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New Racing Games - Page 143

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  • Super Sprint

    1989

    Super Sprint

    1989

    Racing
    Nintendo Entertainment System
  • Bill Elliot's Nascar Racing

    1989

    Bill Elliot's Nascar Racing

    1989

    Racing
    Handheld Electronic LCD
  • OutRun

    1989

    OutRun

    1989

    Racing
    Handheld Electronic LCD
    The LCD version of OutRun is a watered-down version of the arcade game OutRun created by Tiger Electronics. Two versions were created - a handheld version, and a large tabletop unit, although the game itself is presumed to be identical. OutRun is similar to several other LCD games on the market - you simply drive forward and try to avoid traffic. There is both a high and low gear, much like the arcade version.
  • Hang-On

    1989

    Hang-On

    1989

    Racing
    Handheld Electronic LCD
    Electronic Hang-On is a watered-down version of the arcade game Hang-On created by Tiger Electronics. It was released in 1989.
  • Egyptian Run

    1989

    Egyptian Run

    1989

    Racing
    Amiga
    Egyptian Run is a freeware game release for the Amiga microcomputer in which the player must run through a desert.
  • Tunnels of Armageddon

    1989

    Tunnels of Armageddon

    1989

    Racing
    Apple IIGS DOS Amiga
    Your ship has minimal shields to protect you from slamming into walls as you navigate the deep underground tunnels. But it's not easy: You'll have no idea which tunnels are the fastest/shortest until a split second before you get to them, and there are alien weapons trying to destroy you along the way. If you manage to complete the run and save the earth, you can tell the program to randomly generate an entirely new game with different tunnels for endless replayability.
  • E-Type

    1989

    E-Type

    1989

    Racing
    BBC Microcomputer System
    A driving game similar to OutRun except players control a Jaguar instead of a Ferrari.
  • DeathTrack

    1989

    DeathTrack

    1989

    Racing
    DOS
    There are two ways to win a race: be the first, or be the only one. Based in a futuristic America, the player races on various tracks across the country for money, which can be spent on armor, weapons and other modifications to protect and use against the competition. The player chooses from one of three cars (either "The Hellcat" for high speed, "The Crusher" for high firepower or "The Pitbull" for heavy armor).
  • Yasuda Fire & Marine: Safety Rally

    1989

    Yasuda Fire & Marine: Safety Rally

    1989

    Racing
    Family Computer Nintendo Entertainment System
    This game was not sold in stores but rather it was distributed by the Yasuda insurance company in 1989.
  • R.C. Grand Prix

    1989

    R.C. Grand Prix

    1989

    Racing
    Sega Game Gear Sega Master System/Mark III
    R.C. Grand Prix is a Driving game, developed by Imagineering Inc and published by Absolute Entertainment, which was released in 1992.
  • Street Rod

    1989

    Street Rod

    1989

    Racing
    Commodore C64/128/MAX DOS Amiga
    star 8.1
    Year is 1963 and you're one of the hotshots aspiring to be king of the county. You're given a small sum of money to buy your first car. Tune it for maximum performance and off you go. In the diner where other hotshots are waiting to take your prized possession, you race for money and pink slips and if you win, you get to take home their cars!
  • Highway Patrol II

    1989

    Highway Patrol II

    1989

    Racing
    Atari ST/STE
  • American Turbo-King

    1989

    American Turbo-King

    1989

    Racing
    ZX Spectrum Amstrad CPC
  • Chicago 90

    1989

    Chicago 90

    1989

    Racing
    Atari ST/STE DOS Amiga Amstrad CPC
    Chicago 90 is an Action/racing game developed by Microids in 1989 which provides two game modes : one can play both gangsters and policemen with two different goals and strategies. In the "gangsters mode", you simply have to escape the city while avoiding the cops. In the "police mode", you have to control 5 police cars in order to prevent the gangsters from escaping the city and arrest them. Those two modes give some diversity to the game although its expectancy is a little short.
  • Taito Chase H.Q.

    1989

    Taito Chase H.Q.

    1989

    Racing
    Family Computer
    The fastest, most thrilling, 3D driving game yet! Take the wheel of your turbo-charged Porsche as you and your partner go in pursuit of dangerous criminals all driving an evil array of souped-up roadsters. TURBO BOOST! Need to catch up in a hurry? Well, just one press of your Turbo Button will leave your eyes in the back of your head! Barrelling through the city streets, along the roughest of dirt tracks and through busy tunnels - if you can hold the line!
  • S.C.I.: Special Criminal Investigation

    1989

    S.C.I.: Special Criminal Investigation

    1989

    Racing
    Arcade Commodore C64/128/MAX ZX Spectrum Wii Sega Mega Drive/Genesis Atari ST/STE TurboGrafx-16/PC Engine Amiga Amstrad CPC Sega Master System/Mark III
    star 6.9
    Chase H.Q. II- Special Criminal Investigation- continuing where Chase H.Q. left off. Your mission is to track down, chase and apprehend the dangerous criminals. It's faster- explosive power sends you bulleting through various terrains- hold the line or plough the field! It's tougher- the criminals wield some heavy hardware- but so do you! You can shoot but you must dodge their flak... heavy gunfire, trucks unloading their cargo onto your bonnet... it's the meanest pursuit game to hit the micro screen. The extra features will leave you gasping for extended play- weather changes, bodyguard squads, grenade lobbing bikers, gun-choppers... just play it!... we dare you to stop!
  • Bari Bari Densetsu

    1989

    Bari Bari Densetsu

    1989

    Racing
    TurboGrafx-16/PC Engine
    Based on a manga, Bari Bari Densetsu is something of a rare breed on the Engine - a motorcycle racing game. You can pretty much guess how it works - there's a World GP mode where you have to compete in a variety of races in order and a Travel mode that let's you pick a track of your choice. Also to consider is the gubbins that make up your bike, such as tyres, engine, brakes etc as these have an effect depending on the type of course and the weather conditions. Races are started with a qualifying lap that lets you get the feel of the track, followed by the race proper. You are then placed and can hopefully move on to the next country.
  • Stunt Track Racer

    1989

    Stunt Track Racer

    1989

    Racing
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    Stunt Track Racer is a racing game released in 1989. It features a unique blend of racing and stunt gameplay, where players race single-seat cars on elevated, rollercoaster-like tracks with jumps and steep drops. The game emphasizes balance and timing to avoid falling off the track.
  • Racer Mini Yonku: Japan Cup

    1989

    Racer Mini Yonku: Japan Cup

    1989

    Racing
    Family Computer
    A board game/racing game hybrid based on a miniature RC car toyline. It was developed and published by Konami exclusively for the Japanese Famicom. Racer Mini Yonku: Japan Cup ("Yonku" refers to four-wheel drive vehicles) is a board game with racing game sections, in that the player has to construct their own RC 4WD car and then race them against their CPU opponents in various events, often taking terrain handling into account. It was based on the then-popular mini RC car toy fad in Japan. The title screen credits Tamiya, a Japanese toy manufacturer that focuses on model kits and RC vehicles, and their logo frequently appears in-game. The game was developed by Konami for the Famicom, and was never released outside of Japan. The player and the CPU opponents take turns moving over a board and acquiring money and parts for their RC car. Money collected can also be spent on new parts. The players' vehicles then race, an automatic process, with the one with the best upgrades usually coming out on top.
  • F1 Dream

    1989

    F1 Dream

    1989

    Racing
    TurboGrafx-16/PC Engine
    F-1 Dream is an automobile racing game for the PC Engine released exclusively in Japan in 1988. The graphics are identical to the arcade game, even down to the pit crew and lane and fans in the stands. The controls are the same as well: The d-pad controls all eight ways, and the two buttons work as both gas-and-brake and as the transmission. Press the II button to launch the car, and once first gear tops out, quick switch to the I button. If your car is Turbo-equipped, once second gear tops out, hold down both buttons to kick in the afterburner. Letting go of the top gear button will brake the car, and hitting the button again will resume acceleration. The game includes back-markers as well. If you're leading the race or you and an opponent are well ahead of the pack, slower white cars will appear on the track to make things interesting for you, usually just as you're coming up to a particularly tough corner, or drifting across your lane on a straight and forcing you to make a course correction. They're a minor an
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