.
The game is a top-down adventure using a joystick- and icon-based control system. When you walk up to an object you wish to investigate, press fire to gain access to the icons at the bottom of the screen, with which you can look at, pick up or use an object. There are also people who will talk to you.
And I mean 'talk' - the game is full of speech for every action, including your character saying things such as "There's nothing here" and "I can't do that" in response to each instruction. Each level has one disk's worth of speech, and there's no disk swapping during the game.
The level designs include hidden holes in the floor, but there are maps to locate these.
Super Methane Brothers is a 1993 platform arcade game released for Amiga by Apache Software Ltd.. The gameplay is similar to Taito's Bubble Bobble.
Puff and Blow each have a Methane Gas Gun which fires a cloud of immobilising gas. If this comes into contact with a bad guy he will be absorbed into the gas and then float around the screen for a limited time. Bad guys are harmless in this state. Puff and Blow must suck the floating gas clouds into their guns and blast them out against a vertical surface. Bad guys then turn into bonuses which can be collected.
Ruff Rogers has lost his marbles - in the literal sense of the small round balls used to play a game on drains. He's been armed with a gun to retrieve them from 16 levels of side-scrolling platform shooting.
The gun you start with isn't especially powerful, but various machine guns and flamethrowers can be collected, which make much lighter work of the enemies. Your character can jump and duck responsively, and fire at all angles.
There are 3 different colours of marbles, which a quota to recover from each level. Collecting enough of each particular colour sees all similar ones turned to coins, which can go towards extra lives and points bonuses. Switches are built into the levels; these act as restart points.
Power Drive is an arcade racing game based around rally driving. Handbrake turns and lurid powerslides are both possible, and the steering is suitably loose.
There are 3 types of stages - individual time-trials, head-to-head races against the computer, and some skill tests. There are 8 rounds of gameplay, set across countries ranging from Sweden to Kenya. You get prize money for winning races, and it costs money to repair damage.
Five great PGA European Tour courses to play on with 90 new challenging holes. Featuring 60 PGA European Tour pros, five different gameplay formats, new changing weather conditions, and new Match Play!
The Naughty Ones come under your control in this old-fashioned platform game. Each screen is separate from the others, and involves trying to collect a key and then progress through the exit. Enemies are best dealt with by shooting one of your longer-range weapons towards them and waiting for it to hit them - this will release at least one coin, for points. Improved weapons can be collected, each of which functions for a limited number of shots. Bonus items are often located in the more precarious parts of the level, leading you to choose whether to risk losing a life, and going back to the start of the screen (although previously killed creatures remain dead when you lose a life)
The year is 1268, the English throne lies empty, and power-hungry lords are ready to wage war for newfound power. Your people now look to you to lead them to glory and prosperity. Manage your lands, strike bargains, betray alliances and ultimately destroy your rivals in this classic combination of turn-based and real-time strategy, and become the undisputed Lord of the realm!
You begin as the ruler of a small county, but lead wisely and keep your people secure and thriving, and soon you’ll broaden your horizons.
Manage your farms, make trade negotiations, build castles, flatter and deceive your opponents and then march your armies into the lands of your rival nobles. Unify the land under your rule, and prove you have what it takes to be King.
Liberation is the sequel to Captive, where the main character from the original is now a free man. However, your character is drawn into action once again after a political assassination and a corporate cover-up by BioCorp, one of the ruling multinational companies. With aid from your four droids you are able to search the city for victims, those used in the cover-ups, of BioCorp. With each minor victory your intent becomes clearer - to persuade the Emperor in regaining control over the corporate hegemony.
Liberation is set in a large futuristic city and is a free-range, open-ended RPG. As in its predecessor, you can buy better weapons, from swords to laser-rifles and enhance your droids with new equipment, e.g. numerous head-slots which plug in and give droids different abilities, ultimately driving you closer to the Emperor.
Kid Chaos (also known as Kid Vicious) is a side-scrolling platform video game that Magnetic Fields developed, and Ocean Software published, for the Amiga and Amiga CD32 in 1994
A space-based resource management game, loosely a sequel to the earlier Utopia.
You start building your community on an asteroid, whose natural resources must be mined and put to use. You must use generators to power the mines and their auxilliary buildings such as storage facilities, which must be maintained. All of this costs money, but the mined resources can be sold or used.
Problems you face include pollution, collisions with other asteroids, worker discontent and alien unrest. Battles against the aliens indigenous to the area must be fought, making building and maintaining a space fleet a priority.