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New Games - Page 12816

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New Most Popular Top Rated
  • Bokosuka Wars

    1983

    Bokosuka Wars

    1983

    Real Time Strategy (RTS) Role-playing (RPG) Strategy
    PC-9800 Series PC-8800 Series Sharp X1 FM-7 NEC PC-6000 Series MSX
    This game revolves around a leader who must lead an army in phalanx formation across a battlefield in real-time against overwhelming enemy forces while freeing and recruiting soldiers along the way, with each unit able to gain experience and level up through battle. The player must make sure that the leader stays alive, until the army reaches the enemy castle to defeat the leader of the opposing forces. The game was responsible for laying the foundations for the tactical role-playing game genre, or the "simulation RPG" genre as it is known in Japan, with its blend of role-playing and strategy game elements. The game has also variously been described as an early example of an action role-playing game, an early prototype real-time strategy game, and a unique reverse tower defense game. In its time, the game was considered a major success in Japan.
  • Rally Speedway

    1983

    Rally Speedway

    1983

    Racing Arcade
    Atari 8-bit Commodore C64/128/MAX
    This racing game is viewed from above, with the circuits comprising junctions, multiple paths and a variety of corner types. There are also hazards off the road to accelerate and steer your vehicle away from. Icy and wet roads are available, which affect the car's handling. There are 5 available maximum speeds, 3 levels of acceleration, and an 'Only on a computer mode' in which the hazards are merely decoration to drive through. A track editor is also on offer.
  • Hover Bovver

    1983

    Hover Bovver

    1983

    Puzzle Arcade
    Atari 8-bit Commodore C64/128/MAX
    The lawn needs mowing and your mower doesn't work. You look next door and see your neighbor's lawnmower. When he's not looking, you grab his lawnmower and start mowing your lawn. Avoid being caught as you mow the lawn while avoiding your flower beds. Your dog can help you keep the neighbor away.
  • Barroom Baseball

    1983

    Barroom Baseball

    1983

    Sport Arcade
    Arcade Atari 5200
    Barroom Baseball was a prototype game coded by Atari in 1983 for use within Atari 5200 arcade machines but it was never released. The game itself is essentially RealSports Baseball modified to remove some of the game options. It was also intended to be a timed game, requiring additional coins or tokens in order to continue with the game. As with RealSports Baseball, Barroom Baseball includes steals, nine different pitch types, hit-and-run plays, synthesized speech, a detailed scoreboard, tag-ups, dirt-colored base paths, the ability to control the speed of pitches and swings of the bat, and other such bells, whistles, and necessities.
  • Splat!

    1983

    Splat!

    1983

    Puzzle Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    The player guides Zippy, an X-shaped sprite, around a maze, viewed top-down, with solid walls, hazards and collectable rewards. The view of the maze scrolls randomly right, left, up or down. The object is for the player to survive for a period of time without making contact with either an edge of the playing area, represented as a brick walls, or hazards including water and spikes, all of which lose a life. If the player survives they receive a score bonus for completing the level and they proceed to the next level, which is a continuation of the maze, with less interval between scrolling steps and a shorter level duration. The first level lasts about two minutes, and by the seventh and final level this is down to about forty seconds. Points are awarded for collecting plums and clumps of grass, some of which are invisible. Completing a level of the game triggers a voice saying "Yippee!". On the ZX Spectrum release this was remarkable due to it overcoming the Spectrum's rudimentary sound capabilities. It was a very
  • Exciting Soccer

    1983

    Exciting Soccer

    1983

    Sport
    Arcade
    Exciting Soccer is an association football game which includes penalty shootout if the game ends in a tie. If you win the game you move on to the next level, each time the opponent gets harder to beat. When you start playing you can choose one of 6 teams: Italy, England, Brazil, West Germany, Austria, or France. The sequel Exciting Soccer II was released in 1984 with Japan replacing Austria and new music, but identical gameplay. The game let one or two players play, had a control scheme where they could tackle, shoot, short pass, and long pass, and had realistic touches like corner kicks, throw-ins, penalty shots, and cheerleaders, as well as digitized voices and an influential overhead view.
  • Mad Martha

    1983

    Mad Martha

    1983

    Adventure
    ZX Spectrum
    This (mostly) text adventure game places you in the role of hen-pecked hero, Henry Littlefellow. Seeking entertainment once in his life, your goal is to steal back your wages from your wife's purse and head off to the bright lights of the nearby casino (and other establishments) for a night of fun. Unfortunately, your axe-wielding maniac wife won't let things be that simple, and even escaping the house will be tricky without stumbling in the dark or waking the baby and alerting her to your sneaky plan. Mad Martha is primarily a standard text adventure game, however the user is also presented with the odd arcade section (such as collecting £'s of money whilst avoiding the family cat, or dodging frogger-style across a road to go back home and collect the car keys), to break up the game flow. Getting into the casino leads you to the final challenge.
  • The Pyramid

    1983

    The Pyramid

    1983

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum
    Released for the ZX Spectrum way back in 1983, Fantasty Software's "The Pyramid" was amongst the earliest batch of titles for the system to move away from simply being a conversion of one of the current arcade games doing the rounds. Coded by Bob Hamilton, with assistance from Darren and Ian Hamilton, the game saw you control Ziggy, as he descended through the 15 layers of The Pyramid. A pure machine code title, the game featured smooth, well animated sprites, and arcade style gameplay.
  • Zip Zap

    1983

    Zip Zap

    1983

    Shooter Arcade
    ZX Spectrum
    The player controls a robot sent to an unexplored planet called Hallucinor with the job of investigating it ahead of human colonisation. When it arrives, however, it is attacked by aliens and must manoeuvre its way through the planet, avoiding or killing the aliens, gathering fuel cells to remain powered, and escaping through teleportals to move on to the next level. The robot's circuitry has been damaged, however, so it cannot stop moving and has only limited braking power.
  • Zzoom

    1983

    Zzoom

    1983

    Shooter
    ZX Spectrum PC (Microsoft Windows)
    The object of the game is to protect a series of refugees from enemy aircraft, tanks and submarines. The player's view consists of a crosshairs upon a simple ground and sky horizon, with an altimeter, a shield indicator and a radar. Refugees walk along the horizon, and the player must fire his guns and missiles at enemy units to prevent them from killing the refugees. Score is gained by destroying enemy units, and for refugees crossing the screen safely.
  • Spawn of Evil

    1983

    Spawn of Evil

    1983

    Shooter Arcade
    ZX Spectrum
    Spawn Of Evil is a ZX spectrum game released in 1983 on tape. There are two "parts" of the game : First the search of aliens to destroy on a map and then a first person view shooter.
  • Burnin Rubber

    1983

    Burnin Rubber

    1983

    Racing
    Commodore C64/128/MAX
    Burnin' Rubber is an unlicensed Bump 'N' Jump clone. It is a futuristic top-down scrolling racing game where the track has no curves, but narrows and widens. There are potholes, breaks in the roads and islands that must be swerved around or jumped over. There are plenty of other cars abound, which try to run you off the road and can be bumped off the track also.
  • Computer War

    1983

    Computer War

    1983

    Simulator Strategy Arcade
    Commodore VIC-20 Atari 8-bit Texas Instruments TI-99
    It's thermonuclear war! Break the computer code to launch your missiles, then guide your interceptors before enemy missiles converge with your cities. This is a game in two parts. The first part plays a lot like a sliding block puzzle. You are given a figure in a 3 x 3 grid to match. Using the joystick and fire button, you rotate pieces in a larger grid to try to match the smaller figure. If you do that, you can select a missile launch site. Eventually, the enemy will launch its own missiles. You position your crosshair at the radar dot for the enemy missile, and can then launch an intercepter. This part of the game is more action-oriented as you "fly" your intercepter to take down the enemy nuke.
  • Loco-Motion

    1983

    Loco-Motion

    1983

    Tomy Tutor / Pyuta / Grandstand Tutor
    Tomy Tutor/Pyuta port of Konami's arcade game.
  • Atom

    1983

    Atom

    1983

    TRS-80 Color Computer
    The player takes command of a ship (presumably a graviton) on an x axis plane to collect and shoot electrons at a spinning atom to obtain a new atom. For example, if the player has one electron circling, he or she would shoot another electron in place to make a hydrogen element. If the electron misses the target and hits the nucleus, the atom becomes unstable and blows apart, sending electrons flying around the game screen, and the ship needs to find safety behind barriers located in three of the four corners of the arena.
  • Polar Star

    1983

    Polar Star

    1983

    Shooter Arcade
    PC-9800 Series PC-8800 Series Sharp X1 Legacy Computer Sharp MZ-2200 FM-7 MSX
    A sink of shear hatred, violence and deadly weapons is the blazing hell you find yourself in under the Polar Star. A frosty scenery, for action that couldn't be hotter!
  • Norseman

    1983

    Norseman

    1983

    Strategy Adventure
    Odyssey 2 / Videopac G7000 MSX
    Norseman is a G7000 Videopac +/ MSX / Odyssey game released in 1983.
  • Super Bee

    1983

    Super Bee

    1983

    Odyssey 2 / Videopac G7000
    In Super Bee the player controls a bee flying in a magic garden, where fruits keep popping everywhere. The fruits must be eaten (by flying over them), while avoiding to crash in the garden's fences (the edges of the screen). Additionally, when a fruit is eaten a magic barrier will appear, in the same direction in which the bee is flying, and it also must avoid crashing on them. The player earns points by gathering fruits as follows: Lemon (yellow): 5 points Apple (red): 10 points Pear (green): 15 points Plum (grey): 20 points Strawberry (red): 25 points When the player reaches 105 points a bonus round takes place. A big spider appears in the screen, along with a fruit, for a limited time. Super Bee must avoid the spider and eat the fruit. By doing so the player earns 50 points. The next bonus rounds take place every 15 more points. There are 10 skill levels available (by pressing 0 to 9), each one with different mazes.
  • Trans American Rally

    1983

    Trans American Rally

    1983

    Racing Arcade
    Odyssey Odyssey 2 / Videopac G7000
    Trans American Rally is a racing game released in 1983. It is avaliable only for the Odyssey Videopac +.
  • Exojet +

    1983

    Exojet +

    1983

    Shooter
    Odyssey 2 / Videopac G7000
    Exojet + is shooter game released in 1983 on the Magnavox Odyssey. Released in Europe
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