After the defeat of both Dio and Neo Geegus at the end of World Heroes 2, the world was saved from the threatening danger and that the 14 fighters who had participated in the World Heroes tournament had returned to their own respective time periods. However, one year later, the 14 fighters had received invitations to a new fighting tournament known as the World Heroes Battle Fest and that this tournament would take place over the next five days in different parts of the world, being watched by millions of fighting fans.
Surprisingly, the 14 fighters learn that Dr. Brown isn't the one who's sponsoring the tournament, but rather, a mysterious millionaire who is known simply as Mr. Z to the public.
As the 14 fighters prepare themselves for the World Heroes Battle Fest, none of them have no clue or idea that Mr. Z has his own callous ambition for world domination and with the assistance of his two loyal servants, he vows to eliminate anyone who dares to get in his ruthless way.
Overall, the gameplay is identical to that of its predecessor, Parodius! From Myth to Laughter, with several new characters to choose from. Also new, if you play a two-player game, the second player will have a different set of characters to select. They are clones of the first player characters, except with different names and slightly altered sprites or changed color palettes. These characters include: Vic Viper/Lord British, Pentaro/Hanako, Twinbee/Winbee, Takosuke/Belial, Hikaru/Akane, Mambo/Samba, Michael/Gabriel and Koitsu/Aitsu.
Melfand Stories is an side scrolling brawler with a cutesy fantasy theme. The player can use their weapons or their magic, or a combination thereof, to fight their way through various fantasy monsters and other enemies while finding items to help them out. The game has four playable characters and allows for up to two players to play simultaneously. The characters include the youthful hero El, the brash swordsman Corse, the elven mage Lemin and the whip-wielding rogue Nora.
Beyond the Limit is a racing sim based on Formula One circa 1993. It features real-life cars, tracks, and drivers from the world of F1.
The graphics in Beyond the Limit are created from scaled and rotated sprites that create a 3D effect. It also features a lot of full-screen video clips taken from Fuji TV's coverage of actual races.
Despite many sources claiming that Tenchi wo Kurau for Game Boy is a port of the NES original, it’s actually a totally new game. It’s not even developed by Capcom, but instead Sun L, the developer responsible for the Game Boy ports of Gargoyle’s Quest II and Street Fighter II. Tenchi wo Kurau follows a similar storyline to the previous entries, but reshuffles things in interesting ways. Rather than starting with Zhang Fei, Liu Bei, and Guan Ye’s blood oath, you begin only as Liu Bei. The initial hour of gameplay involves finding his companions, joining up with the army, and destroying the Yellow Turbans.
A PC-Engine port of the first Puyo Puyo game. Includes full voice acting for cutscenes, in addition to exclusive scenes that play when the difficulty is set to Hardest. Most notably, it also allows both players to choose who they want to play as, making all of the characters playable (except everybody after Witch).
A journalist from the Fame magazine, along with a photographer, is sent on the maiden voyage of the luxury cruise ship Atlantia. The assignment is to get an interview from the sheikh of Harrout -- the owner of the ship.
Aboard, several sudden explosions rock the ship, and a voice from the announcement system tells: We are sinking! Get to the lifeboats immediately
Inca II: Nations of Immortality is the sequel to Inca, the surreal space combat/adventure game with a fantasy take on Incan mythologies.
You start the game as Atahualpa, El Dorado's spunky and arrogant kid, who after taking the family starship for a spin gets himself into trouble when checking out a strange asteroid that has emerged. Eventually you'll blow it as things take a turn for the worse, and you'll have to return to your role as El Dorado, and save your kid as well as stop your arch-enemy, Aguirre who somehow has plans for the use of this mysterious asteroid.
Gameplay consists of space combat in the "Tumi" a yellow wedge-like starship using pre-rendered bitmaps to depict graphics, with puzzle-solving sequences in between as well as digitized video cutscenes used to tell the story.
Cotton 100% is a side scrolling shooter by Success and Datam Polystar, and likely sequel to the arcade game Cotton originally released in 1989.
Previously only available in Japan under the title of Märchen Adventure Cotton 100%, It received an aftermaket release in the West under the new title.
Daisy's Garden is a platformer from the DOS era. You play as Daisy and need to pick all fruits and flowers in your garden. But watch out for the enemies on your way.
Super Sidekicks 2: The World Championship is a 1994 soccer arcade video game developed and published by SNK. It is the second installment in the Super Sidekicks series and the third soccer game released for Neo Geo MVS, preceding the original Super Sidekicks (1992). Featuring an arcade-style approach to soccer as its predecessor, the game allows players to choose any of the available game modes with AI-controlled opponents or other human players with the team of their choosing. Its gameplay uses a simplified three-button configuration.
Nontan to Issho: Kuru Kuru Puzzle is a game based on a children’s anime and book series telling the story of a young kitten and his animal friends.
It is a block puzzle game the likes of Tetris and Baku Baku Animal, where the goal is to stack blocks in a way that matching ones are connected and therefore disappear. Unlike in Tetris games though, the blocks cannot be rotated – they can instead be flipped around to reveal different blocks on the reverse side. There’s also the usual bonus blocks that remove entire rows, as is common in this genre. A two-player mode is also featured, even though unlike what usually happens in two-player gameplay of puzzle games, the actions of one player will not affect the other directly (like having more blocks falling on your opponent’s screen after you scored pretty high).