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New Racing Games - Page 144

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  • Four Trax

    1989

    Four Trax

    1989

    Racing
    Arcade
    An offroad driving game.
  • Racing Hero

    1989

    Racing Hero

    1989

    Racing
    Arcade
    Race a motorcycle against other bikes, cars, trucks and the obligatory tight time limit. Racing Hero is the spiritual successor both to Sega's wonderful "Hang-On" series, and to their most famous racing game, "Out Run". Some of Racing Hero's stages mirrored the racing-through-traffic gameplay of the Ferrari-based racer, for example perhaps the biggest similarity to Out Run is that at the end of each stage, the player can choose which route he or she wishes to take next. This differs somewhat from "Out Run"'s highly impressive forked-road method. In Racing Hero, the player is presented with a seperate stage-select screen and simply highlights the flag of whichever country they wish to tackle next.
  • BMX Simulator II: Dirt Biking

    1989

    BMX Simulator II: Dirt Biking

    1989

    Racing
    Commodore C64/128/MAX
    It's BMX 2, featuring up to four players at the same time! Choose your rider and customize your own bike. The burns, bumps and ramps really work! Ten action-packed courses plus ACTION REPLAY with SLO-MO. BMX 2 is so realistic, it makes the other games eat dirt!
  • F40 Pursuit Simulator

    1989

    F40 Pursuit Simulator

    1989

    Racing
    Commodore C64/128/MAX
    You have discovered evidence that a rogue group of police officers are involved in a stolen car racket To stop them profiting form their dubious actions you must get across America as quickly as possible. This is made a little easier by the fact that your turbocharged Ferrari F40 can do over 300 MPH. There are many forks in the road, with arrows at the top of the screen indicating which route is quicker. Any high-speed contact causes the car to blow up, but you have an infinite supply of these, and the only real penalty is the lost time. There are lots of road blocks to swerve around. The police are after you - pay attention to the sirens and stay out of their way.
  • Final Lap Twin

    1989

    Final Lap Twin

    1989

    Racing
    TurboGrafx-16/PC Engine
    Final Lap Twin is a hybrid racing/role-playing game released for the PC Engine in 1989 and the TurboGrafx-16 in 1990, as a spin-off to the 1987 arcade game Final Lap. The protagonist is on a quest to live up to the reputation of his racing-champion dad. He travels over the map, meeting small-time racers, and must race his car to earn money that he spends on upgrading his car, eventually facing the local racing champion. After beating the rest of the local racing champions in the various cities, the protagonist must go through a maze to find the final upgrades of the different parts of his car, and then face the world racing champion.
  • Stadium Mud Buggies

    1989

    Stadium Mud Buggies

    1989

    Racing
    Intellivision
    Get down and dirty with Stadium Mud Buggies for the Intellivision, where the object is to score points by driving in nine events: Hill Climb, Drag Race, Bog, Tug-O-War, Car Crush, Donuts, Drawbridge, Combo Course and Monster Rally, which consists of all the events in order. You can compete against a friend, a computer driver, or against your own high score. For each event you can select from one to nine laps (or quarter miles in a couple of the events) and from five difficulty levels. Your buggy is equipped with a gas pedal, a brake pedal, reverse, and a four-speed transmission. Downshifting occurs automatically.
  • World Grand Prix: Pole to Finish

    1989

    World Grand Prix: Pole to Finish

    1989

    Racing
    Family Computer
  • Motocross Champion

    1989

    Motocross Champion

    1989

    Racing
    Family Computer
    A NES Motocross racing game developed and published by Konami and released in Japan only.
  • Road Warrior

    1988

    Road Warrior

    1988

    Racing
    Commodore C64/128/MAX
    Horizontal (left to right) shooter where you drive a car and shoot other cars and motorcycles on the road.
  • Rally Racer

    1988

    Rally Racer

    1988

    Racing
    Handheld Electronic LCD
  • Rock 'N Roller

    1988

    Rock 'N Roller

    1988

    Racing
    ZX Spectrum DOS Amstrad CPC MSX
    In Rock'N Roller, the player takes control of a buggy that must find, in each of the 30 stages, the six parts of a prototype car, which are hidden throughout the stage. In each stage there are three types of enemies: fast cars, armed off-roaders and a giant helicopter equipped with missiles. In addition, there are various traps (such as dangerous bridges, oil puddles, mines, etc.) that must be avoided and a fuel limit that must be taken into account.
  • Road Race

    1988

    Road Race

    1988

    Racing
    Handheld Electronic LCD
    Handheld electronic game released in 1989.
  • OutRun

    1988

    OutRun

    1988

    Racing
    Handheld Electronic LCD
    Port of OutRun as a tabletop handheld, released in 1988.
  • Paris-Dakar

    1988

    Paris-Dakar

    1988

    Racing
    ZX Spectrum DOS Amiga Amstrad CPC MSX
    Paris-Dakar is a rally simulator in which the player controls a wide variety of variables, including the state of the car (gasoline, water, damages, gear box...) and the race route (always accessible), among others. If needed, the player can refuel, buy water or whatever else is required from the powerboats in Europe or the tankers in Africa. Prices of these essential materials aren't always very reasonable, given the player's meagre starting wallet, motivating players to earn higher sponsorships through strong performance in the race.
  • 3D Stock Car Championship

    1988

    3D Stock Car Championship

    1988

    Racing
    ZX Spectrum
    This Super Sprint-inspired racing game uses a forced perspective viewpoint, with 4 small stock cars duking it out for anything between 1 and 99 laps. If you have an Interface II joystick adaptor, all 4 of these can be human controlled. The control method is unusual, in that the accelerator and the throttle are controlled in combination - releasing the throttle while at the current gear's highest speed will move you up to the next one of the 8 gears. The brake turns into reverse when you reach zero velocity. The game has 24 circuits, and points are awarded 7-4-2-1 for each of these, with the championship going to the driver with the most points by the end. Before each race there is a 3-minute qualifying session, in which you lap continuously with the aim of getting the fastest lap.
  • Postman Pat

    1988

    Postman Pat

    1988

    Racing
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Sinclair ZX81 Amiga Amstrad CPC
    Kids TV favourite Postman Pat aims to stamp his authority on the games scene by delivering a first-class licensed game. Your job is to guide Pat and his van around a particularly busy day of work.First you go to the post office where Mrs Goggins will give you the letters or parcel to be delivered.You will also have to help herding Peter Fogg's sheep, and do all this against a time limit. The game includes a rendition of the show's music, as well as two difficultly levels - according to the inlay the easy version is for children, and the harder one for 'the serious gamer'.
  • Iron Trackers

    1988

    Iron Trackers

    1988

    Racing
    Atari ST/STE Amiga Amstrad CPC
    Race from city to city in this post nuclear world.
  • Powerdrome

    1988

    Powerdrome

    1988

    Racing
    Atari ST/STE DOS Amiga
    star 7.2
    The Powerdrome racing series is now into its 24th year of high-speed high-octane action. Why race on flat 2D circuits when you can charge through a multi-textured half-pipe in small aircraft? Typhoon Racing have taken up the challenge, and entered you in their machine. There are 6 different circuits, with hazards including chicanes, tunnels and crusher gates. Shading to the sections marks out whether a corner or dive is coming up. There are 5 computer opponents to race against in one player mode, while a data link cable allows 2-player games. Each planet has its own atmosphere, and your machine's filters will need to be set to take account of this. Rain on some circuits necessitates a pitstop for a changeover. You are armed with afterburners, which can provide a speed use in open air but should not be overused. The Amiga version allows you to adjust the sensitivity of the controls - either way, joystick is easier to use but mouse is seen as ultimately being faster.
  • Lombard RAC Rally

    1988

    Lombard RAC Rally

    1988

    Racing
    Atari ST/STE DOS Amiga
    Drive the stages of the RAC Rally.
  • Top Rider

    1988

    Top Rider

    1988

    Racing
    Family Computer
    A motorcycle driving game developed by Human and published by Varie for the NES. It was released in Japan only at the end of 1988.
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