Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Games - Page 12818

apps menu
New Most Popular Top Rated
  • Mouser

    1983

    Mouser

    1983

    Platform Arcade
    Arcade MSX
    Mouser is UPL's answer to Nintendo's Donkey Kong. As the cat protagonist, you must rescue your sweetheart from a gang of bad mice. Your girlfriend is held captive on the top of a series of platforms, and before you can reach that platform, you must capture a number of mice, after which a ladder to the top appears. The mice will try to hinder you by throwing items at you; on the first level, they throw flower pots, later on they throw spanners and bombs. Also spread out on the levels are fish, which will speed you up and grant you limited invincibility.
  • Dingo

    1983

    Dingo

    1983

    Puzzle
    Arcade
    Big Ted the koala is so fond of fruit that he has cultivated an enormous melon patch in the jungle. But unfortunately the patch has been invaded by a pack of evil dingoes that love nothing more than stomping on poor Ted's melons and creating a lot of havoc in the process. Big Ted has to harvest the fruit as fast as he can to save them from the invading marauders. Big Ted has to run around the melon field to collect all the fruit to advance to the next level. Meanwhile he has to avoid the nasty dingoes who will terminate him upon contact and take away one of his three lives. Ted can defend himself by picking up fruit to throw at the Dingoes to stun them for a few seconds, but the dingoes can also pick them up and throw back at him, which can prove fatal. Thrown fruit is wasted and thus can not be used as further projectiles or to increase the score.
  • 3D Time Trek

    1983

    3D Time Trek

    1983

    Commodore VIC-20 Commodore C64/128/MAX Commodore 16 Amstrad CPC
    The protagonist is one of the few survivors of the attack on the Corillian planet by alien pirates. Driving a well-equipped spaceship with long-range sensors, he hunts down pirates, whose forces consist of spaceships scattered across a sector of space.
  • Demon Knight

    1983

    Demon Knight

    1983

    Adventure
    BBC Microcomputer System Atari 8-bit Dragon 32/64 Commodore C64/128/MAX ZX Spectrum
    You have to save the princess who was kidnapped by the eponymous kight.
  • Phozon

    1983

    Phozon

    1983

    Puzzle Arcade
    Arcade Android iOS
    The player must take control of the Chemic, a small black atom with red spikes which must adhere itself to passing Moleks (which come in four different colours: cyan, green, pink and yellow) in order to duplicate the patterns shown in the centre of the screen; if a Molek adheres itself to the Chemic incorrectly, the player must press the reject button to throw it away. The singular enemy in the game is the Atomic, a malevolent clump of balls which moves randomly around the screen, and will kill the Chemic if it merely touches it - however, the Chemic can counter-attack by adhering itself to a Power Molek (which are slightly larger than the regular Moleks, and first appear in the game's second world: once the Chemic has adhered itself to one, the adhered Moleks will spin around rapidly, and their speed will decrease to denote the nearing of the Power Molek's ending time limit). But the Atomic has a nasty habit of splitting up and reforming in order to cover more ground, and even the Power Moleks cannot match up to t
  • Money Money

    1983

    Money Money

    1983

    Arcade
    Arcade
    On the first stage, your character wanders through a maze picking up piles of gold by walking over them. On the second level, jump from rooftop to rooftop to collect the money. On both the first and second stages, your character must avoid blue-clad thugs police? and spiders who will try to mug him and take his wealth. Collecting a potion on either stage will allow you to wipe out the thugs and spiders by touching them. On the third level, your character swims through a body of water to collect the piles of gold on the islands while avoiding the sharks and crocodile that lurk about. The final stage has you driving your jeep across canyons, jumping crevasses and avoiding boulders tossed at you. If you reach home, you are awarded a bonus based on how many gold bags you picked up, and the game begins again with increased difficulty.
  • Nova 2001

    1983

    Nova 2001

    1983

    Shooter Arcade
    Arcade
    Nova 2001 is an arcade shooter released by Universal in 1984.
  • Snowball

    1983

    Snowball

    1983

    Adventure
    BBC Microcomputer System Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    The Snowball 9 was eqipped with robots which were to prepare Eridani A for colonization. But being suddenly awakened from hibernation, you realize something has gone wrong...
  • Sea Search

    1983

    Sea Search

    1983

    Strategy Adventure
    TRS-80 Color Computer DOS
  • Castle Blackstar

    1983

    Castle Blackstar

    1983

    Adventure
    BBC Microcomputer System Dragon 32/64 Commodore C64/128/MAX ZX Spectrum Amstrad CPC Amstrad PCW MSX
    You are sent by Lady Artemis to Castle Blackstar to recover an orb.
  • Horace and the Spiders

    1983

    Horace and the Spiders

    1983

    Platform Arcade
    ZX Spectrum
    In 1983, Tang produced the third title in the series, Horace and the Spiders. This was primarily a platform game with the Horace sprite retained from the first two games. The first level sees Horace climbing a hill while jumping over spiders. The second level involves crossing a bridge by swinging on spider threads. The third level is the final confrontation with the spiders – he must create holes in the web, luring the spiders into the holes to fix them and consequently jumping on them. Unlike the earlier two titles, this game was only released for the ZX Spectrum. The first stage of this game shared similarities with both Pitfall and the Colecovision game Smurf: Rescue in Gargamel's Castle, whilst the third platform stage is essentially a Space Panic clone.
  • 3D Space Wars

    1983

    3D Space Wars

    1983

    Shooter Arcade
    Dragon 32/64 ZX Spectrum TRS-80 Color Computer
    3D Space Wars is an action game for both the ZX Spectrum and the Dragon 32/64
  • Time Bandit

    1983

    Time Bandit

    1983

    Adventure Arcade
    Dragon 32/64 TRS-80 Color Computer Atari ST/STE PC (Microsoft Windows) DOS Amiga TRS-80
  • Hall of the Things

    1983

    Hall of the Things

    1983

    Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • Rommel's Revenge

    1983

    Rommel's Revenge

    1983

    Shooter
    Dragon 32/64 ZX Spectrum TRS-80 Color Computer Amstrad CPC
    "This is probably the best version yet of the well known arcade original ‘Battle Zone’ and is, of course, similar to Artic’s ‘3D Combat Zone’. In one sense it’s much better — the flat plain is well landscaped and teeming with buildings, radar towers and telegraph poles. The missiles, once fired, seemed to travel at a realistic speed. In another sense it’s not so good — the enemy tanks don’t appear as frequently and there aren’t any flying saucers to contend with. On the other hand the enemy tanks aren’t so over-intelligent at avoiding your fire, so you get a better sense of achievement! Rather poor sound and the hollow 3D graphics are colourless, but it’s fun just wandering round looking at the buildings. Watch out for the special loader routine which makes it look as though the program isn’t loading properly."[2]
  • Who Dares Wins

    1983

    Who Dares Wins

    1983

    Shooter
    Commodore C64/128/MAX
    Eight invaded areas must be brought back under your control in this Commando-style shoot 'em up, which progresses vertically using a flick-screen system. You are armed with a rifle (activated by a short tap of the fire button) and five grenades (used via a longer press), and must not only kill off the enemy forces, but also rescue your comrades who are being lead away.
  • Thrusta

    1983

    Thrusta

    1983

    Platform Puzzle Arcade
    Commodore C64/128/MAX ZX Spectrum
    You have to destroy some creatures by crashing them with a stone.
  • Hunchback

    1983

    Hunchback

    1983

    Platform
    Commodore VIC-20 Arcade BBC Microcomputer System Dragon 32/64 Commodore C64/128/MAX ZX Spectrum Acorn Electron DOS Amstrad CPC MSX
    star 5.5
    The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.
  • Killer Watt

    1983

    Killer Watt

    1983

    Shooter Arcade
    Commodore C64/128/MAX
    You have to fight your way out of a cavern.
  • Round About

    1983

    Round About

    1983

    Shooter Arcade
    Atari 8-bit Commodore C64/128/MAX Apple II
    Abstract shoot'em up for the Atari 8-bit, Apple II and Commodore 64 home computers.
  • «
  • 1
  • .....
  • 12814
  • 12815
  • 12816
  • 12817
  • 12818
  • 12819
  • 12820
  • 12821
  • 12822
  • .....
  • 12973
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2026 Ocean of Games.