The object of the game is to drive your moon buggy across the moon surface to complete the levels. You must jump over craters and small rocks and shoot the big rocks so you can continue. If that wasn't enough you have aliens above you, one shoots at you, the other throws bombs in front on you. If you get hit by the aliens or fall into a crater or hit one of the rocks you go back to the last restore point that you passed.
Launch 100 Kilometri (100 Kilometers) and play. A racing game published in Italy in 1986 by Load 'n' Run [IT], developed by Francesco Fantazzini and Federico Fantazzini.
Can you make it back to base through unchartered enemy territory? You can speed up or slow down and the faster you go the higher you jump. You have guns on the front and rear of the Jeep to explode enemy grenades and mega firebombs. Use the ramps to travel on the upper platforms. You must negotiate the long cavern avoiding the roof and grenades.
It's going to take all the driving skill. You can master to make it through the steeply banked turns and the great 360° loop, so open the throttle and let'er up -- you'er on your way to taking the checker flag.
Kikstart is a motorcycle trials racing game it allowed 2-player simultaneous (via a split-screen facility) or 1-player, vs-computer play. The basic premise of the game is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tires.
Action Biker is a game that uses the character Clumsy Colin from the British comic Buster, and he was also used as the mascot for the crisp range KP Skips. You take control of Colin on his motorbike and you must ride around an isometric 360 degree landscape to collect various clothing items and bike parts to enter a drag race. There are various obstacles to avoid and these include walls, fences, trees, telegraph poles, a petrol station and water and if you crash into any then you lose one of five lives. There are also raised platforms that can be negotiated but you are able to jump from them safely. Once you have collected all the items required, you can make your way to the drag strip to race.
Hang-On II is an SG-1000 sequel to the critically acclaimed Hang-On.
Despite the name, the game is meant as a direct sequel to the Mark III version of Hang-On, and is virtually identical to that game. The only difference is downgraded graphics and the addition of music from the arcade version. An upgraded port of Hang-On for the Master System was released in the following year. Meanwhile, Super Hang-On is the direct sequel to the arcade game.
It is compatible with the BH-400 bike handle controller, and would be the only SG-1000 game designed for it (though the peripheral is compatible with the Sega Master System and Sega Mega Drive).
Seven years have passed since world war III, and only now dare you leave your shelter in order to investigate what has become of the surface world. You drive out in your specially-equipped vehicle, the Last V8, only to discover that the outside world is more hostile than you would have expected. Your task is now (as commended by a digitised voice at the beginning of each level) simply to get back to the base in as short time as possible.
The Last V8 is an over-head driving game where you must drive through narrow roads without crashing into anything, and with a strict deadline for your arrival at the base. This is somewhat complicated by the fact that you have only a narrow stripe of screen space to see where you're driving; two thirds of the screen is dedicated to instruments (speed readout, radiation level and mission objectives). The steering method is not the usual Sprint one; instead you simply pull the joystick in whichever direction you want to go, pulling it in the opposite direction in case you need to
Aliens are about to take over earth and Mach Rider must stop them by riding his motorcycle through eight stages, bumping enemy cars off the road and shooting enemy cars as well.