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New Games - Page 13311

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  • Thrust II

    1987

    Thrust II

    1987

    Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • Shanghai Pocket

    1987

    Shanghai Pocket

    1987

    Puzzle Card & Board Game
    Game Boy Color WonderSwan Game Boy
    Shanghai Pocket is a Puzzle game, developed and published by SunSoft. It was first released for the Game Boy, then ported to the WonderSwan. The Game Boy version has Super Game Boy support.
  • Ninja-kun: Ashura no Shou

    1987

    Ninja-kun: Ashura no Shou

    1987

    Platform
    MSX2
    As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each stage (or "scene") has a different layout, with some being merely a single screen (such as Scene 1) as well as larger vertically- and horizontally-scrolling stages. The enemies are usually different too, with increasing difficulty.
  • Grange Hill

    1987

    Grange Hill

    1987

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • Tai-Pan

    1987

    Tai-Pan

    1987

    Shooter Strategy Tactical Adventure
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amstrad CPC MSX
    Based on the novel by James Clavell.
  • Tomb of Syrinx

    1987

    Tomb of Syrinx

    1987

    Shooter
    ZX Spectrum
    A maze shooter written by Ayyaz Mahmood in which the player, only armed with a laser gun, finds himself alone in the Tomb of Syrinx and the only chance to escape is to find and collect the five keys of the tomb.
  • Frankenstein

    1987

    Frankenstein

    1987

    Adventure
    Commodore C64/128/MAX ZX Spectrum
    I am Doctor Victor Frankenstein. I believed... Oh foolish man! I believed I could equal the wonders of God. For I, in my researches had discovered the secret of life! For two wearisome years I experimented with my secrets of life force. Long hours spent in the laboratory tolling over bloddy tissue. Re-animating dead animal muscle: Notes, experiments, more notes, adjustments to my apparatus. My experiments became an obsession! I forgot about food, my body became wasted. My eyes stared wildly from sunken sockets. Friends had deserted me, considering me eccentric, I did not care! For I was destined to stand among the gods! Their equal, a creator... A giver of life itself!
  • Nemesis the Warlock

    1987

    Nemesis the Warlock

    1987

    Shooter Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Nemesis the Warlock is an 1987 computer game developed by Creative Reality.
  • Shadow Skimmer

    1987

    Shadow Skimmer

    1987

    Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    A multi-directional shoot'em up in which the player tries to find the exit out of a giant automated spaceship by piloting the Shadow Skimmer over its surface.
  • Terror of the Deep

    1987

    Terror of the Deep

    1987

    Shooter Simulator Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Action game involving underwater exploration of Loch Ness for the C64 and Spectrum. Used a literal "Hands on" approach to controlling a diving bell.
  • Samurai Trilogy

    1987

    Samurai Trilogy

    1987

    Fighting
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • Passengers on the Wind II

    1987

    Passengers on the Wind II

    1987

    Adventure
    Commodore C64/128/MAX Atari ST/STE DOS Amiga Amstrad CPC
  • Krakout

    1987

    Krakout

    1987

    Arcade
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum PC (Microsoft Windows) Amstrad CPC MSX
    Arkanoid-style Breakout clone, which unlike most other similar games has the bat on the side of the screen (there is a left/right option) instead of at the bottom. There are a number of types of special bricks, but unlike e.g. Arkanoid, they do not fall towards the bat. Instead, when you hit a special brick, it flips to show a letter. E.g. E (Extend bat), C (Catch ball), M (Missile), B (Bomb, explodes when hit by ball, clearing a number of bricks) and X (Extra life). The enemies/obstacles are more varied than in Arkanoid. Some make the bat freeze, some actually chew and eat your ball and spit out the core back at you!
  • Tiger Mission

    1987

    Tiger Mission

    1987

    Shooter Arcade
    Commodore C64/128/MAX
    Tiger Mission is a top down, vertical scrolling shooter for the Commodore 64.
  • Gauntlet: The Deeper Dungeons

    1987

    Gauntlet: The Deeper Dungeons

    1987

    Hack and slash/Beat 'em up Arcade
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Deeper Dungeons is essentially a repack of the original Gauntlet with new, redesigned dungeons.
  • Street Sports Basketball

    1987

    Street Sports Basketball

    1987

    Sport
    Commodore C64/128/MAX ZX Spectrum DOS Amiga Apple II Amstrad CPC
    The game features a 3-a-side basketball match. Each team is made by three players with different skills chosen from the neighbors.
  • Sub Battle Simulator

    1987

    Sub Battle Simulator

    1987

    Simulator
    Apple IIGS Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga TRS-80
  • Accolade's Comics featuring Steve Keene Thrillseeker

    1987

    Accolade's Comics featuring Steve Keene Thrillseeker

    1987

    Adventure Arcade
    Commodore C64/128/MAX
    A young boy reads his favorite comic book about secret agent Steve Keene. The story begins when agent Keene's boss sends him on one of two missions: to Vienna to investigate the mysterious disappearance of a famous professor, or to solve the mystery of strange self-replicating non-functioning fire hydrants. While reading from page to page like a comic magazine you can interact with the characters when you choose what Keene should do or say; sometimes you even can take control over Keene to surpass action sequences.
  • UMS: The Universal Military Simulator

    1987

    UMS: The Universal Military Simulator

    1987

    Strategy Turn-based strategy (TBS)
    Atari ST/STE Mac DOS Amiga
    Command armies in past battles such as Gettysburg or the Battle of Hastings and in futuristic battles as well.
  • Emerald Mine

    1987

    Emerald Mine

    1987

    Puzzle Arcade
    Amiga CD32 Commodore C64/128/MAX Commodore 16 Amiga Commodore Plus/4
    A conversion of the classic Boulder Dash game. The player is deep down in a cave and have to collect emeralds and diamonds while evading monsters - and the laws of gravity, which have the annoying habit of squishing him with huge rocks if he happens to stand beneath one as it falls down. The game also has a two-player mode where two people can rid caves of their valuables at the same time - in addition to the 80 levels, there are 20 exclusive two-player levels.
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