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New Racing Games - Page 130

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  • MegaRace 2

    1996

    MegaRace 2

    1996

    Racing
    PC (Microsoft Windows) DOS
    star 7.9
    This game also features host, Lance Boyle, played by Christian Erickson. In this installment of the futuristic racing series, you are once again the "enforcer" and you are once again attempting to win a series of races against computer opponents, by finishing in first place, or destroying their cars, automatically disqualifying them. Additions to this game are vast, especially concerning ways to destroy your opponents' vehicles, and ways they will destroy yours. Race tracks are more detailed and often more challenging. The cars are now also rendered in 3D.
  • Monster Truck Madness

    1996

    Monster Truck Madness

    1996

    Racing
    PC (Microsoft Windows)
    star 7.9
    One of the best selling auto-racing games on the PC comes to Game Boy Advance with a variety of vehicles and tracks for the some stompin' good fun on the go. Get behind the steering wheel of the world's most powerful vehicles as they crush, splatter, jump, and roll their way to victory.
  • Öhlins Hyper-Rally

    1996

    Öhlins Hyper-Rally

    1996

    Racing
    PlayStation
    A 1996 PlayStation racing game with the license of automotive supply brand Öhlins.
  • Road & Track Presents: The Need for Speed

    1996

    Road & Track Presents: The Need for Speed

    1996

    Racing
    Sega Saturn
    Road & Track Presents: The Need for Speed, later released in Japan as Over Drivin’, is a 1994 racing video game first released on the 3DO and then ported to MS-DOS, PlayStation and Sega Saturn. It is the first installment released in the Need for Speed series. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The Saturn version expanded the content with three additional closed-circuit track courses, for a total of six tracks available at launch, and also allows users to select the time of day which is not seen in older versions.
  • HoverRace

    1996

    HoverRace

    1996

    Racing
    PC (Microsoft Windows)
    HoverRace is a racing video game created by GrokkSoft in 1996.
  • Motor Toon Grand Prix

    1996

    Motor Toon Grand Prix

    1996

    Racing
    PlayStation 3 PlayStation PlayStation Portable
    Motor Toon Grand Prix 2 is a racing game whose development is considered a lead-in to the Gran Turismo series. It was developed by a development group within SCE that later formed Polyphony Digital. It was released in the US as Motor Toon Grand Prix, since its predecessor never left Japan. In 2002, the game was re-released in Europe in a Twin Pack with Gran Turismo, Kazunori Yamauchi's following game. In 2010, the game was re-released on PlayStation Network. The game is compatible with Namco's neGcon analogue controller.
  • Deadheat Road

    1996

    Deadheat Road

    1996

    Racing
    PlayStation 3 PlayStation PlayStation Portable
    Deadheat Road is a classic racing game in which the player compete in a racing againts a computer player car. The races usually starts in the night and ends with the daylight. The game features different cars for the player to choose and different circuits (west and east ones). The cars can also be customized.
  • Tokyo Highway Battle

    1996

    Tokyo Highway Battle

    1996

    Racing
    PlayStation
    star 7
    Players navigate through three Tokyo highway circuits driving one of 72 high-performance sports cars. While driving, players earn valuable points which are used to purchase upgrade parts for their vehicle. To ensure the most realistic gameplay, developers Bullet-Proof Software, enlisted the guidance of racing champion, Keiichi Tsuchiya and automotive specialist, Masaaki Bando Under their supervision, Bullet-Proof painstakingly recreated the physics and handling of each race car. The Saturn release, only released in Japan, included many more videos and starred the Drift King himself through these cutscenes.
  • Super Kyoutei 2

    1996

    Super Kyoutei 2

    1996

    Racing
    Super Famicom
    Super Kyoutei 2 is a Racing game, published by Nichibutsu, which was released in Japan in 1996.
  • GT Racing

    1996

    GT Racing

    1996

    Racing
    Super Famicom
    GT Racing is a Super Famicom racing video game where the player gets to drive a Gran Turismo car in either championship or practice mode. The game is based on the 1996 Super GT racing season using the horsepower standards and rules of the era. During championship mode, the player is asked enter a number, his or her driver's name, and the team name that he or she will use during the championship. The driver's name and team can be entered using either English or Japanese letters. When a player beats a record, he or she is asked to insert his or her number, name or initials (up to four characters and two digits for the number). Championship mode can last for multiple seasons. Playing ninety-nine seasons in a single racing career is theoretically possible due to the double-digit nature of the season information. There are eight different tracks, including the Suzuka Circuit that has been shown in video games since Pole Position II and Fuji Speedway (complete with a virtually photorealistic Mount Fuji in the background
  • Neo Drift Out: New Technology

    1996

    Neo Drift Out: New Technology

    1996

    Racing
    Arcade Neo Geo CD
    This is an arcade-style rallying game with a particular isometric view. To start, players chooses between three big Japanese rally-spec vehicles—the Mitsubishi Lancer, the Subaru Impreza, and the Toyota Celica—which vary in their Speed, Control, and Body stats. In each racing stage, the player needs to get to the finish line in the shortest time possible. If the clock hits zero, the player loses and the game is over unless they can continue. While driving, the time is hindered by barrels, puddles, slippery ice, cones and other obstacles in the player's path. Even other cars driving can be an obstacle. Also the player has to keep straight when driving up slopes, or the car will swerve and crash. The player can gain more time if they make it through checkpoints in between the starting and finishing points. The player can also take shortcuts. Before making a turn, the player will always get an immediate warning on the screen with a voice saying which direction the player ought to turn and certain warnings. Aside
  • Penny Racers

    1996

    Penny Racers

    1996

    Racing
    PlayStation
    Penny Racers (released as Choro Q in Japan) is a 1996 racing video game developed by Tamsoft and published by Takara for the PlayStation. Sony Computer Entertainment released the game in PAL regions. The game features cars based on Takara's line of miniature Choro Q / Penny Racers toys, and was the first game based on Choro Q released outside Japan since Taito's 1984 title on MSX. Screech along tarmac raceways, slide around icy corners in the winter sections, or skid around dirt tracks in the rally courses. Squished up versions of real-life cars plus a split screen mode for frantic two player road duels.
  • Touge Densetsu: Saisoku Battle

    1996

    Touge Densetsu: Saisoku Battle

    1996

    Racing
    Super Famicom
    Touge Densetsu: Saisoku Battle is a Racing game, developed by Lenar and published by Bullet Proof Software, which was released in Japan in 1996.
  • Rally-X Arrangement

    1996

    Rally-X Arrangement

    1996

    Racing
    Arcade
    A remake of Rally-X released first in the Namco Classic Collection Vol. 2.
  • Kart Race

    1996

    Kart Race

    1996

    Racing
    PC (Microsoft Windows)
    Kart Race is, as the name implies, a racing game featuring small four-wheeled open vehicles known as karts. The competitors are children aged eight to twelve. Players can select any of the eight available characters and either race against the computer AI or compete with each other in a two-player mode. The circuits include various natural environments such as fields, water, icy areas, desert, etc. Each character has a health bar that can be restored by driving over food scattered through the stages. In addition, characters can pick up bowling pins and clubs, which will allow them to throw at enemies bowling balls or fireballs of limited quantities, respectively. In all stages there are also yellow barrels that will incinerate a character upon contact, stopping him or her for a short while.
  • Burning Road

    1996

    Burning Road

    1996

    Racing
    PlayStation
    Burning Road is an arcade racing game, heavily influenced by Daytona USA. There are four types of cars to drive: two muscle cars, a drag car and a monster truck, each with their own strengths and weaknesses. There are three different courses to drive on (a wooded area, city streets and snow area) and also have a reverse track variation that can be unlocked. The object is not only to finish ahead of opponents, but also cross checkpoints in order to add more time to the ever depleting timer at the top of the screen.
  • Sega Touring Car Championship

    1996

    Sega Touring Car Championship

    1996

    Racing
    Arcade PC (Microsoft Windows) Sega Saturn
    Sega Touring Car Championship is a Sega Model 2C CRX arcade racing game developed by Sega AM5 in 1996. It is similar to Sega Rally Championship in design, but uses touring cars instead of rally cars. Unlike Sega Rally Championship, Sega Touring Car Championship has never seen a sequel, and it considered a far less successful game for a variety of reasons, most notably the steep difficulty curve and often awkward car handing.
  • Wonderful My Race

    1996

    Wonderful My Race

    1996

    Racing
    Satellaview
    A simple racing game for the Satellaview, developed by students from the HAL University.
  • Easy Racer

    1996

    Easy Racer

    1996

    Racing
    Satellaview
    Easy Racer was a 1996 downloadable game for the Satellaview. It is a very simplistic racing game with an overhead perspective and no visible characters other than the cars; however, the ending screen does feature Mario.
  • Daytona USA

    1995

    Daytona USA

    1995

    Racing
    Handheld Electronic LCD
    The handheld version of Daytona USA is an LCD game released by Tiger Electronics based on the arcade release of Daytona USA. It was released as part of Tiger's short-lived "Vrt-X" range, in which the game would be projected as a pseudo-hologram image onto the screen. Daytona USA stands as the only Sega game to receive the Vrt-X treatment, although there were others for Street Fighter II, Mortal Kombat 3, franchises such as Mighty Morphin' Power Rangers and Congo: The Movie. The range did not exist for very long.
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