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New Games - Page 12722

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New Most Popular Top Rated
  • Dragontorc

    1985

    Dragontorc

    1985

    Adventure
    ZX Spectrum Amstrad CPC
    After defeating the Lord of Chaos, new trouble awaits Maroc in the form of Morog the Shapeshifter Witch Queen of the North who tries to recover the five crowns of Dragontorc in order to remake the Torc of Power.
  • Déjà Vu: A Nightmare Comes True!!

    1985

    Déjà Vu: A Nightmare Comes True!!

    1985

    Point-and-click Puzzle Adventure
    Apple IIGS PC-9800 Series PC-8800 Series Commodore C64/128/MAX Atari ST/STE PC (Microsoft Windows) Mac DOS Amiga Family Computer Nintendo Entertainment System
    star 7.8
    Déjà Vu is a point-and-click adventure game that draws inspiration from "noir" detective novels that were popular in the 1940s.
  • 10-Yard Fight

    1985

    10-Yard Fight

    1985

    Sport Arcade
    Family Computer Nintendo Entertainment System
    star 5.6
    You're the quarterback in this amazingly real football game! Enjoy realistic grid iron action as you move your team up and down the field to victory! Run, pass, kick, punt - you call the plays in this true-to-life football game. Play against the computer, or against a friend, for hours of real football action. The sights, the sounds and the plays are so real, you'll think you're right on the fifty yard line!
  • Rocket Ball

    1985

    Rocket Ball

    1985

    Sport
    Commodore C64/128/MAX Amstrad CPC
    In the future (the year 2010 in the game) there are no longer wars in the world, disputes are settled with a game of Rocket Ball. Each team consists of five players on skates and a ball is shot into an arena from right to left and the idea is to pick the ball up and shoot it into an opening in the wall on the right. If the ball touches the left wall then the game is restarted and the ball fired into the arena again. Each match lasts 10 mins and the team with the most goals win. The ball can only be picked up and if touched knocks the player off his feet and the player with the ball can be tackled by the opposition players. Rocket Ball is viewed from the side at an elevated angle with part of the length of the arena shown and will scroll right to left with the position of the ball. One or two players can play and have the choice of four teams. If playing the computer you can select from one of six skill levels. Players can only go left and can't move to the right but can speed up or slow down. Moving the player is
  • Big Mac: The Mad Maintenance Man

    1985

    Big Mac: The Mad Maintenance Man

    1985

    Platform
    Commodore C64/128/MAX Commodore 16
    Mac must neutralise various single-screen vaults in this early platformer. He can climb ladders and safely fall any distance, as long as he lands on smooth ground. The puzzle aspect of the gameplay involves switches, which can remove walls, create floors and freeze obstacles. They must be pushed in the right order to allow access to parts of the room which contain other switches. A lack of air creates a time limit, with bonus points awarded for however much air is left when the screen is completed.
  • Mach Rider

    1985

    Mach Rider

    1985

    Shooter Racing
    Nintendo 3DS Wii Family Computer Wii U Nintendo Entertainment System
    star 6
    Mach Rider is a futuristic driving video game created by Nintendo. It was first released on November 21, 1985 for the Nintendo Family Computer in Japan. The game received a North American release in mid-1986 as part of the second wave of NES releases by Nintendo. On March 15, 1987 it was released in Europe and Australia. In July 2007 a modified version was released on the Wii's Virtual Console, which allowed designed tracks to be saved.
  • Super Arabian

    1985

    Super Arabian

    1985

    Platform
    Family Computer
    Super Arabian is an Action game, developed and published by SunSoft, which was released in Japan in 1985.
  • Se-Kaa of Assiah

    1985

    Se-Kaa of Assiah

    1985

    Adventure
    Commodore C64/128/MAX
    This is a tale of good vs evil. The Wise Ones maintained order and peace for many , many years until the coming of the Dark Hordes. These evil creatures had one aim, to create havoc and mayhem wherever they went. They stole the Wise One's three artifacts of power, the Rod of Light, The Hammer of Vib-Ra, and the Casket of Vib-Ra. Robbed of their powers the Wise Ones were unable to hold the Dark Hordes at bay. Legend tells of a warrior who will enter the Dark Hordes fortress, the Castle of the Dead, and who will not only retrieve these artifacts but who will also relocate them to their rightful homes thus restoring the power of the Wise Ones and ridding the land of their evil. This game is a two part adventure. Episode One is the exploration of the Dark Hordes' fortress and escape with the artifacts. Episode two, which can only be accessed once episode on has been completed, concerns the restoration of the artifacts to their rightful homes. The text parser allows simple sentences and multiple commands to be entered
  • James Bond 007: A View to a Kill

    1985

    James Bond 007: A View to a Kill

    1985

    Adventure
    Mac DOS Apple II
    "James Bond 007: A View to a Kill" is a text adventure based on the James Bond film of the same name. Released in 1985 for DOS, Macintosh and Apple II computers, it was developed by Angelsoft, Inc. and published by Mindscape Inc.
  • A Mind Forever Voyaging

    1985

    A Mind Forever Voyaging

    1985

    Adventure
    Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II
    star 7.7
    A Mind Forever Voyaging (AMFV) is a 1985 interactive fiction game, intended as a polemical critique of Ronald Reagan's politics.
  • Speed King

    1985

    Speed King

    1985

    Racing Arcade
    Atari 8-bit Commodore C64/128/MAX Commodore 16 Amstrad CPC MSX
    SPEEDKING -- the motorcycle racing game with thrilling high speed wheel-to-wheel action against 19 other determined riders. Work your way up to world class with the 3 skill levels on 10 world famous circuits. Put on your helmet and enjoy the exhilarating challenge of high performance bike racing at 250 mph! There are 6 gears, with selection made by forward/back movement of the joystick or keys A and Z. Each gear corresponds to a particular speed range. Accelerate or brake by pressing or releasing the Fire button (or space bar). Acceleration and braking are affected by the gear to speed relationship. A neutral position must occur between gear changes if using a joystick. Colliding with other riders will result in a spill from your machine, and a subsequent time penalty to regain control. Leaving the road causes loss of speed and eventually loss of control. At the start of the race, two timers will start: Lap timer: Transferred to left side of the screen at end of each lap (lower readout). Upper readout = best la
  • Gyromite

    1985

    Gyromite

    1985

    Platform Puzzle Strategy
    Family Computer Nintendo Entertainment System
    star 5
    Gyromite is a video game released in 1985 for the Nintendo Entertainment System, designed for use with the Robotic Operating Buddy (R.O.B.). Gyromite is one of two games in Nintendo's Robot Series, the other being Stack-Up
  • Honshougi: Naitou 9 Dan Shougi Hiden

    1985

    Honshougi: Naitou 9 Dan Shougi Hiden

    1985

    Family Computer
    This game lets players play the Japanese board game Shōgi. Shōgi is a game that is played in a similar way as chess. Players take turns moving their pieces in a strategic manner with the main goal of capturing their opponents pieces and putting their opponents king piece into checkmate. The game features several different game modes. These different game modes offer different opponent difficultly levels, timed games, and also some which let the computer player make the first move instead of the player.
  • Hon Shogi: Naitou Kudan Shogi Hiden

    1985

    Hon Shogi: Naitou Kudan Shogi Hiden

    1985

    Sport Card & Board Game
    Family Computer
    A video game biased off of the board game Shogi (Japanese Chess). It was developed and published by SETA Corporation to be released August 10, 1985, exclusively in Japan for the Nintendo Entertainment System. The game is named for Naito Kunio Kudan, a famous Shoji player from Japan. Born November 15, 1939, Naito has been a professional Shoji player since he was 18 years old. In addition to helping with this video game, Naito Kudan is a published author, having 13 books written about Shoji and running a column in the sports section of the newspaper. He is also a published singer but mostly does it as a hobby. In 2010 Naito was honored with the Order of the Rising Sun, twin Mitsuaki, the fifth highest honor a citizen can receive in Japan. Honshogi: Naitou Kudan Shogi Hiden, follows the standard rules of Shoji (Japanese Chess). There is no ability to change the difficulty or handicap. Most of the screen is the Shoji board, but there is also a representation of the player and computer playing Shoji in a Japanese sett
  • Nightshade

    1985

    Nightshade

    1985

    Puzzle Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Isometric adventure game by Ultimate using the Filmation II engine with scrolling backgrounds.
  • Colonial Conquest

    1985

    Colonial Conquest

    1985

    Simulator Strategy Turn-based strategy (TBS)
    Atari 8-bit PC-9800 Series Commodore C64/128/MAX Atari ST/STE Apple II
    star 5
    Colonial Conquest is a conquest simulation set in the Victorian age of warfare and expansion of the late 1800's and early 1900's.
  • Southern Belle

    1985

    Southern Belle

    1985

    Simulator
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Amstrad CPC
    Southern Belle is a train simulation video game published by Hewson Consultants in 1985. Southern Belle was unique at the time of release in that it was the first 3D steam train simulator available for home computers. The game allows the user to take over the fireman and/or driver duties on a King Arthur class passenger steam locomotive on the London to Brighton line. It was programmed by Mike Male, who teamed up with friend and railway buff Bob Hillyer.[1]
  • Captain Goodnight and the Islands of Fear

    1985

    Captain Goodnight and the Islands of Fear

    1985

    Shooter Arcade
    Apple II
    In this shooter you are Captain Roscoe “Buzz” Goodnight and are sent by F.O.G. to the Fear Islands - the hideout of criminal mastermind Dr. Maybe who threatens the world with desaster if 200 billion dollars in gold bullion are not delivered to him.
  • Red Stack

    1985

    Red Stack

    1985

    PC-8800 Series
  • Boulder Dash

    1985

    Boulder Dash

    1985

    Puzzle Arcade
    Arcade
    An Arcade port of Boulder Dash, released in Japan by Data East using the DECO Cassette System.
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