We've just received word that terrorists have seized one of our missile silo complexes and are threatening to blow up Washington, D.C. These lunatics aren't fooling!
They've wired the missiles to a silo computer and started the launch sequence timer. In just 10 minutes the missiles will lift off for Washington... unless YOU stop them. Destroy all the silos in the complex with your long-range turret gun before the timer runs out. If you complete this mission, you'll win the Congressional Medal of Honor... along with 10,000 bonus points and a bonus life.
If the timer runs out before you destroy all the silos, you still have a chance to prevent disaster. In the seconds before impact, dock your supertank at a silo, enter the War Room, and guess the fail-safe code that disarms the missiles: The code is some combination of the letters L, E, and O... for example, ELL, OOO, or OLE. Succeed and you win 10,000 bonus points and a bonus life. Fail and... well, you'll find out.
In Jedi Arena, you have to face an opponent in the arena to see who is the true Jedi master. Wandering throughout the arena is a seeker which is capable of firing laser bolts. To be victorious you need to destroy your opponents shield by having the seeker fire laser bolts at it. You are armed only with a light saber which is used to control the direction of the laser bolts you fire, as well as block incoming fire from your opponent.
The first player to break through the other players shield wins a point, and the first player to 3 points wins the match! Several game options are included which control the speed of the seeker, or even make the seeker invisible.
In the game the player takes control of the Yamato battleship (which was sunk off Kyushu during World War II), firing at enemy ships and planes while avoiding missiles and torpedoes.
Space Slalom is a video game developed by Orca and published by Sega for the SG-1000 in 1983.
Though on the surface it appears to be a space-themed vertical shoot-'em-up, there is actually no shooting involved. The player controls a shuttle and must navigate it through a course defined by colored stars, similar to ski slaloms. The player must also avoid obstacles, and will be awarded with extra points depending on on his/her speed across the course.
At a mere 8kB, the game is one of the smallest SG-1000 games, and was only sold in Japan.
Sega Flipper is a pinball game released for the SG-1000 in 1983. In New Zealand it is known as Video Flipper.
It was one of the first pinball video games to be released, being released one year earlier than attempts from Jaleco and Nintendo but four years after Atari's Video Pinball. Unlike Video Pinball, however, Sega Flipper makes use of color.
Player chooses team and plays baseball against computer. Game ends when player is tied or losing at the end of an inning or nine innings have been played.
Horse Racing is a sports game, developed and published by Emerson Radio Corp., which was released in 1983. Place your bets and hope to win some $ in this horse racing simulation.
You are the Funky Fish. The object of the game, here, is to attack the sea creatures who are guarding the monster. You shoot them with your bubbles and they turn into fruit. You must then eat the fruit to maintain energy. If you take to long getting the fruit, it will turn back into the sea creature it was before and continue to chase you. If you are touched by a sea creature or you touch the monster, you lose a life and become bones, sinking to the sea bottom. If you lose all your lives, the game is over.
Hobo was developed and published by Emerson Radio Corp., which was released in 1983. This is essentially a Frogger clone, albeit the road is diagonal and you play a bum/hobo instead of a frog.
Doraemon is a Pac-Man style game, developed and published by Bandai, which was released in 1983 in Japan. It was the first Doraemon video game ever produced.
Gameplay consists of two modes, a vertical shooting part and an action part.
In the shooting part, the VF-1S (Fighter Mode) has to navigate through waves of Regults with a Thuverl-Salan moving back and forth at the top of the screen. After some time, the ship will temporarily open up and start flashing, signaling that it can be infiltrated. If the player fails to enter within the allotted period, the shooting part will continue until it occurs once again.
Upon successful entry, the VF-1S shifts to Battroid Mode and the action part begins. The Thuverl-Salan's interior consists of two maze-like corridor screens with Glaugs patrolling the area. The objective is to reach the ship's core in the second screen and destroy it. After doing so, the BGM will be superimposed by an alarm signal and a 100-second countdown will start. The VF-1S must escape before the Thuverl-Salan explodes. The Glaugs in the first screen will respawn, making things difficult.
The game will then cycle back to the shooting part and go in the sam
The musical version of the popular video game, Astrosmash. And a fun, new way to learn musical notation. As musical notes fall from the sky in the pattern of a popular song, you must play the right keys to shoot them down. The faster you shoot down the notes, the faster you're learning to play your favorite songs! Requires ECS Music Synthesizer
You are a high school student. One day your classmate Miyuki suddenly loses his memory. An investigation leads to his girlfriend who suspiciously disappeared a year ago.