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New Games - Page 13313

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New Most Popular Top Rated
  • Tanglewood

    1987

    Tanglewood

    1987

    Puzzle
    Atari ST/STE Amiga TRS-80
    Fun Atari ST / Amiga game where player controls advanced robots with a mouse for exploring
  • The Inheritance II: Chaos in Scotland

    1987

    The Inheritance II: Chaos in Scotland

    1987

    Point-and-click Adventure
    Commodore C64/128/MAX
  • The Inheritance: Panic in Las Vegas

    1987

    The Inheritance: Panic in Las Vegas

    1987

    Point-and-click Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
  • Mandroid

    1987

    Mandroid

    1987

    Shooter Puzzle Adventure
    Commodore C64/128/MAX
    Part man, part droid, all mandroid.
  • Cyborg

    1987

    Cyborg

    1987

    Shooter Puzzle Adventure
    Commodore C64/128/MAX
  • The Hunt for Red October

    1987

    The Hunt for Red October

    1987

    Shooter Platform Simulator Strategy
    Apple IIGS Commodore C64/128/MAX ZX Spectrum Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC MSX
    In this adaptation of Tom Clancy's popular novel, you play the part of Captain Marko Ramius attempting to defect to the US. Once into the Atlantic, you must rendezvous with the US Navy and fake the destruction of the Red October. Your crew is not aware of the defection -- but the Soviet Navy is, and will try to stop you at any cost.
  • Raid 2000

    1987

    Raid 2000

    1987

    Shooter Strategy Arcade
    Commodore C64/128/MAX
    8-way scrolling shoot-em-up with a strategic overworld map for the c64 from Mirrorsoft.
  • Masters of the Universe: The Movie

    1987

    Masters of the Universe: The Movie

    1987

    Shooter Hack and slash/Beat 'em up Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amstrad CPC MSX
    A computer game based on the film starring Dolph Lundgren.
  • Rana Rama

    1987

    Rana Rama

    1987

    Shooter Puzzle Adventure
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amstrad CPC
    Mervyn the sorcerer's apprentice is trapped in an evil dungeon after escaping from an invasion of warlocks. Life wouldn't be so bad if he hadn't inadvertently changed himself into a frog, whilst concocting a potion to improve his looks. Help Mervyn seek out the evil warlocks and destroy their mis-shapen guardian hordes. Blast their looming weapon generators and defeat the warlocks themselves in ritual magic combat... and if you have enough strength after all that - who knows, you might succeed in turning him back into a human Mervyn - el Wimpo or Rambo? Only if he gets the right potion!! The aim of the game is to start on the top level of the dungeon and defeat each warlock that you encounter. Each warlock is guarded by groups of evil creatures - You earn extra points for destroying these creatures, but they do not affect the main course of the game. Some of the rooms in the dungeon contain tomb-like weapon generators which create vicious weapons such as spinning knives. Destruction of the weapons earns you noth
  • Short Circuit

    1987

    Short Circuit

    1987

    Shooter Puzzle Adventure
    Amstrad CPC
    The CPC version of Short Circuit is similar to the ZX Spectrum version. However the adventure portion of the game features a smaller map. The rooms, objects, and puzzles have also been altered.
  • Short Circuit

    1987

    Short Circuit

    1987

    Adventure
    Commodore C64/128/MAX
    In this Commodore 64 adaptation of the movie of the same name, you take the role of robot Number 5. Having recently become self-aware, Number 5 has to escape from the laboratory. To do so, he has to find several hardware and software upgrades that give him new abilities, like jumping and firing a laser gun. He also has to evade capture by security personnel and other robots. Once he has escaped from the lab, he has to survive on the outside by evading wild animals and his human and robot pursuers. The game combines action and adventure elements. In the lab, you can search for and pick up items and use them to find your way to the exit. Once outside, you have to jump and shoot to survive.
  • Shockway Rider

    1987

    Shockway Rider

    1987

    Fighting Shooter
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Take to the moving sidewalks of the future as you attempt to go Full Circle on the Shockway.
  • SRD: Super Real Darwin

    1987

    SRD: Super Real Darwin

    1987

    Shooter
    Arcade Sega Mega Drive/Genesis
    star 5.7
    SRD: Super Real Darwin is a 1987 vertical scrolling shooter arcade game developed and published by Data East. It is the sequel to Data East's 1986 arcade game, Darwin 4078. The player takes control of a small fighter ship capable of mutating into different shapes. The ship's appearance will change with upgraded weapons as the player obtain more power-ups.
  • Ports of Call

    1987

    Ports of Call

    1987

    Simulator
    DOS Amiga
    star 6.5
    Ports of Call is a classic German business simulation with some action sequences. In this sequences you must steer your ship into the port or have to rescue some shipwrecked people.
  • Quedex

    1987

    Quedex

    1987

    Puzzle Arcade
    Commodore C64/128/MAX Atari ST/STE DOS Amiga TRS-80
    star 8
    You play a rolling eyeball in an attempt to find your way through numerous mazes. Each maze features different puzzles to solve and objects such as keys to collect in order to find the destination. There is a limited amount of time to solve each maze. This game was known as Mind-Roll in the US. Quedex is the PAL name.
  • Mega Apocalypse

    1987

    Mega Apocalypse

    1987

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    star 8
    It is the sequel to Crazy Comets. The game involves repetitively shooting planets and moons as they grow in size and threaten to collide with the player's space ship. The game is noted for its Rob Hubbard music, fast paced action and 2 player co-op game play.
  • Mutants

    1987

    Mutants

    1987

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum PC (Microsoft Windows) Amstrad CPC
    star 8
    In the distant future, human beings have outposts all over the galaxies, but wars and aggression have not died out. Neither has opposition to potential exploitation or environmental damage; your resistance movement has discovered that Macro-Genetic Mutoids (Mutants) are being bred purely to be used as weapons.
  • Indiana Jones in Revenge of the Ancients

    1987

    Indiana Jones in Revenge of the Ancients

    1987

    Point-and-click Adventure
    Mac DOS Apple II
    Based on the Indiana Jones series, this is a text adventure game that is not based on any of the films; it is rather a whole new adventure, which in terms of the franchise's storyline, takes place in 1932. As in other text adventures, the player must type the action he wants to execute when prompted, in order to advance the storyline.
  • Earl Weaver Baseball

    1987

    Earl Weaver Baseball

    1987

    Sport
    Mac DOS Amiga Apple II
    Earl Weaver Baseball is a simulation style baseball game.
  • Legacy of the Ancients

    1987

    Legacy of the Ancients

    1987

    Role-playing (RPG) Adventure
    Commodore C64/128/MAX DOS Apple II
    "The player takes on the role of a young shepherd who finds and loots a recently dead body while on a first trip to the city, taking a black disk, a bracelet, and a leather scroll. The Galactic Museum mysteriously appears to the player after collecting these items. The player learns that by taking these items, he has become the next in a line of adventurers attempting to destroy the Wizard's Compendium, the leather scroll the player picked up. The museum has various display cases that require the insertion of special coins of various types to access. Some coins can be bought in random encounters with NPCs, some can be found as loot after combat, and some coins can only be found at the bottom level of various dungeons, meaning the player cannot proceed beyond a certain point until that dungeon is finished. Unlike many RPGs, the game does not use an experience point system. The player gains levels only through the successful completion of various quests. The game is mostly in top-down style for the world map
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