Video adventure where the protagonist, Johny Jones, has to recover four sack of coffee in a jungle full of perils.
We have to collect various items that will allow us to access new areas where one of these coffee sacks may be.
With its multi-level intersections and 90 degree turns, this is a future country town. In your "Tomato" car you must obey the directions shown on the map and clear as many white flags as possible. But be careful! The skull chasing you is the skull of death and the bad guys in black are always after you. Look out--if you spend too much time escaping you run out of gas.
Another game in the Super Action series that makes use of Coleco's Super Action Controllers. Play against the computer or go head-to-head with a friend over 4 quarters of football action. Step back and throw the long bomb to your wide receiver dancing in the end zone, kick the field goal, or lay down a bone-crunching tackle as you control one of 3 offensive or 3 defensive players. What victory dance will you do as you dive across the goal line in the final seconds of the game?
The top-down adaption of the 1984 film, "Gremlins" for the 5200, Commodore 64, and Apple II. Players have to capture all of the Mogwai.
A different release of the same name using a side view was released for the Atari 2600.
Six tough events await in this joystick-waggling action game. The full sequence of events is - swimming, skeet shooting, gymnastics, archery, triple jumping and weightlifting. You must complete each event in order to be allowed onto the next one.
Swimming involves moving left and right as fast as possible, while pressing fire when a breath is required. Skeet shooting and archery both come down to timing - though elevation and wind factors affect the latter. Gymnastics involves timing a succession of presses to ensure that the jump is long and the landing graceful. The triple jump involves one press for each part of the jump, whereas the weightlifting involves merely brute strength.
The third game based off Nausicaä of the Valley of the Wind, Never Forget to Nausicaä Game Forever was released for the MSX and is the most well-known of the releases and has been frequently and erroneously referred to as a game where the player kills the Ohmu.
The Family Basic is a Basic interpreter for the Famicom that was only released in Japan. It included the Famicom Keyboard and a tape drive called the Famicom Data Recorder. Many versions were released following the first version which was released in June 1984. Version 3 included games that were based on previous Nintendo titles.
Hogan's Alley is a 1984 video game by Nintendo. It was one of the first games to use a light gun as an input device. The game presents players with "cardboard cut-outs" of villains and innocent civilians. The player must shoot the villains and spare the innocent people.
A single-screen space shoot'em up in which the player has to destroy aliens while saving some scientists. It was originally released as "Space Fiends" by Magnificent 7 in a compilation called "Liberator / Space Fiends" in 1986 for Commodore 16. In 1987 Alternative Software named it "Fiends" and re-released it as a single game.
Sheep in Space is a surrealist computer game released for the Commodore 64 computer in the 1980s by Jeff Minter's Llamasoft. It is a horizontally scrolling shooter in the style of Defender.
Telly Turtle is basically a port of the LOGO programming language with the main character being a turtle. The keypad buttons of the Colecovision are used to issue commands from a selection presented on-screen and eventually, programs can be formed to move Telly Turtle around the screen in a series of directions. Music and Sound Effects are also added into the mix to broaden the programming experience.