Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Games - Page 13214

apps menu
New Most Popular Top Rated
  • The Electric Company Math Fun

    1980

    The Electric Company Math Fun

    1980

    Puzzle
    Intellivision Amico Intellivision
    Math fun is an educational game which can be played by one or two players. Each player controls a gorilla which is wandering through the jungle. As the gorilla walks on, it will encounter a creature which has a math problem with it. You need to enter in the correct answer to the problem as quickly as possible. If you get the answer correct, your gorilla may continue on. If you get the answer wrong, then your gorilla must jump into the river. Your gorilla is unable to leave the river and continue on until you answer another math problem correctly. The goal is to correctly answer as many of the problems as you can in the shortest amount of time. The game includes eighteen different levels of difficulty which can be set individually for each player.
  • ABPA Backgammon

    1980

    ABPA Backgammon

    1980

    Strategy
    Intellivision
    Intellivision Backgammon is identical with the board game. Backgammon is a game played by two players (the computer can be one of the players). Each player has 15 pieces. The object of the game is to be the first to move all your pieces completely around and finally off the board. Moving your pieces off the board is called "bearing off". The first player to bear off all his pieces is the winner. Each player moves in a direction beginning from his opponent's Home Table and coming around to his own Home Table. Thus one player always moves clockwise and the other always counterclockwise. You can play against the computer at two skill levels - one for beginners or intermediate, another for experts - or two players can compete against each other. It displays the American Backgammon Players Association (ABPA) logo.
  • Judge

    1980

    Judge

    1980

    Arcade
    Game & Watch
    Game and Watch game from the original 1980 silver series that was re-released as a Nintendo DSi Virtual console game
  • Horse Racing

    1980

    Horse Racing

    1980

    Sport Arcade
    Intellivision
    This game is for 1 up to 6 players. When the game begins, you can place the bets, for the winner or for the first and second place. Then you can choose if an horse must be driven by a player or by the CPU. Only the third and the fourth horse can be driven by the players. There are 3 types of terrain: turf, mud or dry. When the race begins, the horses are speedier at the beginning, slower toward the end. They are different for speed at the starting gate, stamina, speed at the straight line, and for speed with different conditions of the race terrain. You (and the CPU too!) have the whip and the coax to spur a horse, and these tools could be useful to win a race even with a more tired horse.
  • Las Vegas Roulette

    1980

    Las Vegas Roulette

    1980

    Simulator
    Intellivision
    Implements Las Vegas style roulette game. Most of the screen consists of the standard Las Vegas roulette betting table, and a moving strip on the top with wheel numbers on it represents the roulette wheel. Place your bets on the betting table, and spin the wheel. The game calculates your wins and losses.
  • Auto Racing

    1980

    Auto Racing

    1980

    Racing Arcade
    Intellivision
    Auto Racing is a one or two player racing game that puts the player behind the wheel of one of five cars, each with different specialties. The player may race on five different fairly large courses. In the one player game, the player is racing the clock to finish five laps as quickly as possible. In the two player game, the player can race a friend and gain points for either the opponent crashing or if one is leading far enough to reach the edge of the screen.
  • Heli Fire

    1980

    Heli Fire

    1980

    Shooter Arcade
    Arcade
    HeliFire is a Nintendo developed and published arcade video game released in America and Japan in 1980. The game gives you the unfortunate task of controlling a submarine that is under fire by a host of helicopters and even marine wildlife. As the submarine, you must dodge the bombs that the helicopters drop as well as the sea creatures and shoot upwards at the oncoming onslaught of enemies, delivering your fire a little ahead of the helicopter so that it connects in time. Interestingly, a version of the game was planned for the Nintendo Entertainment System, though was for whatever reason canceled by Nintendo. The game was presented in both a standard cabinet form and as a tabletop title.
  • Checkers

    1980

    Checkers

    1980

    Intellivision
    Challenge Tradition! Beat a friend electronically for practice. Then go for it against the Ultimate Checker Player - a Wiley computer who asks and gives no quarter. - Two ways to play, vs. a friend or the ultimate competitor, the canny computer. - HI and LO skill levels when playing the computer. Added difficulty... added excitement. - "Bail Out" button - COMPUTER SUGGESTS MOVE, when you're stumped against the computer. - Simulated sound effects - BELLS, BUZZERS, A BRONX CHEER and a VICTORY TUNE. - No time limit on moves! - CLEAR button that lets you change your move!
  • NASL Soccer

    1980

    NASL Soccer

    1980

    Sport
    Intellivision Legacy Mobile Device
    NASL Soccer is an action soccer game for two players. The game follows typical soccer rules; attempt to score more goals than your opponent in the two 45 minute periods (this is in simulated time). You control one player on your team at a time while the computer takes control of the rest. The game allows you to dribble and pass, and features throw ins, corner kicks, goal kicks, and in the event of a tie the game goes in to overtime! Several skill levels are available which control the speed of the game.
  • Armor Battle

    1980

    Armor Battle

    1980

    Shooter Arcade
    Intellivision
    star 5.4
    You are on a dangerous tank mission. To reach and destroy your assigned target, you must maneuver through a field filled with enemy mines. Although these are hidden, the mine detection equipment in your tank warns you of their presence by producing a buzzing sound. This is your signal to change course on route to your target. If you should stumble into a mine, your tank will be "destroyed" and returned to its original starting position. If you get through the minefield and successfully engage the target, the built-in computer will automatically set up another challenge with a new starting position, target location, and minefield.
  • Basketball

    1980

    Basketball

    1980

    Sport
    Intellivision
    Early basketball game.
  • Marin Alien

    1980

    Marin Alien

    1980

    Shooter
    PC-8800 Series
  • Crown of Arthain

    1980

    Crown of Arthain

    1980

    Strategy
    Apple II
    Crown of Arthain is a two-player fantasy game in which the board, a hex map drawn in hi-res graphics with features such as rivers, forests, and a mountain range down the middle, is home for two princes searching for their father's crown.
  • Computer Napoleonics: The Battle of Waterloo

    1980

    Computer Napoleonics: The Battle of Waterloo

    1980

    Strategy Turn-based strategy (TBS)
    Apple II
    Computer Napoleonics: The Battle of Waterloo is a division level simulation of the Battle of Waterloo. It can be played by one or two players. One player commands the forces on Napoleon while the other player (or the computer) commands the forces of the Anglo-Allied-Prussia armies. Take turns by moving armies in position and engaging in combat. Turns continue this way for ten game turns or until one side has successfully fulfilled its victory conditions. Each game turn lasts about one hour of real time.
  • Fire

    1980

    Fire

    1980

    Arcade
    Game & Watch
    Fire is a silver type Game & Watch video game unit that was initially released on July 31, 1980. The game is one of the best selling in the Game & Watch series selling an astonishing (albeit estimated) 1,000,000 copies worldwide. A re-release for the game was made for the Wide Screen units, which sold 200,000 more units that the silver edition. This particular version of the game was released on December 4, 1981. In the game, you'll control two separate characters holding a stretcher of some sort. In the game, people are jumping out of a burning building, and your goal is to get them to safety by using the stretcher to bounce them into an ambulance, with most taking more than one bounce to get there.
  • Vermin

    1980

    Vermin

    1980

    Arcade
    Game & Watch
    Game and Watch game from the original 1980 Silver series.
  • Andromeda SS

    1980

    Andromeda SS

    1980

    Shooter Arcade
    Arcade
    Exciting Space Game! Mysterious Enemies Attack The Earth! Players' Beam-Cannon can be moved from side to side by the lever. Beams to destroy 'Andromeda-Ships' are fired by pressing the button. When all 'Andro-Ships' are destroyed, a new screen image of all ships will appear again. Bonus points shown at the bottom of the screen will be added to player's total points, as player resumes the game.
  • The Wizard's Castle

    1980

    The Wizard's Castle

    1980

    Role-playing (RPG) Adventure
    DOS
    The Wizard's Castle is a text-based role-playing game. The player creates a character, choosing between the races of elf, human, dwarf, and hobbit, distinguished by their personal statistics (strength, intelligence, and dexterity). The player can also choose the initial weapons, armor, and items to take on the quest. When all is ready, the hero ventures into the dungeon. Gameplay is in some ways similar to a text adventure, with text descriptions replacing graphics. Simple commands are used to move from room to room, consult a map, or look around. However, many times the player only needs to choose from a several options for the current situation, such as during battles. There are vendors the protagonist can trade with, mystical pools which can give or take away power, warps to far parts of the castle, numerous monsters to fight and assorted treasures to find.
  • Missile Command

    1980

    Missile Command

    1980

    Shooter Arcade
    Arcade Commodore C64/128/MAX Atari ST/STE
    star 7.4
    As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.
  • Tranquillizer Gun

    1980

    Tranquillizer Gun

    1980

    Shooter Arcade
    Arcade
    You control a big-game hunter who must use a tranquilizer gun to stun animals like snakes, elephants, gorillas and lions. The hunter must also bring the animals back to his truck.
  • «
  • 1
  • .....
  • 13210
  • 13211
  • 13212
  • 13213
  • 13214
  • 13215
  • 13216
  • 13217
  • 13218
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2026 Ocean of Games.